Player Matchup

Raijin
Raijin
Devless
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Shull14
Janus
Level 158
God Stats
2W - 8L
1,200 SR
Queue Stats
446W - 420L
1,548 Elo+
Solo
Sol
Sol
Therrabbith
Sol
Level 68
God Stats
2W - 0L
1,498 SR
Queue Stats
61W - 53L
1,518 Elo+
Party 2
Tyr
Tyr
Vollungrud
Tyr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,325 Elo+
Party 2
Awilix
Awilix
sh4downs
Awilix
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,362 Elo+
Party 2
Team Averages
Level 97
1,440 SR
1,451 Elo+

VS

Team Averages
Level 112
1,464 SR
1,476 Elo+
Jormungandr
Jormungandr
Conciencious
Jormungandr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Thor
Thor
Mainuwu
Thor
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,203 Elo+
Party 3
Chronos
Chronos
TheVoldo
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,523 Elo+
Party 1
Artio
Artio
Zydan0
Artio
Level 148
God Stats
0W - 3L
1,215 SR
Queue Stats
70W - 53L
1,600 Elo+
Party 3
Bellona
Bellona
жScáthach
Bellona
Level 159
God Stats
0W - 2L
1,603 SR
Queue Stats
33W - 35L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Devless
Raijin
20
6 / 5 / 19
12,951
762
25,359
14,639
5,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
Shull14
Janus
20
10 / 1 / 15
13,301
782
17,952
6,215
2,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 3 / 16
12,848
756
20,312
17,764
6,431
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 5 / 19
11,207
659
8,272
20,921
27,806
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
sh4downs
Awilix
16
6 / 7 / 11
11,495
676
8,033
13,263
5,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Conciencious
Jormungandr
18
4 / 6 / 10
10,747
632
11,078
19,298
27,581
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Mainuwu
Thor
17
2 / 9 / 11
10,441
614
7,885
15,457
13,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
TheVoldo
Chronos
19
4 / 4 / 8
11,152
656
9,622
16,518
6,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
Zydan0
Artio
17
3 / 6 / 14
10,772
634
10,442
19,652
29,791
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
жScáthach
Bellona
20
7 / 5 / 8
11,833
696
17,374
18,651
12,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
71
30
Kills
20
21
Deaths
30
80
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Conciencious
Jormungandr
4
6
10
1.5
W
Raijin
Devless
Raijin
6
5
19
3.1
L
Thor
Mainuwu
Thor
2
9
11
0.83
W
Janus
Shull14
Janus
10
1
15
17.5
L
Chronos
TheVoldo
Chronos
4
4
8
2
W
6
3
16
4.67
W
2
5
19
2.3
L
Artio
Zydan0
Artio
3
6
14
1.67
W
Awilix
sh4downs
Awilix
6
7
11
1.64
L
Bellona
жScáthach
Bellona
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,928
Damage
56,401
72,802
Taken
89,576
47,422
Mitigated
89,454
29,288
Healing
27,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Conciencious
Jormungandr
11,078
1,494
2,846
3,421
19,298
27,581
338
12,579
6,548
26,353
0
W
Raijin
Devless
Raijin
25,359
1,712
1,080
2,511
14,639
5,646
965
8,673
5,766
54,123
0
L
Thor
Mainuwu
Thor
7,885
774
1,011
657
15,457
13,298
260
13,632
1,777
0
19,522
W
Janus
Shull14
Janus
17,952
1,505
3,929
1,651
6,215
2,482
1,124
2,566
3,624
36,249
0
L
Chronos
TheVoldo
Chronos
9,622
958
1,341
3,263
16,518
6,544
716
13,509
2,984
36,284
0
W
20,312
6,298
3,795
9,440
17,764
6,431
2,353
6,157
11,532
52,342
0
W
8,272
1,412
1,407
4,749
20,921
27,806
339
6,696
13,950
1,018
13,581
L
Artio
Zydan0
Artio
10,442
1,214
4,046
4,606
19,652
29,791
0
12,234
7,218
15,142
0
W
Awilix
sh4downs
Awilix
8,033
3,571
0
726
13,263
5,057
780
6,325
6,788
0
10,964
L
Bellona
жScáthach
Bellona
17,374
2,847
2,175
3,975
18,651
12,240
0
12,261
6,265
0
33,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,802
Gold Earned
54,945
187
Minions Killed
150
0
Camps Cleared
0
1,559,464
Distance Traveled
1,500,836
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,747
632
26
2
0
271,585
5
W
Raijin
12,951
762
63
4
0
299,528
2
L
Thor
10,441
614
31
2
0
260,748
3
W
Janus
13,301
782
37
2
0
324,681
3
L
Chronos
11,152
656
45
3
0
350,189
0
W
Sol
12,848
756
74
4
0
311,151
3
W
Tyr
11,207
659
10
1
0
326,404
2
L
Artio
10,772
634
12
1
0
280,536
1
W
Awilix
11,495
676
3
0
0
297,700
1
L
Bellona
11,833
696
36
2
0
337,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role