Player Matchup

Jormungandr
Jormungandr
B1anc-Shiro-Neko
Jormungandr
Level 46
God Stats
1W - 3L
1,333 SR
Queue Stats
14W - 28L
1,347 Elo+
Party 2
Danzaburou
Danzaburou
BailsRAR
Danzaburou
Level 101
God Stats
10W - 1L
1,957 SR
Queue Stats
298W - 223L
1,540 Elo+
Party 3
Apollo
Apollo
BowedCrawdad697
Apollo
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 3
Ares
Ares
Lord--Ebo
Ares
Level 29
God Stats
5W - 0L
1,942 SR
Queue Stats
124W - 66L
1,529 Elo+
Solo
Hades
Hades
Roxas__XII__
Hades
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,238 Elo+
Party 2
Team Averages
Level 37
1,647 SR
1,431 Elo+

VS

Team Averages
Level 26
1,586 SR
1,402 Elo+
Xbalanque
Xbalanque
FIRE_JAKET
Xbalanque
Level 35
God Stats
6W - 6L
1,545 SR
Queue Stats
115W - 126L
1,385 Elo+
Party 1
Cerberus
Cerberus
Majin_MaojiTV
Cerberus
Level 26
God Stats
0W - 1L
1,769 SR
Queue Stats
89W - 85L
1,437 Elo+
Solo
Agni
Agni
MarkyPolo_
Agni
Level 26
God Stats
10W - 11L
1,652 SR
Queue Stats
185W - 206L
1,519 Elo+
Solo
Odin
Odin
TheGhostStone16
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,320 Elo+
Party 1
Achilles
Achilles
Zeleph44
Achilles
Level 28
God Stats
21W - 26L
1,465 SR
Queue Stats
135W - 159L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
B1anc-Shiro-Neko
Jormungandr
5
0 / 0 / 1
3,729
746
429
2,627
800
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Danzaburou
BailsRAR
Danzaburou
7
2 / 0 / 2
4,341
868
1,371
1,410
307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
5 / 0 / 0
5,048
1,010
2,249
2,511
648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
2 / 0 / 2
4,327
865
1,156
2,021
827
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 1 / 0
3,564
713
729
2,036
544
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FIRE_JAKET
Xbalanque
5
0 / 4 / 0
2,937
587
1,340
2,845
515
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Majin_MaojiTV
Cerberus
6
0 / 0 / 0
3,302
660
557
1,512
600
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 1
2,867
573
644
879
239
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

3
0 / 4 / 0
2,863
573
820
3,564
793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Zeleph44
Achilles
3
0 / 1 / 0
2,764
553
902
1,150
455
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
10
Kills
0
1
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
B1anc-Shiro-Neko
Jormungandr
0
0
1
0.5
W
Danzaburou
BailsRAR
Danzaburou
2
0
2
3
W
5
0
0
5
L
Xbalanque
FIRE_JAKET
Xbalanque
0
4
0
0
W
Ares
2
0
2
3
L
Cerberus
Majin_MaojiTV
Cerberus
0
0
0
0
L
0
1
1
0.5
W
1
1
0
1
L
0
4
0
0
L
Achilles
Zeleph44
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,934
Damage
4,263
10,605
Taken
9,950
3,126
Mitigated
2,602
4,595
Healing
1,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
B1anc-Shiro-Neko
Jormungandr
429
78
0
1,317
2,627
800
0
220
2,407
11,245
0
W
Danzaburou
BailsRAR
Danzaburou
1,371
827
0
914
1,410
307
301
0
1,410
0
15,283
W
2,249
1,655
0
1,250
2,511
648
2,383
0
2,411
0
19,941
L
Xbalanque
FIRE_JAKET
Xbalanque
1,340
811
0
0
2,845
515
0
1,106
1,739
0
8,838
W
Ares
1,156
128
0
614
2,021
827
312
337
1,684
5,561
0
L
Cerberus
Majin_MaojiTV
Cerberus
557
131
0
464
1,512
600
0
442
1,070
7,622
0
L
644
142
0
250
879
239
0
694
185
4,987
0
W
729
622
64
436
2,036
544
0
644
1,392
5,684
0
L
820
701
0
302
3,564
793
0
0
3,564
0
6,039
L
Achilles
Zeleph44
Achilles
902
295
0
130
1,150
455
0
72
1,078
0
3,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,009
Gold Earned
14,733
118
Minions Killed
53
0
Camps Cleared
0
445,593
Distance Traveled
373,380
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,729
746
19
4
0
91,652
0
W
Danzaburou
4,341
868
28
6
0
82,858
0
W
Apollo
5,048
1,010
50
10
0
92,766
0
L
Xbalanque
2,937
587
17
3
0
97,920
3
W
Ares
4,327
865
13
3
0
89,330
1
L
Cerberus
3,302
660
14
3
0
84,700
2
L
Agni
2,867
573
5
1
0
40,531
1
W
Hades
3,564
713
8
2
0
88,987
0
L
Odin
2,863
573
11
2
0
89,631
0
L
Achilles
2,764
553
6
1
0
60,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role