Player Matchup

Hun Batz
Hun Batz
Silver IV
Digital Lif3 DL
Hun Batz
Silver IV
Level 123
God Stats
1W - 1L
1,420 SR
Queue Stats
65W - 66L
652 MMR
Solo
Ymir
Ymir
Bronze III
Fr1skyFurb4ll
Ymir
Bronze III
Level 61
God Stats
0W - 3L
1,211 SR
Queue Stats
36W - 45L
464 MMR
Solo
Medusa
Medusa
Bronze I
Hipnox11
Medusa
Bronze I
Level 113
God Stats
16W - 18L
1,487 SR
Queue Stats
177W - 187L
434 MMR
Solo
Ra
Ra
Silver V
Manchu Emperor
Ra
Silver V
Level 154
God Stats
5W - 9L
1,186 SR
Queue Stats
65W - 75L
639 MMR
Solo
Vamana
Vamana
Bronze II
NathanKenner021
Vamana
Bronze II
Level 101
God Stats
1W - 2L
1,481 SR
Queue Stats
67W - 77L
423 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,357 SR
522 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,505 SR
522 MMR
Nu Wa
Nu Wa
Bronze I
NBK PaPiLord
Nu Wa
Bronze I
Level 146
God Stats
13W - 10L
1,552 SR
Queue Stats
129W - 154L
621 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
TJD_Dogmeat34
Kuzenbo
Bronze II
Level 63
God Stats
1W - 0L
1,559 SR
Queue Stats
23W - 24L
438 MMR
Solo
Ravana
Ravana
Bronze II
kelvin519
Ravana
Bronze II
Level 84
God Stats
6W - 10L
1,427 SR
Queue Stats
45W - 84L
409 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
kennyelpepo18
Ah Muzen Cab
Bronze I
Level 120
God Stats
2W - 11L
1,471 SR
Queue Stats
22W - 32L
543 MMR
Solo
King Arthur
King Arthur
Silver V
mylantson
King Arthur
Silver V
Level 93
God Stats
33W - 31L
1,517 SR
Queue Stats
109W - 104L
600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
3 / 11 / 6
13,927
464
15,609
31,543
12,834
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 5 / 2
11,932
398
5,955
20,909
17,322
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Hipnox11
Medusa
20
5 / 5 / 0
12,852
428
12,317
21,442
8,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 6 / 6
14,565
486
19,576
22,301
9,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 2 / 1
11,235
375
8,951
18,174
13,571
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BakasuraArachneTsukuyomiHadesCthulhu

VS

Bans
HeraCu ChulainnKumbhakarnaChaacCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
16,938
565
22,736
15,060
5,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
20
3 / 1 / 11
16,134
538
12,977
17,647
24,074
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
kelvin519
Ravana
20
11 / 1 / 7
18,391
613
13,930
25,230
14,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Muzen Cab
kennyelpepo18
Ah Muzen Cab
20
8 / 1 / 6
15,583
519
21,814
13,122
5,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
mylantson
King Arthur
20
4 / 4 / 11
15,997
533
17,115
34,174
38,128
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
11
Kills
29
29
Deaths
12
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
3
11
6
0.55
L
1
5
2
0.4
L
Medusa
Hipnox11
Medusa
5
5
0
1
L
2
6
6
0.83
W
3
5
12
1.8
L
0
2
1
0.25
W
Kuzenbo
3
1
11
8.5
W
Ravana
kelvin519
Ravana
11
1
7
14.5
W
Ah Muzen Cab
kennyelpepo18
Ah Muzen Cab
8
1
6
11
W
King Arthur
mylantson
King Arthur
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,408
Damage
88,572
114,369
Taken
105,233
61,924
Mitigated
87,150
27,434
Healing
46,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
15,609
5,975
0
5,893
31,543
12,834
0
8,107
23,361
0
113,592
L
5,955
748
282
799
20,909
17,322
0
7,255
13,633
61,338
0
L
Medusa
Hipnox11
Medusa
12,317
5,609
0
3,580
21,442
8,667
0
7,642
13,775
0
77,018
L
19,576
636
2,912
6,888
22,301
9,530
777
9,925
12,276
123,407
0
W
22,736
3,527
0
664
15,060
5,624
4,738
7,670
7,365
133,411
0
L
8,951
5,211
0
7,080
18,174
13,571
1,333
2,908
14,249
0
60,930
W
Kuzenbo
12,977
3,935
0
4,835
17,647
24,074
1,138
4,892
12,755
46,039
0
W
Ravana
kelvin519
Ravana
13,930
7,342
1,815
17,766
25,230
14,117
5,101
6,354
18,826
0
158,934
W
Ah Muzen Cab
kennyelpepo18
Ah Muzen Cab
21,814
7,899
0
8,318
13,122
5,207
4,327
4,786
8,336
0
123,265
W
King Arthur
mylantson
King Arthur
17,115
1,557
0
13,196
34,174
38,128
1,152
5,827
27,738
124
88,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,511
Gold Earned
83,043
772
Minions Killed
708
0
Camps Cleared
0
2,323,724
Distance Traveled
2,805,156
17
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,927
464
173
6
0
472,204
2
L
Ymir
11,932
398
120
4
0
442,541
7
L
Medusa
12,852
428
116
4
0
481,411
2
L
Ra
14,565
486
226
8
0
511,398
4
W
Nu Wa
16,938
565
193
6
0
503,120
5
L
Vamana
11,235
375
137
5
0
416,170
2
W
Kuzenbo
16,134
538
40
1
0
563,028
15
W
Ravana
18,391
613
191
6
0
612,505
8
W
Ah Muzen Cab
15,583
519
158
5
0
590,019
5
W
King Arthur
15,997
533
126
4
0
536,484
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role