Player Matchup

Anhur
Anhur
BeardedBrother
Anhur
Level 35
God Stats
34W - 38L
1,462 SR
Queue Stats
106W - 155L
1,299 Elo+
Party 1
Fenrir
Fenrir
Kthco
Fenrir
Level 67
God Stats
14W - 19L
1,410 SR
Queue Stats
105W - 144L
1,360 Elo+
Party 1
Ah Puch
Ah Puch
olipop
Ah Puch
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 73L
1,215 Elo+
Party 1
Team Averages
Level 49
1,457 SR
1,292 Elo+

VS

Team Averages
Level 43
1,431 SR
1,444 Elo+
Olorun
Olorun
cerhunos
Olorun
Level 48
God Stats
14W - 18L
1,036 SR
Queue Stats
165W - 195L
1,368 Elo+
Party 2
Izanami
Izanami
muskydingle
Izanami
Level 51
God Stats
25W - 17L
1,667 SR
Queue Stats
170W - 146L
1,473 Elo+
Party 2
Achilles
Achilles
vastrom
Achilles
Level 29
God Stats
7W - 6L
1,590 SR
Queue Stats
103W - 117L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
10,477
582
7,111
13,342
4,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Kthco
Fenrir
15
7 / 2 / 1
11,646
647
8,909
12,176
7,307
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
olipop
Ah Puch
13
0 / 5 / 7
10,051
558
9,532
10,679
3,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
cerhunos
Olorun
15
1 / 3 / 8
11,316
629
6,821
9,936
4,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
muskydingle
Izanami
16
4 / 3 / 6
12,017
668
12,553
11,653
4,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
vastrom
Achilles
17
5 / 2 / 5
12,385
688
8,147
12,683
13,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
10
10
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Fenrir
Kthco
Fenrir
7
2
1
3.75
W
Olorun
cerhunos
Olorun
1
3
8
1.67
W
Izanami
muskydingle
Izanami
4
3
6
2.33
L
Ah Puch
olipop
Ah Puch
0
5
7
0.7
W
Achilles
vastrom
Achilles
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,552
Damage
27,521
36,197
Taken
34,272
15,551
Mitigated
21,772
6,160
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,111
3,513
0
1,660
13,342
4,627
0
2,530
10,587
0
47,056
L
Fenrir
Kthco
Fenrir
8,909
1,623
0
3,440
12,176
7,307
0
2,384
9,592
0
40,129
W
Olorun
cerhunos
Olorun
6,821
2,703
2,057
3,471
9,936
4,047
241
3,784
6,152
59,755
0
W
Izanami
muskydingle
Izanami
12,553
6,726
719
3,085
11,653
4,286
3,364
2,409
9,244
0
69,140
L
Ah Puch
olipop
Ah Puch
9,532
517
0
1,060
10,679
3,617
0
2,207
8,372
42,178
0
W
Achilles
vastrom
Achilles
8,147
1,155
0
4,267
12,683
13,439
0
4,071
8,612
0
35,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,174
Gold Earned
35,718
171
Minions Killed
253
0
Camps Cleared
0
975,796
Distance Traveled
957,970
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,477
582
64
4
0
300,310
3
L
Fenrir
11,646
647
46
3
0
370,286
3
W
Olorun
11,316
629
85
5
0
296,548
2
W
Izanami
12,017
668
123
7
0
305,817
5
L
Ah Puch
10,051
558
61
3
0
305,200
2
W
Achilles
12,385
688
45
3
0
355,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role