Player Matchup

Neith
Neith
CheesyTacoMD
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,743 Elo+
Party 3
Xbalanque
Xbalanque
CobaltSparx
Xbalanque
Level 23
God Stats
3W - 2L
1,537 SR
Queue Stats
48W - 44L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
Derp-ster11
Cthulhu
Level 7
God Stats
0W - 3L
1,094 SR
Queue Stats
3W - 8L
1,147 Elo+
Party 3
Danzaburou
Danzaburou
KnockoutFam6
Danzaburou
Level 13
God Stats
6W - 9L
1,262 SR
Queue Stats
7W - 13L
1,297 Elo+
Party 3
Ra
Ra
xXBlaznReaperXx
Ra
Level 29
God Stats
1W - 2L
1,480 SR
Queue Stats
53W - 45L
1,395 Elo+
Party 1
Team Averages
Level 15
1,374 SR
1,395 Elo+

VS

Team Averages
Level 21
1,595 SR
1,494 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bmoore_Nugz
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Chiron
Chiron
KennyMiddleton
Chiron
Level 29
God Stats
19W - 14L
1,457 SR
Queue Stats
134W - 97L
1,564 Elo+
Party 4
Ares
Ares
SLAYER347 96
Ares
Level 40
God Stats
7W - 1L
1,970 SR
Queue Stats
190W - 182L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
Toodur34
Kukulkan
Level 6
God Stats
11W - 4L
1,550 SR
Queue Stats
13W - 9L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 16 / 2
8,180
909
6,770
18,215
4,946
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
CobaltSparx
Xbalanque
14
1 / 7 / 4
8,799
978
6,913
14,546
4,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Derp-ster11
Cthulhu
15
2 / 9 / 4
9,404
1,045
11,159
22,761
23,516
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
KnockoutFam6
Danzaburou
14
0 / 8 / 3
8,466
941
5,593
16,704
7,920
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 10 / 3
9,578
1,064
10,666
17,439
5,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
14 / 1 / 13
11,942
1,327
12,693
7,162
3,274
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
12 / 0 / 24
11,878
1,320
23,802
6,344
2,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 2 / 23
11,482
1,276
15,753
10,386
4,271
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 2 / 26
10,646
1,183
10,024
17,548
19,876
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Toodur34
Kukulkan
17
10 / 1 / 15
11,020
1,224
17,588
4,884
2,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
151
6
Kills
50
50
Deaths
6
16
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
14
1
13
20.5
W
Merlin
12
0
24
24
L
1
16
2
0.13
L
Xbalanque
CobaltSparx
Xbalanque
1
7
4
0.43
L
Cthulhu
Derp-ster11
Cthulhu
2
9
4
0.44
W
11
2
23
11.25
L
Danzaburou
KnockoutFam6
Danzaburou
0
8
3
0.19
W
3
2
26
8
W
Kukulkan
Toodur34
Kukulkan
10
1
15
17.5
L
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,101
Damage
79,860
89,665
Taken
46,324
46,695
Mitigated
32,395
3,628
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,693
9,134
0
1,140
7,162
3,274
0
3,205
3,857
0
19,180
W
Merlin
23,802
2,337
481
1,274
6,344
2,775
0
2,670
3,624
48,262
0
L
6,770
4,344
0
28
18,215
4,946
0
9,051
9,164
0
11,076
L
Xbalanque
CobaltSparx
Xbalanque
6,913
4,880
0
391
14,546
4,660
0
9,438
5,108
0
19,303
L
Cthulhu
Derp-ster11
Cthulhu
11,159
649
0
376
22,761
23,516
0
11,614
11,147
26,260
0
W
15,753
10,306
484
2,368
10,386
4,271
0
4,842
5,394
0
27,733
L
Danzaburou
KnockoutFam6
Danzaburou
5,593
1,941
196
1,195
16,704
7,920
0
9,135
7,569
0
23,281
W
10,024
1,976
0
1,401
17,548
19,876
0
7,833
9,244
17,906
0
W
Kukulkan
Toodur34
Kukulkan
17,588
2,495
0
0
4,884
2,199
0
2,479
2,380
34,401
0
L
10,666
1,672
598
844
17,439
5,653
0
12,176
5,263
32,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
56,968
146
Minions Killed
165
2
Camps Cleared
5
741,397
Distance Traveled
858,909
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,942
1,327
13
1
5
177,993
0
W
Merlin
11,878
1,320
74
8
0
168,755
1
L
Neith
8,180
909
12
1
0
135,411
1
L
Xbalanque
8,799
978
11
1
0
139,132
0
L
Cthulhu
9,404
1,045
49
5
0
168,152
1
W
Chiron
11,482
1,276
28
3
0
169,057
0
L
Danzaburou
8,466
941
28
3
2
132,067
1
W
Ares
10,646
1,183
11
1
0
173,302
0
W
Kukulkan
11,020
1,224
39
4
0
169,802
0
L
Ra
9,578
1,064
46
5
0
166,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role