Player Matchup

Cerberus
Cerberus
LE x CAMP420
Cerberus
Level 103
God Stats
4W - 2L
1,591 SR
Queue Stats
170W - 160L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
LE x TacoFart
Kukulkan
Level 88
God Stats
0W - 1L
1,166 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 1
Neith
Neith
LE x elvis08
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,044 Elo+
Party 1
Team Averages
Level 73
1,419 SR
1,222 Elo+

VS

Team Averages
Level 65
1,378 SR
1,287 Elo+
Tsukuyomi
Tsukuyomi
COULDBEAKIWI
Tsukuyomi
Level 62
God Stats
29W - 18L
1,341 SR
Queue Stats
104W - 115L
1,237 Elo+
Party 2
Merlin
Merlin
Lif3 Is A BEACH
Merlin
Level 27
God Stats
33W - 29L
1,398 SR
Queue Stats
112W - 110L
1,175 Elo+
Party 2
Chaac
Chaac
luisroldankur354
Chaac
Level 107
God Stats
4W - 2L
1,396 SR
Queue Stats
131W - 114L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LE x CAMP420
Cerberus
20
8 / 6 / 4
17,070
610
28,601
40,208
42,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
LE x TacoFart
Kukulkan
20
4 / 6 / 5
17,270
617
23,420
18,236
9,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
0 / 12 / 4
13,445
480
8,102
19,660
4,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
COULDBEAKIWI
Tsukuyomi
20
10 / 7 / 9
18,169
649
25,643
24,366
8,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 10
16,818
601
19,428
18,890
6,710
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 9
17,742
634
23,126
34,464
38,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
12
Kills
24
24
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
COULDBEAKIWI
Tsukuyomi
10
7
9
2.07
L
Cerberus
LE x CAMP420
Cerberus
8
6
4
1.67
L
Kukulkan
LE x TacoFart
Kukulkan
4
6
5
1.08
L
0
12
4
0.17
W
4
3
10
3
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,123
Damage
68,197
78,104
Taken
77,720
57,240
Mitigated
54,066
25,340
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
COULDBEAKIWI
Tsukuyomi
25,643
7,834
0
2,807
24,366
8,953
1,654
18,058
6,308
0
78,392
L
Cerberus
LE x CAMP420
Cerberus
28,601
1,766
741
18,999
40,208
42,694
31
10,906
28,802
99,870
0
L
Kukulkan
LE x TacoFart
Kukulkan
23,420
2,339
1,144
2,588
18,236
9,762
446
3,866
14,145
139,876
0
L
8,102
2,971
11
1,857
19,660
4,784
228
5,046
14,335
0
28,946
W
19,428
1,035
242
3,815
18,890
6,710
342
13,025
5,865
89,201
0
W
23,126
6,720
394
18,214
34,464
38,403
594
21,663
12,801
0
99,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
52,729
376
Minions Killed
278
0
Camps Cleared
0
1,284,217
Distance Traveled
1,431,697
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
18,169
649
66
2
0
494,181
0
L
Cerberus
17,070
610
178
6
0
481,477
0
L
Kukulkan
17,270
617
157
6
0
485,189
0
L
Neith
13,445
480
41
1
0
317,551
1
W
Merlin
16,818
601
141
5
0
403,055
0
W
Chaac
17,742
634
71
3
0
534,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role