Player Matchup

Jormungandr
Jormungandr
Diamond IV
TheBodyCrab
Jormungandr
Diamond IV
Level 160
God Stats
1W - 0L
1,327 SR
Queue Stats
25W - 0L
2,593 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,327 SR
2,593 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,500 SR
1,500 MMR
Sol
Sol
Bronze III
TheRecklesTiger
Sol
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheBodyCrab
Jormungandr
12
4 / 1 / 0
7,232
1,033
2,888
5,955
2,349
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeNeithNu WaVamanaGeb

VS

Bans
KhepriXing TianBaba YagaKuzenboAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,869
838
3,829
7,511
3,694
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
TheBodyCrab
Jormungandr
4
1
0
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,888
Damage
3,829
5,955
Taken
7,511
2,349
Mitigated
3,694
1,400
Healing
1,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
TheBodyCrab
Jormungandr
2,888
906
0
1,400
5,955
2,349
1,696
3,829
2,126
31,021
0
L
3,829
1,848
0
1,082
7,511
3,694
0
3,171
4,340
21,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,232
Gold Earned
5,869
59
Minions Killed
29
0
Camps Cleared
0
121,098
Distance Traveled
100,639
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,232
1,033
59
8
0
121,098
1
L
Sol
5,869
838
29
4
0
100,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role