Player Matchup

Hel
Hel
FartGarfunkel78
Hel
Level 82
God Stats
10W - 3L
1,622 SR
Queue Stats
32W - 35L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
ISavagePatchKid
Cthulhu
Level 11
God Stats
2W - 5L
1,478 SR
Queue Stats
8W - 17L
1,178 Elo+
Party 1
Osiris
Osiris
PnkSockin02
Osiris
Level 28
God Stats
6W - 5L
1,699 SR
Queue Stats
40W - 45L
1,320 Elo+
Party 1
Team Averages
Level 40
1,600 SR
1,293 Elo+

VS

Team Averages
Level 19
1,447 SR
1,391 Elo+
Cu Chulainn
Cu Chulainn
IDamone
Cu Chulainn
Level 27
God Stats
44W - 43L
1,440 SR
Queue Stats
115W - 127L
1,311 Elo+
Solo
Neith
Neith
dark_once65
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
dundee11
He Bo
Level 26
God Stats
1W - 2L
1,401 SR
Queue Stats
40W - 55L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 13
10,938
729
11,194
13,580
5,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 11
10,474
698
5,675
19,214
14,837
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
16
12 / 5 / 10
12,492
833
14,687
18,046
9,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IDamone
Cu Chulainn
13
6 / 7 / 3
10,490
699
11,021
16,843
13,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 8 / 4
9,402
627
8,430
11,391
4,069
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
dundee11
He Bo
13
4 / 7 / 5
10,408
694
15,627
11,717
4,273
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
12
13
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
5
13
2.5
L
Cu Chulainn
IDamone
Cu Chulainn
6
7
3
1.07
W
4
3
11
3.17
W
Osiris
12
5
10
3.4
L
2
8
4
0.5
L
He Bo
dundee11
He Bo
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
35,078
50,840
Taken
39,951
29,159
Mitigated
21,940
26,734
Healing
6,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,194
1,322
11,054
7,015
13,580
5,031
473
3,562
9,868
45,092
0
L
Cu Chulainn
IDamone
Cu Chulainn
11,021
3,378
123
4,356
16,843
13,598
0
4,592
12,251
0
42,658
W
5,675
769
503
4,497
19,214
14,837
795
6,582
12,362
21,138
0
W
Osiris
14,687
8,659
0
3,665
18,046
9,291
794
5,519
12,437
0
43,174
L
8,430
2,771
0
873
11,391
4,069
462
6,916
4,475
0
20,387
L
He Bo
dundee11
He Bo
15,627
680
0
1,646
11,717
4,273
405
5,445
6,272
37,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
30,300
126
Minions Killed
117
0
Camps Cleared
0
763,238
Distance Traveled
678,250
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,938
729
56
4
0
252,668
0
L
Cu Chulainn
10,490
699
42
3
0
238,639
1
W
Cthulhu
10,474
698
19
1
0
243,251
2
W
Osiris
12,492
833
51
3
0
267,319
1
L
Neith
9,402
627
22
1
0
220,423
0
L
He Bo
10,408
694
53
4
0
219,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role