Player Matchup

Serqet
Serqet
FunkyDarkWraith
Serqet
Level 29
God Stats
7W - 7L
1,863 SR
Queue Stats
65W - 63L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
JamJackal
Danzaburou
Level 126
God Stats
14W - 6L
1,801 SR
Queue Stats
186W - 212L
1,297 Elo+
Party 2
Cthulhu
Cthulhu
L1ttlegman
Cthulhu
Level 69
God Stats
1W - 3L
1,486 SR
Queue Stats
43W - 40L
1,479 Elo+
Solo
Team Averages
Level 75
1,717 SR
1,349 Elo+

VS

Team Averages
Level 72
1,581 SR
1,411 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Sevenbound
Chaac
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 40L
1,225 Elo+
Party 1
Danzaburou
Danzaburou
xJ3WAROOx
Danzaburou
Level 106
God Stats
1W - 0L
1,743 SR
Queue Stats
10W - 10L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,755
597
3,771
5,945
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
JamJackal
Danzaburou
12
3 / 6 / 1
8,832
679
7,713
10,594
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
L1ttlegman
Cthulhu
10
2 / 3 / 1
8,252
635
4,901
10,477
5,767
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
7 / 2 / 5
9,713
747
7,057
7,595
2,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
12
4 / 1 / 7
8,956
689
7,045
11,133
6,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
xJ3WAROOx
Danzaburou
12
2 / 3 / 8
8,888
684
7,163
7,899
2,975
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
13
13
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
2
5
4.75
L
1
4
3
0.63
L
Danzaburou
JamJackal
Danzaburou
3
6
1
0.58
L
Cthulhu
L1ttlegman
Cthulhu
2
3
1
0.83
W
Chaac
4
1
7
7.5
W
Danzaburou
xJ3WAROOx
Danzaburou
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,385
Damage
21,265
27,016
Taken
26,627
11,757
Mitigated
11,917
4,710
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,057
1,444
0
1,232
7,595
2,336
921
856
6,739
36,855
0
L
3,771
262
0
0
5,945
2,230
0
2,064
3,881
0
13,627
L
Danzaburou
JamJackal
Danzaburou
7,713
2,028
0
2,026
10,594
3,760
0
3,125
7,469
0
32,882
L
Cthulhu
L1ttlegman
Cthulhu
4,901
76
585
2,099
10,477
5,767
0
1,940
8,537
18,124
0
W
Chaac
7,045
1,189
0
3,450
11,133
6,606
339
2,678
8,455
0
20,685
W
Danzaburou
xJ3WAROOx
Danzaburou
7,163
2,672
0
2,678
7,899
2,975
1,245
1,450
6,143
0
29,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
27,557
92
Minions Killed
131
0
Camps Cleared
0
500,956
Distance Traveled
687,743
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,713
747
45
3
0
223,552
0
L
Serqet
7,755
597
16
1
0
161,295
2
L
Danzaburou
8,832
679
46
4
0
185,548
1
L
Cthulhu
8,252
635
30
2
0
154,113
1
W
Chaac
8,956
689
26
2
0
264,496
0
W
Danzaburou
8,888
684
60
5
0
199,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role