Player Matchup

Erlang Shen
Erlang Shen
Captain619
Erlang Shen
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,500 Elo+
Party 2
Ra
Ra
Eldritchmalic
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 49L
1,500 Elo+
Party 2
Neith
Neith
KeaIe
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
aaronboy1
Olorun
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
heroinneedles
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 23
1,415 SR
1,286 Elo+
Ullr
Ullr
CrunchApple
Ullr
Level 29
God Stats
3W - 7L
1,248 SR
Queue Stats
90W - 96L
1,310 Elo+
Party 3
Freya
Freya
FlyingSheep69
Freya
Level 28
God Stats
8W - 3L
1,643 SR
Queue Stats
89W - 99L
1,325 Elo+
Party 3
Hun Batz
Hun Batz
NicoChan01
Hun Batz
Level 28
God Stats
3W - 3L
1,448 SR
Queue Stats
88W - 96L
1,325 Elo+
Party 3
Nemesis
Nemesis
i8master
Nemesis
Level 17
God Stats
14W - 24L
1,337 SR
Queue Stats
29W - 53L
1,207 Elo+
Party 3
Tsukuyomi
Tsukuyomi
itzLukiee
Tsukuyomi
Level 13
God Stats
8W - 8L
1,402 SR
Queue Stats
16W - 20L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Captain619
Erlang Shen
9
2 / 7 / 0
6,362
454
1,613
8,535
2,870
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 6 / 3
7,621
544
6,045
9,238
2,876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
KeaIe
Neith
7
0 / 6 / 4
5,432
388
2,903
5,645
1,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Olorun
aaronboy1
Olorun
5
0 / 1 / 5
5,164
369
53
2,218
273
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 6 / 6
7,168
512
3,169
9,649
4,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 10
9,010
644
8,316
6,955
2,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 2
9,189
656
5,974
11,452
4,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
NicoChan01
Hun Batz
13
4 / 1 / 7
8,507
608
5,536
6,376
2,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
i8master
Nemesis
11
2 / 3 / 10
7,871
562
4,043
7,399
2,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Tsukuyomi
itzLukiee
Tsukuyomi
13
7 / 3 / 2
9,162
654
6,265
9,567
2,900
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
8
Kills
25
26
Deaths
10
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Captain619
Erlang Shen
2
7
0
0.29
W
6
2
10
5.5
L
4
6
3
0.92
W
6
1
2
7
L
Neith
KeaIe
Neith
0
6
4
0.33
W
Hun Batz
NicoChan01
Hun Batz
4
1
7
7.5
L
Olorun
aaronboy1
Olorun
0
1
5
2.5
L
2
6
6
0.83
W
Nemesis
i8master
Nemesis
2
3
10
2.33
W
Tsukuyomi
itzLukiee
Tsukuyomi
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
30,134
35,285
Taken
41,749
12,348
Mitigated
13,935
1,866
Healing
18,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Captain619
Erlang Shen
1,613
742
0
454
8,535
2,870
0
3,298
5,237
0
7,791
W
8,316
6,473
414
1,066
6,955
2,391
2,181
2,264
4,428
0
32,479
L
6,045
1,636
260
258
9,238
2,876
120
1,741
7,497
32,314
0
W
5,974
1,875
0
8,863
11,452
4,052
1,685
564
10,888
52,017
0
L
Neith
KeaIe
Neith
2,903
1,777
0
381
5,645
1,582
0
593
5,052
0
10,968
W
Hun Batz
NicoChan01
Hun Batz
5,536
1,940
441
1,762
6,376
2,529
2,889
2,306
4,070
0
40,885
L
Olorun
aaronboy1
Olorun
53
53
0
0
2,218
273
479
0
2,218
1,436
0
L
3,169
1,288
147
366
9,649
4,747
0
342
9,307
13,569
0
W
Nemesis
i8master
Nemesis
4,043
2,106
91
1,357
7,399
2,063
1,878
2,282
4,118
0
18,743
W
Tsukuyomi
itzLukiee
Tsukuyomi
6,265
1,180
0
4,417
9,567
2,900
1,372
1,851
6,812
0
49,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,747
Gold Earned
43,739
107
Minions Killed
298
0
Camps Cleared
0
844,389
Distance Traveled
1,266,886
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,362
454
12
1
0
236,758
4
W
Ullr
9,010
644
58
4
0
251,754
0
L
Ra
7,621
544
55
4
0
203,836
0
W
Freya
9,189
656
68
5
0
247,451
0
L
Neith
5,432
388
16
1
0
152,866
1
W
Hun Batz
8,507
608
72
5
0
282,477
0
L
Olorun
5,164
369
2
0
0
59,946
0
L
Ymir
7,168
512
22
2
0
190,983
3
W
Nemesis
7,871
562
31
2
0
246,158
0
W
Tsukuyomi
9,162
654
69
5
0
239,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role