Player Matchup

Merlin
Merlin
Kai8104
Merlin
Level 16
God Stats
6W - 9L
1,374 SR
Queue Stats
13W - 15L
1,284 Elo+
Solo
Nemesis
Nemesis
PinkroseAngel24
Nemesis
Level 8
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 1L
924 Elo+
Solo
Arachne
Arachne
Samuwar_RW
Arachne
Level 17
God Stats
6W - 4L
1,336 SR
Queue Stats
10W - 8L
1,254 Elo+
Solo
Freya
Freya
fyi3130_hiflyer
Freya
Level 29
God Stats
7W - 5L
1,577 SR
Queue Stats
7W - 6L
1,241 Elo+
Solo
Hera
Hera
soccer dude 720
Hera
Level 19
God Stats
3W - 1L
1,733 SR
Queue Stats
4W - 3L
1,349 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,211 Elo+

VS

Team Averages
Level 8
1,439 SR
1,320 Elo+
Da Ji
Da Ji
AxJoel
Da Ji
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,163 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrabMan0418
Ah Muzen Cab
Level 8
God Stats
0W - 3L
1,186 SR
Queue Stats
50W - 48L
1,188 Elo+
Party 1
Hel
Hel
DCkass
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,672 Elo+
Party 1
Sol
Sol
GodDamnMojo
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 90L
1,239 Elo+
Party 1
Kali
Kali
SwagMan123098
Kali
Level 8
God Stats
9W - 8L
1,508 SR
Queue Stats
43W - 45L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kai8104
Merlin
17
4 / 6 / 11
11,743
489
16,577
11,927
4,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 10 / 5
10,364
432
2,647
15,385
5,000
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Samuwar_RW
Arachne
17
10 / 5 / 12
12,665
528
13,553
20,394
8,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
22 / 5 / 7
15,281
637
25,776
25,771
12,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
15 / 8 / 7
13,189
550
15,944
13,869
5,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AxJoel
Da Ji
16
3 / 10 / 3
10,706
446
7,610
17,806
6,432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
CrabMan0418
Ah Muzen Cab
17
6 / 8 / 12
11,895
496
14,507
17,082
6,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
DCkass
Hel
11
0 / 17 / 7
8,511
355
4,715
17,502
6,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 15 / 4
8,767
365
3,175
16,739
5,505
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
19 / 4 / 4
14,568
607
27,530
27,985
12,140
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
53
Kills
30
34
Deaths
54
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AxJoel
Da Ji
3
10
3
0.45
L
Ah Muzen Cab
CrabMan0418
Ah Muzen Cab
6
8
12
1.5
L
Hel
DCkass
Hel
0
17
7
0.21
L
2
15
4
0.27
W
Merlin
Kai8104
Merlin
4
6
11
1.58
W
2
10
5
0.45
W
Arachne
Samuwar_RW
Arachne
10
5
12
3.2
L
19
4
4
5.25
W
22
5
7
5.1
W
15
8
7
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,497
Damage
57,537
87,346
Taken
97,114
35,172
Mitigated
36,864
27,103
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AxJoel
Da Ji
7,610
1,422
0
770
17,806
6,432
466
9,130
8,676
0
38,577
L
Ah Muzen Cab
CrabMan0418
Ah Muzen Cab
14,507
4,466
0
3,525
17,082
6,400
899
12,260
4,822
0
55,829
L
Hel
DCkass
Hel
4,715
2,464
525
1,219
17,502
6,387
701
10,469
7,033
17,168
0
L
3,175
626
0
923
16,739
5,505
928
10,154
6,585
24,979
0
W
Merlin
Kai8104
Merlin
16,577
979
0
1,819
11,927
4,746
1,021
691
11,236
70,149
0
W
2,647
1,090
0
2,229
15,385
5,000
1,205
877
14,508
0
41,355
W
Arachne
Samuwar_RW
Arachne
13,553
11,070
0
5,886
20,394
8,039
1,449
2,316
18,078
0
63,521
L
27,530
17,305
0
14,759
27,985
12,140
1,058
16,284
11,701
0
97,472
W
25,776
9,097
0
15,745
25,771
12,334
4,810
2,232
23,539
72,818
0
W
15,944
6,607
0
1,424
13,869
5,053
1,417
1,774
12,095
76,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,242
Gold Earned
54,447
445
Minions Killed
377
0
Camps Cleared
0
1,907,919
Distance Traveled
1,877,507
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,706
446
83
3
0
309,450
0
L
Ah Muzen Cab
11,895
496
93
4
0
413,428
2
L
Hel
8,511
355
23
1
0
349,570
1
L
Sol
8,767
365
35
1
0
332,531
0
W
Merlin
11,743
489
117
5
0
371,109
0
W
Nemesis
10,364
432
48
2
0
309,612
0
W
Arachne
12,665
528
67
3
0
449,782
0
L
Kali
14,568
607
143
6
0
472,528
1
W
Freya
15,281
637
81
3
0
398,358
2
W
Hera
13,189
550
132
6
0
379,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role