Player Matchup

Nemesis
Nemesis
DaniTheSeaOtter
Nemesis
Level 17
God Stats
0W - 3L
1,175 SR
Queue Stats
57W - 64L
1,208 Elo+
Solo
Ganesha
Ganesha
Gon 4125
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
NatsuUchiha
Sol
Level 3
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Slimmyjimmy2117
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
weixindalao
Fenrir
Level 24
God Stats
5W - 5L
1,690 SR
Queue Stats
107W - 103L
1,296 Elo+
Solo
Team Averages
Level 10
1,515 SR
1,401 Elo+

VS

Team Averages
Level 23
1,431 SR
1,255 Elo+
Bakasura
Bakasura
AndrésLovesMomo
Bakasura
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 106L
1,234 Elo+
Party 1
Olorun
Olorun
BonBiBonker
Olorun
Level 25
God Stats
2W - 2L
1,483 SR
Queue Stats
91W - 98L
1,276 Elo+
Party 1
Achilles
Achilles
ByCachota
Achilles
Level 24
God Stats
2W - 5L
1,205 SR
Queue Stats
74W - 107L
1,194 Elo+
Party 2
Skadi
Skadi
GabiMorgan15
Skadi
Level 28
God Stats
49W - 72L
1,347 SR
Queue Stats
77W - 113L
1,182 Elo+
Party 2
Chiron
Chiron
Rosenstein
Chiron
Level 14
God Stats
8W - 6L
1,620 SR
Queue Stats
164W - 136L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 4
9,623
506
13,502
15,770
6,104
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Gon 4125
Ganesha
12
0 / 13 / 5
8,361
440
3,362
20,637
15,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
2 / 12 / 2
7,175
378
6,624
11,166
2,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 7 / 2
6,764
356
1,539
4,654
936
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
14 / 4 / 0
10,664
561
17,984
17,424
8,020
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 5
11,306
595
5,267
15,794
5,597
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
19
13 / 2 / 6
13,313
701
9,708
12,969
5,771
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
ByCachota
Achilles
16
3 / 4 / 3
10,637
560
8,537
12,049
11,712
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 6 / 8
9,763
514
6,034
12,345
4,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Chiron
Rosenstein
Chiron
17
15 / 4 / 11
12,237
644
19,239
11,301
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
22
Kills
41
44
Deaths
22
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
W
Olorun
13
2
6
8
W
Achilles
ByCachota
Achilles
3
4
3
1.13
L
5
8
4
0.88
W
3
6
8
1.17
L
Ganesha
Gon 4125
Ganesha
0
13
5
0.19
L
2
12
2
0.25
W
Chiron
Rosenstein
Chiron
15
4
11
5.13
L
1
7
2
0.29
L
Fenrir
14
4
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,011
Damage
48,785
69,651
Taken
64,458
33,292
Mitigated
31,153
10,101
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,267
3,716
0
4,892
15,794
5,597
0
553
15,241
0
54,993
W
Olorun
9,708
4,911
247
8,751
12,969
5,771
2,160
2,042
10,927
74,958
0
W
Achilles
ByCachota
Achilles
8,537
3,939
0
4,220
12,049
11,712
823
2,676
9,373
0
45,805
L
13,502
8,656
0
3,079
15,770
6,104
0
3,722
11,382
0
53,036
W
6,034
3,441
366
3,172
12,345
4,080
2,046
1,675
10,670
0
35,933
L
Ganesha
Gon 4125
Ganesha
3,362
576
354
675
20,637
15,536
515
1,368
18,978
18,985
0
L
6,624
4,011
0
1,343
11,166
2,696
1,119
1,020
9,931
29,309
0
W
Chiron
Rosenstein
Chiron
19,239
9,104
1,066
5,151
11,301
3,993
1,905
4,579
6,722
0
71,033
L
1,539
865
0
0
4,654
936
0
1,142
3,388
11,503
0
L
Fenrir
17,984
3,742
0
4,650
17,424
8,020
0
2,456
14,618
0
60,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
57,256
251
Minions Killed
453
0
Camps Cleared
0
1,454,470
Distance Traveled
1,651,215
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,306
595
83
4
0
341,860
1
W
Olorun
13,313
701
131
7
0
370,766
2
W
Achilles
10,637
560
79
4
0
339,889
0
L
Nemesis
9,623
506
91
5
0
337,217
1
W
Skadi
9,763
514
52
3
0
278,061
0
L
Ganesha
8,361
440
15
1
0
305,773
6
L
Sol
7,175
378
60
3
0
264,397
2
W
Chiron
12,237
644
108
6
0
320,639
0
L
Zeus
6,764
356
20
1
0
152,642
3
L
Fenrir
10,664
561
65
3
0
394,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role