Player Matchup

Thor
Thor
furbzilla33
Thor
Level 6
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 2L
1,322 Elo+
Party 2
Merlin
Merlin
jenningsjz24
Merlin
Level 29
God Stats
12W - 18L
1,341 SR
Queue Stats
24W - 36L
1,126 Elo+
Party 2
Danzaburou
Danzaburou
marcinho735
Danzaburou
Level 17
God Stats
2W - 8L
1,500 SR
Queue Stats
25W - 31L
1,299 Elo+
Solo
Bellona
Bellona
pkerallstar
Bellona
Level 26
God Stats
9W - 4L
1,606 SR
Queue Stats
116W - 115L
1,284 Elo+
Solo
Pele
Pele
xINF3RN4L_l
Pele
Level 29
God Stats
7W - 16L
1,375 SR
Queue Stats
151W - 186L
1,273 Elo+
Solo
Team Averages
Level 21
1,419 SR
1,261 Elo+

VS

Team Averages
Level 18
1,651 SR
1,223 Elo+
Sun Wukong
Sun Wukong
DiAblo_9537
Sun Wukong
Level 34
God Stats
8W - 8L
1,537 SR
Queue Stats
97W - 148L
1,234 Elo+
Party 1
Osiris
Osiris
NFK_953
Osiris
Level 29
God Stats
9W - 6L
1,815 SR
Queue Stats
88W - 163L
1,192 Elo+
Party 1
Freya
Freya
SAW_MAROO_
Freya
Level 21
God Stats
3W - 0L
1,703 SR
Queue Stats
40W - 53L
1,201 Elo+
Party 1
Ymir
Ymir
nosajasonosaj
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
880 Elo+
Solo
Bakasura
Bakasura
synpi_NoXy
Bakasura
Level 3
God Stats
3W - 1L
1,703 SR
Queue Stats
6W - 10L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
9,290
290
1,632
6,281
1,468
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
10
0 / 4 / 0
10,079
315
3,593
6,506
1,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
marcinho735
Danzaburou
20
3 / 7 / 5
14,900
466
16,301
28,090
12,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
pkerallstar
Bellona
20
15 / 5 / 4
16,686
521
33,519
27,230
34,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
16 / 6 / 4
17,079
534
24,361
29,100
14,170
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiAblo_9537
Sun Wukong
20
12 / 1 / 9
15,780
493
25,072
23,625
27,217
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
NFK_953
Osiris
20
8 / 6 / 8
15,583
487
16,808
22,556
25,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
20
2 / 9 / 2
15,428
482
10,300
24,468
10,468
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 6 / 7
13,405
419
10,012
17,815
24,066
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
synpi_NoXy
Bakasura
18
4 / 14 / 7
13,738
429
13,600
25,970
9,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
61
35
Kills
28
28
Deaths
36
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DiAblo_9537
Sun Wukong
12
1
9
16.5
W
Osiris
NFK_953
Osiris
8
6
8
2
W
Freya
2
9
2
0.33
L
1
6
0
0.17
L
Merlin
0
4
0
0
L
Danzaburou
marcinho735
Danzaburou
3
7
5
0.79
W
2
6
7
0.92
L
Bellona
pkerallstar
Bellona
15
5
4
3.4
W
Bakasura
synpi_NoXy
Bakasura
4
14
7
0.54
L
16
6
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,406
Damage
75,792
97,207
Taken
114,434
63,789
Mitigated
96,889
28,501
Healing
26,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DiAblo_9537
Sun Wukong
25,072
6,430
744
11,508
23,625
27,217
1,928
2,208
21,342
0
84,075
W
Osiris
NFK_953
Osiris
16,808
7,448
739
2,510
22,556
25,232
1,466
271
22,135
0
70,042
W
Freya
10,300
3,181
372
7,088
24,468
10,468
726
1,333
22,889
114,545
0
L
1,632
517
0
0
6,281
1,468
0
276
5,695
0
4,716
L
Merlin
3,593
544
0
351
6,506
1,664
356
222
5,979
31,874
0
L
Danzaburou
marcinho735
Danzaburou
16,301
8,537
279
12,075
28,090
12,445
3,144
4,588
23,199
0
85,425
W
10,012
99
0
507
17,815
24,066
165
1,337
16,219
53,831
0
L
Bellona
pkerallstar
Bellona
33,519
16,692
0
7,046
27,230
34,042
1,928
12,662
14,308
0
116,827
W
Bakasura
synpi_NoXy
Bakasura
13,600
11,417
810
2,179
25,970
9,906
2,439
992
24,653
0
46,343
L
24,361
9,626
0
8,750
29,100
14,170
0
3,987
24,009
0
102,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,034
Gold Earned
73,934
541
Minions Killed
513
0
Camps Cleared
0
2,083,326
Distance Traveled
2,690,162
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,780
493
103
3
0
633,246
1
W
Osiris
15,583
487
96
3
0
619,653
0
W
Freya
15,428
482
151
5
0
433,616
1
L
Thor
9,290
290
7
0
0
196,026
0
L
Merlin
10,079
315
52
2
0
217,600
0
L
Danzaburou
14,900
466
143
4
0
542,944
0
W
Ymir
13,405
419
85
3
0
433,275
3
L
Bellona
16,686
521
199
6
0
511,625
7
W
Bakasura
13,738
429
78
2
0
570,372
1
L
Pele
17,079
534
140
4
0
615,131
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role