Player Matchup

Danzaburou
Danzaburou
BobTheBuildr
Danzaburou
Level 15
God Stats
7W - 10L
1,393 SR
Queue Stats
19W - 27L
1,360 Elo+
Solo
Scylla
Scylla
CrimsonTool
Scylla
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DevinEll
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,320 Elo+
Solo
Fafnir
Fafnir
Teemaister
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,053 Elo+
Solo
Mercury
Mercury
neOnDjinn
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,368 Elo+
Solo
Team Averages
Level 10
1,479 SR
1,320 Elo+

VS

Team Averages
Level 27
1,455 SR
1,345 Elo+
Osiris
Osiris
DukeFizz
Osiris
Level 11
God Stats
3W - 2L
1,728 SR
Queue Stats
61W - 75L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
SusanoKami
Nu Wa
Level 59
God Stats
3W - 5L
1,323 SR
Queue Stats
37W - 61L
1,420 Elo+
Party 1
Aphrodite
Aphrodite
ThatHungryFellow
Aphrodite
Level 39
God Stats
12W - 10L
1,462 SR
Queue Stats
64W - 75L
1,317 Elo+
Party 2
Set
Set
dormomualt
Set
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 45L
1,375 Elo+
Party 1
Medusa
Medusa
huntstigers
Medusa
Level 5
God Stats
2W - 2L
1,262 SR
Queue Stats
7W - 7L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobTheBuildr
Danzaburou
17
1 / 8 / 10
10,431
1,043
13,133
17,730
6,377
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
17
4 / 4 / 7
11,230
1,123
9,855
8,301
2,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DevinEll
Medusa
17
10 / 9 / 4
12,870
1,287
24,413
19,454
7,787
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Teemaister
Fafnir
17
1 / 9 / 10
11,082
1,108
5,002
23,326
24,798
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
neOnDjinn
Mercury
15
0 / 20 / 4
8,739
874
5,117
23,401
6,766
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DukeFizz
Osiris
19
14 / 2 / 24
12,377
1,238
11,600
12,190
11,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
19
12 / 2 / 25
12,000
1,200
25,243
11,245
4,113
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
18
8 / 2 / 28
11,488
1,149
13,225
14,467
7,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
11 / 4 / 22
12,104
1,210
17,514
9,632
5,185
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
18
5 / 6 / 30
11,436
1,144
17,789
13,851
5,745
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
179
16
Kills
50
50
Deaths
16
35
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BobTheBuildr
Danzaburou
1
8
10
0.75
L
Scylla
4
4
7
1.88
L
Medusa
DevinEll
Medusa
10
9
4
1.33
W
Osiris
DukeFizz
Osiris
14
2
24
13
W
Nu Wa
12
2
25
12.25
L
Fafnir
Teemaister
Fafnir
1
9
10
0.67
W
Aphrodite
8
2
28
11
W
11
4
22
5.5
W
Medusa
5
6
30
3.33
L
Mercury
neOnDjinn
Mercury
0
20
4
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,520
Damage
85,371
92,212
Taken
61,385
48,140
Mitigated
34,293
4,731
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BobTheBuildr
Danzaburou
13,133
6,778
0
940
17,730
6,377
0
6,039
11,691
0
34,089
L
Scylla
9,855
1,493
0
10
8,301
2,412
0
3,909
4,392
31,966
0
L
Medusa
DevinEll
Medusa
24,413
13,662
0
2,668
19,454
7,787
0
9,963
9,491
0
55,887
W
Osiris
DukeFizz
Osiris
11,600
7,069
486
369
12,190
11,633
0
2,723
9,467
0
19,332
W
Nu Wa
25,243
8,978
1,302
2,439
11,245
4,113
0
2,603
8,642
46,136
0
L
Fafnir
Teemaister
Fafnir
5,002
1,387
0
1,113
23,326
24,798
0
9,472
13,854
13,986
0
W
Aphrodite
13,225
945
8,771
8,510
14,467
7,617
0
4,444
10,023
29,675
0
W
17,514
8,841
0
727
9,632
5,185
0
1,512
8,120
0
27,192
W
Medusa
17,789
11,807
0
1,537
13,851
5,745
0
3,575
10,276
0
39,397
L
Mercury
neOnDjinn
Mercury
5,117
2,993
0
0
23,401
6,766
0
9,085
14,316
0
13,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,352
Gold Earned
59,405
173
Minions Killed
190
4
Camps Cleared
5
760,703
Distance Traveled
853,122
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,431
1,043
29
3
3
113,363
0
L
Scylla
11,230
1,123
66
7
1
148,902
0
L
Medusa
12,870
1,287
55
6
0
172,818
0
W
Osiris
12,377
1,238
23
2
1
178,630
0
W
Nu Wa
12,000
1,200
30
3
2
167,057
0
L
Fafnir
11,082
1,108
11
1
0
162,177
0
W
Aphrodite
11,488
1,149
37
4
1
171,543
0
W
Set
12,104
1,210
31
3
1
184,387
0
W
Medusa
11,436
1,144
69
7
0
151,505
0
L
Mercury
8,739
874
12
1
0
163,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role