Player Matchup

Thor
Thor
Julieta Veloz
Thor
Level 23
God Stats
2W - 1L
1,652 SR
Queue Stats
23W - 27L
1,375 Elo+
Solo
Ymir
Ymir
Knorr0505
Ymir
Level 6
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 6L
1,011 Elo+
Party 3
Hachiman
Hachiman
Unkwn Soldr
Hachiman
Level 116
God Stats
25W - 29L
1,485 SR
Queue Stats
301W - 282L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
killer7465
Xbalanque
Level 7
God Stats
15W - 15L
1,605 SR
Queue Stats
45W - 46L
1,359 Elo+
Party 2
Hades
Hades
lukasknoh
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,322 Elo+
Party 3
Team Averages
Level 31
1,538 SR
1,312 Elo+

VS

Team Averages
Level 34
1,551 SR
1,524 Elo+
Cthulhu
Cthulhu
Darkk Siege
Cthulhu
Level 6
God Stats
4W - 6L
1,542 SR
Queue Stats
4W - 7L
1,562 Elo+
Party 1
Freya
Freya
LUFFYTOOSAVIGE
Freya
Level 20
God Stats
9W - 4L
1,572 SR
Queue Stats
43W - 41L
1,486 Elo+
Party 1
Neith
Neith
S y R u IPI
Neith
Level 6
God Stats
3W - 0L
1,426 SR
Queue Stats
3W - 1L
1,633 Elo+
Solo
Hel
Hel
Sir Squill
Hel
Level 107
God Stats
2W - 3L
1,642 SR
Queue Stats
10W - 9L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
sabueso-fiero
Jormungandr
Level 29
God Stats
14W - 9L
1,575 SR
Queue Stats
118W - 162L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 6
13,380
956
18,839
29,212
11,421
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
17
0 / 11 / 7
11,342
810
2,516
24,720
8,311
Hachiman
Unkwn Soldr
Hachiman
20
10 / 1 / 2
15,133
1,081
32,223
22,121
7,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
killer7465
Xbalanque
19
0 / 9 / 9
12,463
890
14,021
23,368
7,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
lukasknoh
Hades
17
1 / 11 / 5
11,852
847
2,055
22,829
7,838
Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkk Siege
Cthulhu
20
3 / 1 / 19
13,717
980
13,522
14,775
13,074
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 3 / 15
15,702
1,122
38,941
18,455
12,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 8 / 19
12,834
917
17,530
15,466
8,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 2 / 24
13,871
991
19,784
13,882
6,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
sabueso-fiero
Jormungandr
20
9 / 2 / 20
14,396
1,028
23,441
17,407
18,904
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
139
16
Kills
42
42
Deaths
16
29
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darkk Siege
Cthulhu
3
1
19
12.5
L
5
10
6
0.8
L
Ymir
0
11
7
0.32
W
20
3
15
9.17
W
4
8
19
1.69
W
6
2
24
9
L
Hachiman
Unkwn Soldr
Hachiman
10
1
2
11
L
Xbalanque
killer7465
Xbalanque
0
9
9
0.5
L
Hades
lukasknoh
Hades
1
11
5
0.32
W
Jormungandr
sabueso-fiero
Jormungandr
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,654
Damage
113,218
122,250
Taken
79,985
42,243
Mitigated
59,824
3,634
Healing
27,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darkk Siege
Cthulhu
13,522
641
806
2,437
14,775
13,074
0
238
14,537
37,688
0
L
18,839
3,985
0
0
29,212
11,421
0
22,378
6,709
0
31,189
L
Ymir
2,516
238
0
0
24,720
8,311
0
19,190
5,434
10,104
0
W
38,941
13,853
0
6,428
18,455
12,988
0
1,638
16,817
44,553
0
W
17,530
9,314
0
403
15,466
8,123
0
1,001
14,465
0
34,820
W
19,784
870
9,008
8,051
13,882
6,735
0
779
13,103
36,089
0
L
Hachiman
Unkwn Soldr
Hachiman
32,223
20,806
0
1,845
22,121
7,522
0
15,302
6,744
0
78,778
L
Xbalanque
killer7465
Xbalanque
14,021
10,529
0
979
23,368
7,151
0
20,565
2,628
0
45,457
L
Hades
lukasknoh
Hades
2,055
542
185
625
22,829
7,838
0
17,580
5,047
6,527
0
W
Jormungandr
sabueso-fiero
Jormungandr
23,441
4,206
0
688
17,407
18,904
0
915
16,492
48,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,170
Gold Earned
70,520
211
Minions Killed
220
7
Camps Cleared
4
1,068,004
Distance Traveled
1,147,985
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,717
980
73
5
0
205,016
4
L
Thor
13,380
956
29
2
0
240,607
1
L
Ymir
11,342
810
14
1
0
174,807
0
W
Freya
15,702
1,122
9
1
2
215,474
1
W
Neith
12,834
917
37
3
0
189,402
0
W
Hel
13,871
991
45
3
2
272,647
0
L
Hachiman
15,133
1,081
100
7
2
262,250
0
L
Xbalanque
12,463
890
63
5
3
202,963
0
L
Hades
11,852
847
5
0
2
187,377
0
W
Jormungandr
14,396
1,028
56
4
0
265,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role