Player Matchup

Mercury
Mercury
 
Mercury
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Odu-rg
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 106L
1,371 Elo+
Solo
Ra
Ra
SmallSlavik
Ra
Level 16
God Stats
3W - 3L
1,639 SR
Queue Stats
34W - 45L
1,356 Elo+
Solo
Chaac
Chaac
SourMeerkat9283
Chaac
Level 26
God Stats
7W - 10L
1,452 SR
Queue Stats
67W - 57L
1,369 Elo+
Solo
Apollo
Apollo
tzalwelaja
Apollo
Level 26
God Stats
29W - 19L
1,639 SR
Queue Stats
88W - 70L
1,473 Elo+
Solo
Team Averages
Level 25
1,546 SR
1,414 Elo+

VS

Team Averages
Level 18
1,610 SR
1,398 Elo+
Pele
Pele
EvilxFamousz
Pele
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 32L
1,330 Elo+
Solo
Sylvanus
Sylvanus
Hxnkss
Sylvanus
Level 26
God Stats
2W - 1L
1,732 SR
Queue Stats
84W - 49L
1,524 Elo+
Solo
Vulcan
Vulcan
StarLord110200
Vulcan
Level 26
God Stats
15W - 7L
1,715 SR
Queue Stats
55W - 44L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Vlr Cloaking
Danzaburou
Level 29
God Stats
16W - 17L
1,605 SR
Queue Stats
112W - 114L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
seseb44
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
5 / 8 / 4
12,906
615
11,660
20,375
7,932
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Odu-rg
Cernunnos
17
6 / 7 / 3
11,827
563
15,314
16,845
6,622
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 3
11,083
528
8,388
15,827
7,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
6,542
312
429
967
272
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Apollo
tzalwelaja
Apollo
18
8 / 8 / 1
12,778
608
16,224
20,069
7,521
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 12 / 6
8,651
412
4,074
15,770
4,475
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Hxnkss
Sylvanus
19
5 / 2 / 3
12,023
573
9,332
16,806
15,489
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 1 / 11
11,473
546
12,941
12,381
5,540
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Vlr Cloaking
Danzaburou
20
22 / 3 / 5
14,847
707
29,819
19,893
8,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
seseb44
Hun Batz
7
0 / 7 / 4
7,047
336
544
7,074
1,802
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
24
Kills
30
31
Deaths
25
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
8
4
0.88
W
0
12
6
0.25
W
Sylvanus
Hxnkss
Sylvanus
5
2
3
3.25
L
Cernunnos
Odu-rg
Cernunnos
6
7
3
1.07
L
5
7
3
0.93
L
0
1
0
0
W
3
1
11
8.5
W
Danzaburou
Vlr Cloaking
Danzaburou
22
3
5
8.17
W
Hun Batz
seseb44
Hun Batz
0
7
4
0.29
L
Apollo
tzalwelaja
Apollo
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,015
Damage
56,710
74,083
Taken
71,924
29,612
Mitigated
35,924
16,258
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,660
5,437
0
3,856
20,375
7,932
0
4,946
15,404
0
110,491
W
4,074
1,271
0
1,297
15,770
4,475
385
2,151
13,619
0
31,678
W
Sylvanus
Hxnkss
Sylvanus
9,332
2,352
1,248
4,592
16,806
15,489
4,813
790
16,016
65,409
0
L
Cernunnos
Odu-rg
Cernunnos
15,314
10,053
25
5,287
16,845
6,622
3,764
4,908
11,837
0
70,081
L
8,388
316
910
2,683
15,827
7,265
0
5,007
10,770
51,039
0
L
429
53
0
99
967
272
0
265
652
0
3,265
W
12,941
2,564
29
5,386
12,381
5,540
533
2,637
9,744
67,439
0
W
Danzaburou
Vlr Cloaking
Danzaburou
29,819
13,856
1,020
6,044
19,893
8,618
481
2,689
17,204
0
81,763
W
Hun Batz
seseb44
Hun Batz
544
340
0
630
7,074
1,802
40
121
6,953
0
4,819
L
Apollo
tzalwelaja
Apollo
16,224
9,448
0
3,398
20,069
7,521
1,894
6,722
13,147
0
81,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,136
Gold Earned
54,041
527
Minions Killed
368
0
Camps Cleared
0
1,478,696
Distance Traveled
1,609,861
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,906
615
153
7
0
390,191
0
W
Pele
8,651
412
48
2
0
342,915
1
W
Sylvanus
12,023
573
106
5
0
284,394
3
L
Cernunnos
11,827
563
127
6
0
300,957
0
L
Ra
11,083
528
101
5
0
350,128
3
L
Chaac
6,542
312
6
0
0
51,560
0
W
Vulcan
11,473
546
118
6
0
418,675
0
W
Danzaburou
14,847
707
90
4
0
343,677
2
W
Hun Batz
7,047
336
6
0
0
220,200
0
L
Apollo
12,778
608
140
7
0
385,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role