Player Matchup

Danzaburou
Danzaburou
DandierCape831
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Xterminator0106
Cthulhu
Level 67
God Stats
30W - 20L
1,608 SR
Queue Stats
137W - 111L
1,505 Elo+
Party 1
Scylla
Scylla
oh_ke10
Scylla
Level 8
God Stats
0W - 6L
1,500 SR
Queue Stats
92W - 94L
1,567 Elo+
Party 1
Artemis
Artemis
sep_master12
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
782 Elo+
Solo
Cupid
Cupid
stonejavi
Cupid
Level 16
God Stats
28W - 24L
1,729 SR
Queue Stats
171W - 177L
1,551 Elo+
Party 1
Team Averages
Level 20
1,567 SR
1,394 Elo+

VS

Team Averages
Level 13
1,450 SR
1,515 Elo+
Thanatos
Thanatos
Danna Sasori
Thanatos
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,625 Elo+
Party 2
Ra
Ra
Jonnyboy42069
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,579 Elo+
Solo
Set
Set
SwiftTemptation
Set
Level 27
God Stats
3W - 8L
1,461 SR
Queue Stats
76W - 70L
1,569 Elo+
Solo
Cthulhu
Cthulhu
TrapSwizzTheGod
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,625 Elo+
Party 2
Aphrodite
Aphrodite
fearOfGod132
Aphrodite
Level 16
God Stats
2W - 9L
1,288 SR
Queue Stats
26W - 42L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DandierCape831
Danzaburou
15
6 / 10 / 3
9,674
537
10,450
14,539
5,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
9 / 4 / 7
10,101
561
12,609
20,981
16,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
oh_ke10
Scylla
8
0 / 3 / 5
6,200
344
1,841
2,789
467
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
sep_master12
Artemis
9
1 / 9 / 2
6,657
370
1,465
8,433
1,821
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
stonejavi
Cupid
16
4 / 2 / 4
9,845
547
11,097
14,140
5,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Danna Sasori
Thanatos
13
5 / 6 / 7
9,965
554
7,950
15,568
7,881
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 1 / 2
13,102
728
5,825
9,690
4,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
19 / 4 / 2
13,068
726
21,584
19,792
10,311
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 7 / 12
9,536
530
7,433
16,841
15,153
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Aphrodite
fearOfGod132
Aphrodite
15
0 / 2 / 0
9,968
554
4,771
9,245
3,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
20
Kills
28
28
Deaths
20
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DandierCape831
Danzaburou
6
10
3
0.75
W
Thanatos
Danna Sasori
Thanatos
5
6
7
1.42
W
4
1
2
5
W
19
4
2
5
W
0
7
12
0.86
L
9
4
7
3.13
W
Aphrodite
fearOfGod132
Aphrodite
0
2
0
0
L
Scylla
oh_ke10
Scylla
0
3
5
0.83
L
Artemis
sep_master12
Artemis
1
9
2
0.22
L
Cupid
stonejavi
Cupid
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
47,563
60,882
Taken
71,136
29,591
Mitigated
42,139
13,246
Healing
30,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DandierCape831
Danzaburou
10,450
6,222
0
2,244
14,539
5,681
704
5,932
8,607
0
37,994
W
Thanatos
Danna Sasori
Thanatos
7,950
3,244
0
5,981
15,568
7,881
505
3,101
12,467
0
30,908
W
5,825
810
924
5,174
9,690
4,944
2,917
1,773
7,917
104,597
0
W
21,584
10,472
0
8,962
19,792
10,311
481
2,769
17,023
0
86,023
W
7,433
1,149
163
1,591
16,841
15,153
970
5,913
10,928
25,213
0
L
12,609
2,615
0
5,550
20,981
16,406
0
6,853
14,128
50,536
0
W
Aphrodite
fearOfGod132
Aphrodite
4,771
984
2,016
5,495
9,245
3,850
2,745
894
8,351
50,050
0
L
Scylla
oh_ke10
Scylla
1,841
340
0
194
2,789
467
0
146
2,643
6,831
0
L
Artemis
sep_master12
Artemis
1,465
791
0
214
8,433
1,821
0
1,103
7,330
0
5,318
L
Cupid
stonejavi
Cupid
11,097
6,572
0
5,044
14,140
5,216
0
3,995
10,145
0
63,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
55,639
270
Minions Killed
522
0
Camps Cleared
0
1,290,954
Distance Traveled
1,582,545
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,674
537
63
4
0
277,073
2
W
Thanatos
9,965
554
41
2
0
288,307
0
W
Ra
13,102
728
222
12
0
348,951
2
W
Set
13,068
726
120
7
0
333,514
3
W
Cthulhu
9,536
530
37
2
0
299,379
2
L
Cthulhu
10,101
561
91
5
0
322,088
2
W
Aphrodite
9,968
554
102
6
0
312,394
0
L
Scylla
6,200
344
6
0
0
132,877
0
L
Artemis
6,657
370
10
1
0
221,962
0
L
Cupid
9,845
547
100
6
0
336,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role