Player Matchup

Freya
Freya
 
Freya
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GooseyGoose4274
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,555 Elo+
Solo
King Arthur
King Arthur
Kuschelzone2903
King Arthur
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 69L
1,569 Elo+
Party 2
Sol
Sol
MariusLpz6
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,585 Elo+
Party 2
Fenrir
Fenrir
nicnefunguje
Fenrir
Level 29
God Stats
2W - 1L
1,867 SR
Queue Stats
85W - 49L
1,588 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,560 Elo+

VS

Team Averages
Level 41
1,830 SR
1,693 Elo+
Zeus
Zeus
FistMe_Oniisama
Zeus
Level 21
God Stats
57W - 7L
1,992 SR
Queue Stats
110W - 16L
1,886 Elo+
Party 1
Apollo
Apollo
Hupenboi
Apollo
Level 109
God Stats
26W - 1L
1,992 SR
Queue Stats
405W - 83L
1,820 Elo+
Party 1
Artemis
Artemis
ImStuckStepbrox
Artemis
Level 20
God Stats
3W - 0L
1,801 SR
Queue Stats
119W - 17L
1,873 Elo+
Party 1
Arachne
Arachne
Matschomei
Arachne
Level 29
God Stats
95W - 83L
1,571 SR
Queue Stats
97W - 88L
1,449 Elo+
Solo
Heimdallr
Heimdallr
ksiezycowy420
Heimdallr
Level 26
God Stats
7W - 0L
1,792 SR
Queue Stats
129W - 96L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
0 / 3 / 0
4,322
432
776
4,569
1,561
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 1 / 2
5,166
517
4,963
3,653
990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Kuschelzone2903
King Arthur
6
0 / 5 / 1
4,506
451
1,498
7,492
2,151
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 0
5,031
503
1,788
5,169
949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
8
3 / 8 / 1
5,982
598
5,503
9,576
2,574
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 2
6,981
698
6,438
4,522
2,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Hupenboi
Apollo
10
2 / 1 / 3
6,500
650
3,451
5,215
1,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 6
7,111
711
5,731
7,298
2,308
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Matschomei
Arachne
10
2 / 0 / 1
6,273
627
1,037
4,995
1,622
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
ksiezycowy420
Heimdallr
12
4 / 1 / 1
7,483
748
5,649
6,365
2,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
20
20
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
W
7
2
2
4
L
0
1
2
1
W
Apollo
Hupenboi
Apollo
2
1
3
3.5
W
5
0
6
8
L
King Arthur
Kuschelzone2903
King Arthur
0
5
1
0.1
L
1
3
0
0.33
W
Arachne
Matschomei
Arachne
2
0
1
2.5
W
Heimdallr
ksiezycowy420
Heimdallr
4
1
1
4.5
L
Fenrir
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,528
Damage
22,306
30,459
Taken
28,395
8,225
Mitigated
10,044
5,378
Healing
12,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
776
445
0
832
4,569
1,561
0
2,496
1,948
11,884
0
W
6,438
1,255
0
1,821
4,522
2,237
403
899
3,623
29,184
0
L
4,963
365
0
807
3,653
990
0
55
3,573
33,789
0
W
Apollo
Hupenboi
Apollo
3,451
1,663
0
1,175
5,215
1,667
1,915
945
4,270
0
36,120
W
5,731
3,139
0
3,669
7,298
2,308
899
1,941
5,357
0
31,541
L
King Arthur
Kuschelzone2903
King Arthur
1,498
459
0
1,082
7,492
2,151
0
1,724
5,709
0
16,859
L
1,788
815
0
1,388
5,169
949
0
0
5,168
18,265
0
W
Arachne
Matschomei
Arachne
1,037
993
0
2,379
4,995
1,622
136
1,911
3,084
0
29,270
W
Heimdallr
ksiezycowy420
Heimdallr
5,649
3,950
0
3,503
6,365
2,210
879
1,831
4,534
0
39,637
L
Fenrir
5,503
1,620
0
1,269
9,576
2,574
0
1,829
7,619
0
17,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
34,348
194
Minions Killed
305
0
Camps Cleared
0
893,015
Distance Traveled
866,826
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,322
432
25
3
0
166,384
3
W
Zeus
6,981
698
48
5
0
156,248
0
L
Merlin
5,166
517
65
7
0
178,690
1
W
Apollo
6,500
650
71
7
0
172,640
1
W
Artemis
7,111
711
53
5
0
177,326
3
L
King Arthur
4,506
451
35
4
0
179,069
4
L
Sol
5,031
503
38
4
0
182,435
0
W
Arachne
6,273
627
53
5
0
203,551
0
W
Heimdallr
7,483
748
80
8
0
157,061
0
L
Fenrir
5,982
598
31
3
0
186,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role