Player Matchup

Fenrir
Fenrir
F w G JARJAR
Fenrir
Level 18
God Stats
12W - 17L
1,332 SR
Queue Stats
109W - 103L
1,182 Elo+
Party 2
Baba Yaga
Baba Yaga
nazmoney103
Baba Yaga
Level 34
God Stats
53W - 42L
1,542 SR
Queue Stats
253W - 282L
1,251 Elo+
Party 2
Hachiman
Hachiman
ミュツウーVSミュウー
Hachiman
Level 15
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 8L
1,052 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,162 Elo+

VS

Team Averages
Level 24
1,324 SR
1,178 Elo+
Bellona
Bellona
Jaspercarstairs
Bellona
Level 20
God Stats
4W - 3L
1,433 SR
Queue Stats
195W - 233L
1,206 Elo+
Party 1
Nemesis
Nemesis
MerKSquaD22
Nemesis
Level 24
God Stats
1W - 2L
1,093 SR
Queue Stats
54W - 48L
1,169 Elo+
Solo
Zeus
Zeus
Usagilawmine4431
Zeus
Level 27
God Stats
85W - 57L
1,447 SR
Queue Stats
172W - 196L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 6 / 1
9,356
624
4,065
11,096
4,104
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
nazmoney103
Baba Yaga
14
1 / 1 / 3
9,746
650
10,725
13,582
5,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 8 / 1
7,692
513
934
8,348
2,847
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 12
9,691
646
3,201
9,924
7,289
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
MerKSquaD22
Nemesis
12
5 / 4 / 6
10,355
690
5,691
8,985
3,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 1 / 4
10,814
721
16,763
7,514
2,797
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
14
15
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
1
0.92
W
1
1
12
7
W
Nemesis
MerKSquaD22
Nemesis
5
4
6
2
W
8
1
4
10
L
Baba Yaga
nazmoney103
Baba Yaga
1
1
3
2.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,724
Damage
25,655
33,026
Taken
26,423
12,025
Mitigated
13,404
8,904
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,065
1,656
378
1,353
11,096
4,104
0
4,641
6,330
0
9,992
W
3,201
951
0
3,133
9,924
7,289
198
3,281
6,643
0
15,385
W
Nemesis
MerKSquaD22
Nemesis
5,691
1,716
807
1,319
8,985
3,318
1,098
3,187
5,798
0
17,066
W
16,763
564
1,281
2,347
7,514
2,797
700
4,368
3,146
67,854
0
L
Baba Yaga
nazmoney103
Baba Yaga
10,725
362
1,146
5,579
13,582
5,074
392
7,073
6,359
51,570
0
L
934
265
0
448
8,348
2,847
72
5,108
3,165
0
8,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
30,860
105
Minions Killed
140
0
Camps Cleared
0
610,687
Distance Traveled
759,528
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,356
624
11
1
0
237,520
0
W
Bellona
9,691
646
18
1
0
275,843
0
W
Nemesis
10,355
690
15
1
0
255,306
0
W
Zeus
10,814
721
107
7
0
228,379
3
L
Baba Yaga
9,746
650
81
5
0
265,458
2
L
Hachiman
7,692
513
13
1
0
107,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role