Player Matchup

Danzaburou
Danzaburou
HotTubHunkules
Danzaburou
Level 27
God Stats
6W - 3L
1,122 SR
Queue Stats
30W - 29L
1,254 Elo+
Solo
Nemesis
Nemesis
WryPanda9948390
Nemesis
Level 14
God Stats
3W - 6L
1,235 SR
Queue Stats
34W - 44L
1,124 Elo+
Solo
Sobek
Sobek
blueybabe
Sobek
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
treblety
Baba Yaga
Level 28
God Stats
7W - 21L
1,252 SR
Queue Stats
132W - 165L
1,214 Elo+
Party 1
Cthulhu
Cthulhu
wrenhen
Cthulhu
Level 7
God Stats
21W - 19L
1,457 SR
Queue Stats
37W - 39L
1,000 Elo+
Party 1
Team Averages
Level 20
1,313 SR
1,219 Elo+

VS

Team Averages
Level 20
1,340 SR
1,272 Elo+
Cthulhu
Cthulhu
Bunny831
Cthulhu
Level 17
God Stats
0W - 5L
975 SR
Queue Stats
14W - 42L
1,023 Elo+
Solo
Danzaburou
Danzaburou
GuardedAuto8
Danzaburou
Level 14
God Stats
18W - 14L
1,335 SR
Queue Stats
87W - 61L
1,245 Elo+
Solo
Merlin
Merlin
JetKINGBROSKI
Merlin
Level 26
God Stats
17W - 22L
1,388 SR
Queue Stats
85W - 98L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
M1ckeyDuck2298
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,609 Elo+
Solo
Cupid
Cupid
MaceSpray7251
Cupid
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 107L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HotTubHunkules
Danzaburou
20
10 / 1 / 10
16,720
984
18,797
15,919
6,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 7 / 13
15,052
885
11,251
19,625
8,656
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
blueybabe
Sobek
20
6 / 4 / 16
15,759
927
11,729
23,628
13,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
treblety
Baba Yaga
20
10 / 3 / 19
18,027
1,060
34,796
18,366
9,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
wrenhen
Cthulhu
20
1 / 4 / 21
15,135
890
15,593
28,154
30,822
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bunny831
Cthulhu
18
0 / 1 / 5
12,597
741
3,734
6,484
2,528
Danzaburou
GuardedAuto8
Danzaburou
20
4 / 13 / 9
17,891
1,052
32,609
34,763
15,182
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 5 / 8
14,396
847
11,539
16,890
5,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
M1ckeyDuck2298
Sun Wukong
18
1 / 6 / 4
13,130
772
5,858
12,220
8,267
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 6 / 4
17,716
1,042
41,737
27,704
10,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
31
Kills
19
19
Deaths
31
79
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bunny831
Cthulhu
0
1
5
2.5
L
Danzaburou
GuardedAuto8
Danzaburou
4
13
9
0.65
W
Danzaburou
HotTubHunkules
Danzaburou
10
1
10
15
L
2
5
8
1.2
L
Sun Wukong
M1ckeyDuck2298
Sun Wukong
1
6
4
0.5
L
12
6
4
2.33
W
4
7
13
1.5
W
Sobek
blueybabe
Sobek
6
4
16
3.5
W
Baba Yaga
treblety
Baba Yaga
10
3
19
6.5
W
Cthulhu
wrenhen
Cthulhu
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,166
Damage
95,477
105,692
Taken
98,061
68,543
Mitigated
42,243
15,802
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bunny831
Cthulhu
3,734
249
0
0
6,484
2,528
0
4,055
2,354
11,332
0
L
Danzaburou
GuardedAuto8
Danzaburou
32,609
18,545
0
2,579
34,763
15,182
0
23,076
11,366
0
97,024
W
Danzaburou
HotTubHunkules
Danzaburou
18,797
7,847
0
3,377
15,919
6,498
0
2,398
13,521
0
53,589
L
11,539
2,451
1,136
1,554
16,890
5,771
0
10,534
6,156
21,534
0
L
Sun Wukong
M1ckeyDuck2298
Sun Wukong
5,858
647
0
320
12,220
8,267
0
5,623
6,522
0
13,008
L
41,737
29,863
983
5,569
27,704
10,495
0
18,009
9,545
0
68,551
W
11,251
4,353
0
646
19,625
8,656
0
3,041
16,584
0
25,065
W
Sobek
blueybabe
Sobek
11,729
761
0
2,222
23,628
13,420
0
2,868
20,760
22,585
0
W
Baba Yaga
treblety
Baba Yaga
34,796
3,293
1,012
4,794
18,366
9,147
0
2,619
15,747
71,447
0
W
Cthulhu
wrenhen
Cthulhu
15,593
1,484
0
3,751
28,154
30,822
0
4,347
23,807
36,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,693
Gold Earned
75,730
283
Minions Killed
275
4
Camps Cleared
2
1,637,284
Distance Traveled
1,086,303
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,597
741
16
1
0
149,453
0
L
Danzaburou
17,891
1,052
164
10
0
272,365
3
W
Danzaburou
16,720
984
66
4
4
251,706
0
L
Merlin
14,396
847
15
1
0
173,029
0
L
Sun Wukong
13,130
772
14
1
1
155,284
1
L
Cupid
17,716
1,042
66
4
1
336,172
0
W
Nemesis
15,052
885
31
2
0
335,395
0
W
Sobek
15,759
927
24
1
0
370,073
0
W
Baba Yaga
18,027
1,060
107
6
0
323,855
1
W
Cthulhu
15,135
890
55
3
0
356,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role