Player Matchup

Cthulhu
Cthulhu
AppolloCreed4
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,032 Elo+
Party 1
Arachne
Arachne
LTspaceNiemand
Arachne
Level 106
God Stats
11W - 8L
1,553 SR
Queue Stats
152W - 178L
1,222 Elo+
Party 1
Ah Puch
Ah Puch
Strange_Zombie94
Ah Puch
Level 69
God Stats
19W - 14L
1,602 SR
Queue Stats
103W - 134L
1,265 Elo+
Party 1
Team Averages
Level 64
1,552 SR
1,173 Elo+

VS

Team Averages
Level 38
1,474 SR
1,205 Elo+
Medusa
Medusa
Akatane
Medusa
Level 16
God Stats
2W - 0L
1,396 SR
Queue Stats
3W - 7L
1,137 Elo+
Solo
Erlang Shen
Erlang Shen
EnviousJmasterB
Erlang Shen
Level 29
God Stats
4W - 8L
1,483 SR
Queue Stats
110W - 102L
1,295 Elo+
Solo
Ah Puch
Ah Puch
SHADDOWSTUNNER
Ah Puch
Level 69
God Stats
14W - 5L
1,543 SR
Queue Stats
55W - 75L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 6 / 3
7,899
564
4,475
11,510
9,837
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 6 / 2
9,361
669
8,287
12,030
3,985
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 3 / 1
8,248
589
9,259
8,497
2,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akatane
Medusa
13
2 / 4 / 6
9,057
647
7,201
9,632
3,538
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
EnviousJmasterB
Erlang Shen
14
10 / 2 / 2
11,318
808
8,153
10,845
3,987
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 7
9,657
690
10,841
7,910
2,677
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
15
15
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akatane
Medusa
2
4
6
1.25
L
Cthulhu
0
6
3
0.25
W
Erlang Shen
EnviousJmasterB
Erlang Shen
10
2
2
5.5
L
5
6
2
1
W
3
1
7
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,021
Damage
26,195
32,037
Taken
28,387
16,085
Mitigated
10,202
2,460
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akatane
Medusa
7,201
4,006
0
1,044
9,632
3,538
144
5,062
4,570
0
30,221
L
Cthulhu
4,475
88
0
0
11,510
9,837
0
5,643
5,867
15,682
0
W
Erlang Shen
EnviousJmasterB
Erlang Shen
8,153
4,547
0
3,776
10,845
3,987
489
4,168
6,677
0
45,972
L
8,287
6,714
0
963
12,030
3,985
36
1,493
10,498
0
19,809
W
10,841
421
706
3,101
7,910
2,677
561
4,576
3,334
42,574
0
L
9,259
0
486
1,011
8,497
2,263
0
3,717
4,780
34,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,508
Gold Earned
30,032
109
Minions Killed
202
0
Camps Cleared
0
659,531
Distance Traveled
682,895
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,057
647
59
4
0
186,077
0
L
Cthulhu
7,899
564
21
2
0
209,741
2
W
Erlang Shen
11,318
808
62
4
0
270,385
0
L
Arachne
9,361
669
28
2
0
233,361
2
W
Ah Puch
9,657
690
81
6
0
226,433
0
L
Ah Puch
8,248
589
60
4
0
216,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role