Player Matchup

Neith
Neith
JarJarbinksisme
Neith
Level 11
God Stats
2W - 4L
1,558 SR
Queue Stats
8W - 21L
1,012 Elo+
Party 2
Merlin
Merlin
Lil_Joey24
Merlin
Level 24
God Stats
21W - 26L
1,426 SR
Queue Stats
36W - 41L
1,269 Elo+
Solo
Mulan
Mulan
VengefulReaper6
Mulan
Level 45
God Stats
1W - 6L
1,143 SR
Queue Stats
1W - 8L
868 Elo+
Party 2
Team Averages
Level 27
1,376 SR
1,050 Elo+

VS

Team Averages
Level 26
1,528 SR
1,122 Elo+
Cerberus
Cerberus
NOVAAH
Cerberus
Level 24
God Stats
6W - 5L
1,689 SR
Queue Stats
44W - 77L
1,129 Elo+
Party 1
Anhur
Anhur
SLEAZGAMBINO
Anhur
Level 29
God Stats
2W - 4L
1,396 SR
Queue Stats
30W - 53L
1,144 Elo+
Party 1
Kukulkan
Kukulkan
james2live
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
9,067
567
5,561
10,412
3,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Lil_Joey24
Merlin
9
0 / 7 / 2
8,217
514
8,120
10,454
2,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 6 / 2
9,335
583
8,766
14,605
12,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NOVAAH
Cerberus
12
1 / 2 / 11
10,551
659
6,492
12,043
13,916
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
14 / 0 / 3
12,127
758
11,295
9,754
3,627
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
james2live
Kukulkan
14
3 / 3 / 10
10,425
652
10,261
9,679
3,604
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
18
18
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Merlin
Lil_Joey24
Merlin
0
7
2
0.14
W
Cerberus
NOVAAH
Cerberus
1
2
11
3.25
W
14
0
3
15.5
L
3
6
2
0.67
W
Kukulkan
james2live
Kukulkan
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
28,048
35,471
Taken
31,476
19,138
Mitigated
21,147
4,050
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,561
3,559
0
420
10,412
3,474
754
5,557
4,855
0
28,955
L
Merlin
Lil_Joey24
Merlin
8,120
728
365
1,634
10,454
2,746
110
4,749
5,705
29,288
0
W
Cerberus
NOVAAH
Cerberus
6,492
194
0
3,472
12,043
13,916
308
1,814
10,010
15,817
0
W
11,295
8,444
0
6,117
9,754
3,627
2,567
4,125
5,554
0
42,057
L
8,766
984
0
1,631
14,605
12,918
399
6,455
8,150
0
24,350
W
Kukulkan
james2live
Kukulkan
10,261
1,472
0
611
9,679
3,604
403
2,221
7,233
47,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,619
Gold Earned
33,103
128
Minions Killed
161
0
Camps Cleared
0
686,980
Distance Traveled
785,763
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,067
567
55
3
0
217,267
0
L
Merlin
8,217
514
35
2
0
182,050
1
W
Cerberus
10,551
659
26
2
0
256,439
0
W
Anhur
12,127
758
72
5
0
293,853
0
L
Mulan
9,335
583
38
2
0
287,663
0
W
Kukulkan
10,425
652
63
4
0
235,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role