Player Matchup

Kukulkan
Kukulkan
BirdyMaster
Kukulkan
Level 149
God Stats
3W - 2L
1,785 SR
Queue Stats
37W - 32L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Knuteg
Danzaburou
Level 100
God Stats
1W - 0L
1,441 SR
Queue Stats
9W - 7L
1,550 Elo+
Solo
Merlin
Merlin
Monreal
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ibimsanoob1
Guan Yu
Level 108
God Stats
2W - 3L
1,384 SR
Queue Stats
84W - 99L
1,509 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,536 Elo+

VS

Team Averages
Level 136
1,623 SR
1,511 Elo+
Jormungandr
Jormungandr
Davidelenc
Jormungandr
Level 123
God Stats
8W - 5L
1,617 SR
Queue Stats
42W - 31L
1,617 Elo+
Solo
Medusa
Medusa
Hakrom17
Medusa
Level 123
God Stats
0W - 1L
1,645 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 1
Chang'e
Chang'e
Meliodas9295
Chang'e
Level 147
God Stats
1W - 8L
1,395 SR
Queue Stats
35W - 56L
1,343 Elo+
Party 1
Arachne
Arachne
Syfal
Arachne
Level 149
God Stats
2W - 1L
1,836 SR
Queue Stats
104W - 135L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BirdyMaster
Kukulkan
20
9 / 4 / 7
23,734
766
48,498
21,382
14,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Knuteg
Danzaburou
20
5 / 8 / 8
21,513
694
30,367
30,214
15,482
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Monreal
Merlin
20
7 / 10 / 9
20,699
668
35,464
25,118
10,563
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
ibimsanoob1
Guan Yu
20
4 / 7 / 12
19,356
624
19,147
43,946
79,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Davidelenc
Jormungandr
20
3 / 3 / 15
20,521
662
21,434
34,119
54,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Hakrom17
Medusa
20
4 / 6 / 12
20,635
666
25,124
36,718
14,257
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Meliodas9295
Chang'e
20
7 / 8 / 7
21,284
687
23,253
44,582
17,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Syfal
Arachne
20
15 / 8 / 4
22,988
742
29,027
40,724
17,629
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
67
25
Kills
29
29
Deaths
25
36
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BirdyMaster
Kukulkan
9
4
7
3.13
L
Jormungandr
Davidelenc
Jormungandr
3
3
15
3.5
L
Medusa
Hakrom17
Medusa
4
6
12
1.67
W
Danzaburou
Knuteg
Danzaburou
5
8
8
1.13
L
Chang'e
Meliodas9295
Chang'e
7
8
7
1.31
W
Merlin
Monreal
Merlin
7
10
9
1.15
L
Arachne
Syfal
Arachne
15
8
4
2.13
W
Guan Yu
ibimsanoob1
Guan Yu
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,476
Damage
98,838
120,660
Taken
156,143
120,167
Mitigated
103,113
35,140
Healing
60,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BirdyMaster
Kukulkan
48,498
3,263
0
2,091
21,382
14,907
1,383
10,509
10,873
191,032
0
L
Jormungandr
Davidelenc
Jormungandr
21,434
4,742
0
2,541
34,119
54,126
414
15,065
18,783
86,656
0
L
Medusa
Hakrom17
Medusa
25,124
10,989
0
9,396
36,718
14,257
5,413
24,655
11,938
0
107,232
W
Danzaburou
Knuteg
Danzaburou
30,367
9,423
0
4,150
30,214
15,482
4,807
13,614
16,600
0
127,142
L
Chang'e
Meliodas9295
Chang'e
23,253
1,629
15,751
24,517
44,582
17,101
1,970
26,331
18,076
122,460
0
W
Merlin
Monreal
Merlin
35,464
560
590
3,418
25,118
10,563
817
8,676
16,442
116,511
0
L
Arachne
Syfal
Arachne
29,027
21,686
0
7,987
40,724
17,629
445
21,423
19,076
0
82,434
W
Guan Yu
ibimsanoob1
Guan Yu
19,147
2,305
8,857
16,034
43,946
79,215
1,263
12,943
31,003
2,905
59,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,302
Gold Earned
85,428
613
Minions Killed
534
21
Camps Cleared
24
2,284,073
Distance Traveled
2,418,884
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
23,734
766
250
8
10
640,866
2
L
Jormungandr
20,521
662
130
4
3
644,394
3
L
Medusa
20,635
666
142
5
10
584,544
0
W
Danzaburou
21,513
694
190
6
4
506,596
3
L
Chang'e
21,284
687
158
5
5
548,167
0
W
Merlin
20,699
668
119
4
4
510,884
2
L
Arachne
22,988
742
104
3
6
641,779
1
W
Guan Yu
19,356
624
54
2
3
625,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role