Player Matchup

Cthulhu
Cthulhu
DRAJ_17
Cthulhu
Level 26
God Stats
1W - 6L
1,373 SR
Queue Stats
54W - 78L
1,214 Elo+
Party 1
Danzaburou
Danzaburou
JohnClark
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 44L
1,071 Elo+
Party 1
Chang'e
Chang'e
phatzeek
Chang'e
Level 56
God Stats
38W - 35L
1,438 SR
Queue Stats
147W - 157L
1,239 Elo+
Party 1
Team Averages
Level 37
1,437 SR
1,175 Elo+

VS

Team Averages
Level 67
1,619 SR
1,390 Elo+
Medusa
Medusa
C51Lent
Medusa
Level 28
God Stats
26W - 32L
1,523 SR
Queue Stats
32W - 36L
1,344 Elo+
Solo
Cerberus
Cerberus
D6TheBeat6D
Cerberus
Level 144
God Stats
1W - 0L
1,327 SR
Queue Stats
236W - 236L
1,492 Elo+
Party 2
Zeus
Zeus
Hibana Mian565
Zeus
Level 29
God Stats
6W - 1L
2,008 SR
Queue Stats
125W - 148L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRAJ_17
Cthulhu
12
2 / 2 / 4
8,939
596
3,777
16,806
10,418
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
JohnClark
Danzaburou
9
0 / 4 / 4
8,080
539
2,405
8,103
2,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
phatzeek
Chang'e
12
3 / 7 / 3
9,056
604
6,686
16,455
5,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C51Lent
Medusa
11
0 / 4 / 9
9,165
611
4,989
10,539
4,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
D6TheBeat6D
Cerberus
14
7 / 1 / 4
10,485
699
12,182
11,732
10,395
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 1 / 6
10,580
705
19,209
6,853
2,422
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
5
Kills
13
13
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
C51Lent
Medusa
0
4
9
1.13
W
Cerberus
D6TheBeat6D
Cerberus
7
1
4
9
L
Cthulhu
DRAJ_17
Cthulhu
2
2
4
2
W
6
1
6
9
L
Danzaburou
JohnClark
Danzaburou
0
4
4
0.5
L
Chang'e
phatzeek
Chang'e
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,868
Damage
36,380
41,364
Taken
29,124
17,865
Mitigated
17,243
9,458
Healing
2,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
C51Lent
Medusa
4,989
1,816
0
0
10,539
4,426
1,410
2,503
8,036
0
32,593
W
Cerberus
D6TheBeat6D
Cerberus
12,182
207
0
2,168
11,732
10,395
140
4,924
6,808
38,217
0
L
Cthulhu
DRAJ_17
Cthulhu
3,777
269
851
994
16,806
10,418
0
12,135
4,521
24,562
0
W
19,209
2,184
0
0
6,853
2,422
721
3,100
3,753
55,795
0
L
Danzaburou
JohnClark
Danzaburou
2,405
638
0
1,154
8,103
2,275
0
7,231
797
0
13,595
L
Chang'e
phatzeek
Chang'e
6,686
1,069
2,182
4,277
16,455
5,172
14
11,483
4,595
27,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
30,230
96
Minions Killed
174
0
Camps Cleared
0
643,938
Distance Traveled
790,175
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,165
611
50
3
0
254,677
4
W
Cerberus
10,485
699
62
4
0
290,773
0
L
Cthulhu
8,939
596
45
3
0
270,861
0
W
Zeus
10,580
705
62
4
0
244,725
2
L
Danzaburou
8,080
539
14
1
0
136,667
0
L
Chang'e
9,056
604
37
2
0
236,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role