Player Matchup

Fenrir
Fenrir
Astequinha
Fenrir
Level 44
God Stats
1W - 1L
1,265 SR
Queue Stats
71W - 69L
1,427 Elo+
Party 1
Neith
Neith
DrThunder_18
Neith
Level 17
God Stats
38W - 29L
1,527 SR
Queue Stats
53W - 53L
1,418 Elo+
Solo
Ra
Ra
Icebelievao
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheKodiakCadle
Tsukuyomi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 39L
1,427 Elo+
Solo
Loki
Loki
ksgisback
Loki
Level 12
God Stats
6W - 8L
1,525 SR
Queue Stats
20W - 25L
1,402 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,420 Elo+

VS

Team Averages
Level 34
1,571 SR
1,425 Elo+
Cthulhu
Cthulhu
Darkk Siege
Cthulhu
Level 7
God Stats
4W - 6L
1,641 SR
Queue Stats
4W - 7L
1,605 Elo+
Party 2
Fenrir
Fenrir
ImGoins2KillU
Fenrir
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 12L
1,109 Elo+
Solo
Guan Yu
Guan Yu
LUFFYTOOSAVIGE
Guan Yu
Level 20
God Stats
12W - 14L
1,493 SR
Queue Stats
43W - 41L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
SGT-Hippie96
Baron Samedi
Level 28
God Stats
195W - 205L
1,508 SR
Queue Stats
230W - 246L
1,379 Elo+
Solo
Hel
Hel
Sir Squill
Hel
Level 107
God Stats
2W - 3L
1,710 SR
Queue Stats
10W - 9L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astequinha
Fenrir
20
21 / 4 / 11
16,532
1,181
34,471
31,836
13,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 3 / 21
15,283
1,092
33,017
18,490
7,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 9 / 22
12,923
923
18,411
20,155
8,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TheKodiakCadle
Tsukuyomi
20
5 / 2 / 20
13,945
996
19,938
16,872
6,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
19
4 / 6 / 17
13,376
955
13,109
19,065
6,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkk Siege
Cthulhu
20
1 / 2 / 10
12,952
925
9,199
21,426
14,575
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 17 / 8
12,704
907
15,334
28,009
12,435
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 3 / 7
14,905
1,065
19,572
26,371
34,541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SGT-Hippie96
Baron Samedi
20
6 / 15 / 11
14,204
1,015
34,482
38,708
17,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 5 / 10
14,760
1,054
22,722
19,265
15,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
70
42
Kills
24
24
Deaths
42
91
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Astequinha
Fenrir
21
4
11
6.63
L
Cthulhu
Darkk Siege
Cthulhu
1
2
10
3
W
9
3
21
6.5
W
3
9
22
1.56
L
1
17
8
0.29
L
9
3
7
4.17
L
Baron Samedi
SGT-Hippie96
Baron Samedi
6
15
11
0.77
L
7
5
10
2.4
W
Tsukuyomi
TheKodiakCadle
Tsukuyomi
5
2
20
7.5
W
Loki
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,946
Damage
101,309
106,418
Taken
133,779
42,332
Mitigated
95,310
11,979
Healing
49,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Astequinha
Fenrir
34,471
12,651
0
5,716
31,836
13,573
0
20,199
11,637
0
42,935
L
Cthulhu
Darkk Siege
Cthulhu
9,199
366
1,361
5,131
21,426
14,575
0
931
20,495
36,212
0
W
33,017
18,875
0
1,970
18,490
7,065
0
12,042
6,448
0
73,353
W
18,411
3,927
742
1,393
20,155
8,452
0
11,959
8,196
24,464
0
L
15,334
5,692
0
659
28,009
12,435
0
3,994
23,539
0
38,240
L
19,572
3,227
3,870
4,770
26,371
34,541
0
6,792
19,579
0
28,367
L
Baron Samedi
SGT-Hippie96
Baron Samedi
34,482
2,576
5,429
12,248
38,708
17,991
0
5,025
33,683
51,254
0
L
22,722
391
7,803
8,324
19,265
15,768
0
1,669
17,596
48,358
0
W
Tsukuyomi
TheKodiakCadle
Tsukuyomi
19,938
4,143
987
1,171
16,872
6,872
0
11,457
5,415
0
49,416
W
Loki
13,109
4,204
0
0
19,065
6,370
0
10,746
8,319
0
23,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,059
Gold Earned
69,525
218
Minions Killed
216
5
Camps Cleared
1
1,242,745
Distance Traveled
1,245,001
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,532
1,181
16
1
1
305,237
0
L
Cthulhu
12,952
925
54
4
0
206,995
2
W
Neith
15,283
1,092
92
7
4
186,568
0
W
Ra
12,923
923
14
1
0
202,093
1
L
Fenrir
12,704
907
37
3
0
254,565
0
L
Guan Yu
14,905
1,065
21
2
0
251,878
0
L
Baron Samedi
14,204
1,015
37
3
0
241,174
4
L
Hel
14,760
1,054
67
5
1
290,389
1
W
Tsukuyomi
13,945
996
75
5
0
286,474
2
W
Loki
13,376
955
21
2
0
262,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role