Player Matchup

Aphrodite
Aphrodite
Catz4Liffe
Aphrodite
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 39L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Icedraft
Cthulhu
Level 28
God Stats
2W - 6L
1,422 SR
Queue Stats
53W - 70L
1,368 Elo+
Solo
Ymir
Ymir
SLENDER REX6991
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,773 Elo+
Solo
Apollo
Apollo
SealCluber77
Apollo
Level 14
God Stats
4W - 2L
1,866 SR
Queue Stats
23W - 18L
1,675 Elo+
Solo
Bakasura
Bakasura
YAP Lion
Bakasura
Level 23
God Stats
11W - 6L
1,726 SR
Queue Stats
54W - 48L
1,604 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,599 Elo+

VS

Team Averages
Level 44
1,455 SR
1,636 Elo+
Ares
Ares
IcU Soul
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
Pepsi1839
Baron Samedi
Level 24
God Stats
1W - 1L
1,293 SR
Queue Stats
34W - 18L
1,695 Elo+
Solo
Janus
Janus
TTrophiess
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,628 Elo+
Party 1
Apollo
Apollo
Tha Wombo Combo
Apollo
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 98L
1,659 Elo+
Solo
Fenrir
Fenrir
VIP 720
Fenrir
Level 154
God Stats
4W - 3L
1,479 SR
Queue Stats
240W - 207L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Catz4Liffe
Aphrodite
3
0 / 1 / 1
6,400
291
454
824
249
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Icedraft
Cthulhu
16
3 / 6 / 0
10,764
489
12,344
16,272
15,781
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 9 / 5
10,354
471
4,454
21,517
22,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
15
2 / 5 / 1
9,554
434
7,670
11,367
3,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
YAP Lion
Bakasura
20
12 / 5 / 1
14,116
642
21,855
22,634
12,814
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 7 / 5
8,835
402
2,964
9,701
5,444
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Baron Samedi
Pepsi1839
Baron Samedi
19
5 / 4 / 13
13,304
605
14,524
18,990
8,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
20
6 / 4 / 8
13,896
632
12,374
11,650
3,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 2 / 8
13,979
635
12,518
16,409
5,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
VIP 720
Fenrir
19
6 / 0 / 8
12,866
585
12,280
16,650
7,024
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
17
Kills
26
26
Deaths
17
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Catz4Liffe
Aphrodite
0
1
1
0.5
W
Ares
1
7
5
0.5
L
Cthulhu
Icedraft
Cthulhu
3
6
0
0.5
W
Baron Samedi
Pepsi1839
Baron Samedi
5
4
13
2.88
L
0
9
5
0.28
L
Apollo
2
5
1
0.5
W
Janus
6
4
8
2.5
W
8
2
8
6
W
Fenrir
VIP 720
Fenrir
6
0
8
10
L
Bakasura
YAP Lion
Bakasura
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,777
Damage
54,660
72,614
Taken
73,400
55,037
Mitigated
30,436
15,559
Healing
34,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Catz4Liffe
Aphrodite
454
200
90
270
824
249
0
485
339
3,148
0
W
Ares
2,964
559
0
0
9,701
5,444
0
3,371
5,856
9,206
0
L
Cthulhu
Icedraft
Cthulhu
12,344
578
0
1,761
16,272
15,781
1,301
6,315
9,957
69,774
0
W
Baron Samedi
Pepsi1839
Baron Samedi
14,524
1,380
1,228
10,898
18,990
8,369
1,537
5,235
12,811
85,613
0
L
4,454
957
0
630
21,517
22,577
0
9,688
11,829
42,166
0
L
Apollo
7,670
4,221
0
3,499
11,367
3,616
939
5,512
5,855
0
51,881
W
Janus
12,374
951
169
3,024
11,650
3,652
16
1,184
9,376
98,288
0
W
12,518
9,032
0
10,578
16,409
5,947
1,995
2,264
13,425
0
123,383
W
Fenrir
VIP 720
Fenrir
12,280
4,235
0
8,481
16,650
7,024
0
4,532
11,303
0
82,692
L
Bakasura
YAP Lion
Bakasura
21,855
15,039
0
9,309
22,634
12,814
469
7,862
14,772
0
114,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
62,880
498
Minions Killed
643
0
Camps Cleared
0
1,584,277
Distance Traveled
2,046,079
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,400
291
6
0
0
34,929
0
W
Ares
8,835
402
15
1
0
355,457
1
L
Cthulhu
10,764
489
129
6
0
374,025
1
W
Baron Samedi
13,304
605
142
6
0
363,100
3
L
Ymir
10,354
471
58
3
0
350,993
1
L
Apollo
9,554
434
114
5
0
374,797
5
W
Janus
13,896
632
162
7
0
416,310
0
W
Apollo
13,979
635
197
9
0
432,987
2
W
Fenrir
12,866
585
127
6
0
478,225
1
L
Bakasura
14,116
642
191
9
0
449,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role