Player Matchup

Ra
Ra
Kamina9
Ra
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MantisTobagin
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,315 Elo+
Party 1
Achilles
Achilles
Softdrink17
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 38
1,419 SR
1,438 Elo+

VS

Team Averages
Level 64
1,365 SR
1,357 Elo+
Janus
Janus
BalooGamer123
Janus
Level 113
God Stats
1W - 4L
1,096 SR
Queue Stats
112W - 119L
1,460 Elo+
Solo
Ganesha
Ganesha
FairAetheria
Ganesha
Level 24
God Stats
3W - 12L
1,500 SR
Queue Stats
77W - 126L
1,300 Elo+
Party 2
Kali
Kali
Lianna_Menethil
Kali
Level 54
God Stats
3W - 11L
1,500 SR
Queue Stats
69W - 112L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,582
598
5,203
6,442
2,394
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
MantisTobagin
Hun Batz
8
0 / 5 / 2
6,758
614
3,917
7,864
2,429
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Softdrink17
Achilles
11
4 / 2 / 0
7,948
723
8,851
9,946
8,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
8,218
747
8,638
6,382
1,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
FairAetheria
Ganesha
10
0 / 1 / 9
6,947
632
3,490
7,089
3,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 2 / 5
8,866
806
7,347
11,031
5,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
12
12
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Ganesha
FairAetheria
Ganesha
0
1
9
4.5
L
0
5
1
0.1
W
7
2
5
4.75
L
Hun Batz
MantisTobagin
Hun Batz
0
5
2
0.2
L
Achilles
Softdrink17
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,971
Damage
19,475
24,252
Taken
24,502
13,181
Mitigated
11,433
3,949
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,638
577
331
2,767
6,382
1,825
761
1,049
5,233
38,863
0
W
Ganesha
FairAetheria
Ganesha
3,490
271
0
0
7,089
3,671
419
1,188
5,801
10,302
0
L
5,203
193
180
235
6,442
2,394
0
4,169
2,173
26,342
0
W
7,347
3,759
0
4,317
11,031
5,937
12
3,002
7,729
83
23,241
L
Hun Batz
MantisTobagin
Hun Batz
3,917
1,076
0
776
7,864
2,429
0
3,590
4,092
0
19,760
L
Achilles
Softdrink17
Achilles
8,851
2,260
0
2,758
9,946
8,358
93
4,596
5,122
0
21,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,288
Gold Earned
24,031
103
Minions Killed
106
0
Camps Cleared
0
560,728
Distance Traveled
621,638
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,218
747
57
5
0
204,197
0
W
Ganesha
6,947
632
0
0
0
204,789
0
L
Ra
6,582
598
52
5
0
192,501
2
W
Kali
8,866
806
49
4
0
212,652
0
L
Hun Batz
6,758
614
27
2
0
179,196
0
L
Achilles
7,948
723
24
2
0
189,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role