Player Matchup

Nemesis
Nemesis
Flohzy
Nemesis
Level 11
God Stats
37W - 25L
1,618 SR
Queue Stats
85W - 90L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
HelloitsmeRol4
Aphrodite
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 25L
1,439 Elo+
Solo
Hun Batz
Hun Batz
Kyodyn
Hun Batz
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 49L
1,338 Elo+
Party 1
Xbalanque
Xbalanque
Ottothoth
Xbalanque
Level 28
God Stats
64W - 53L
1,528 SR
Queue Stats
92W - 89L
1,405 Elo+
Solo
Cthulhu
Cthulhu
zambat121
Cthulhu
Level 19
God Stats
25W - 17L
1,477 SR
Queue Stats
62W - 65L
1,311 Elo+
Party 1
Team Averages
Level 15
1,525 SR
1,379 Elo+

VS

Team Averages
Level 10
1,466 SR
1,356 Elo+
Ah Muzen Cab
Ah Muzen Cab
DopeitsEmmanuel
Ah Muzen Cab
Level 13
God Stats
14W - 13L
1,301 SR
Queue Stats
20W - 19L
1,228 Elo+
Party 2
Nemesis
Nemesis
Hel_Hexen
Nemesis
Level 16
God Stats
10W - 9L
1,433 SR
Queue Stats
191W - 160L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Lachxppa
Kukulkan
Level 2
God Stats
0W - 2L
1,200 SR
Queue Stats
28W - 28L
1,228 Elo+
Party 2
Cthulhu
Cthulhu
LebaronJames
Cthulhu
Level 14
God Stats
3W - 3L
1,762 SR
Queue Stats
11W - 21L
1,706 Elo+
Solo
Bellona
Bellona
MHC0
Bellona
Level 5
God Stats
1W - 2L
1,632 SR
Queue Stats
78W - 59L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flohzy
Nemesis
20
16 / 2 / 17
15,295
1,275
26,217
18,635
9,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
HelloitsmeRol4
Aphrodite
20
8 / 2 / 24
13,853
1,154
13,499
13,341
6,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Kyodyn
Hun Batz
20
10 / 5 / 25
13,943
1,162
18,723
17,528
7,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Ottothoth
Xbalanque
20
15 / 2 / 19
15,491
1,291
30,897
13,886
5,999
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
zambat121
Cthulhu
19
6 / 4 / 20
12,956
1,080
19,065
15,234
7,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DopeitsEmmanuel
Ah Muzen Cab
18
5 / 12 / 7
13,120
1,093
19,025
18,474
9,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Hel_Hexen
Nemesis
17
4 / 11 / 7
12,243
1,020
14,255
28,388
10,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Lachxppa
Kukulkan
18
1 / 11 / 7
11,199
933
10,061
17,051
7,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
LebaronJames
Cthulhu
18
1 / 12 / 8
11,317
943
14,241
27,745
18,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
MHC0
Bellona
18
4 / 9 / 6
12,366
1,031
12,700
21,251
24,245
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
50
55
Kills
15
15
Deaths
55
105
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DopeitsEmmanuel
Ah Muzen Cab
5
12
7
0.71
W
Nemesis
Flohzy
Nemesis
16
2
17
12.25
L
Nemesis
Hel_Hexen
Nemesis
4
11
7
0.68
W
Aphrodite
HelloitsmeRol4
Aphrodite
8
2
24
10
W
Hun Batz
Kyodyn
Hun Batz
10
5
25
4.5
L
Kukulkan
Lachxppa
Kukulkan
1
11
7
0.41
L
Cthulhu
LebaronJames
Cthulhu
1
12
8
0.42
L
Bellona
MHC0
Bellona
4
9
6
0.78
W
Xbalanque
Ottothoth
Xbalanque
15
2
19
12.25
W
Cthulhu
zambat121
Cthulhu
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,401
Damage
70,282
78,624
Taken
112,909
37,697
Mitigated
69,368
24,019
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DopeitsEmmanuel
Ah Muzen Cab
19,025
9,104
0
398
18,474
9,258
0
2,405
16,069
0
36,182
W
Nemesis
Flohzy
Nemesis
26,217
19,085
0
2,310
18,635
9,375
0
2,599
15,811
0
40,689
L
Nemesis
Hel_Hexen
Nemesis
14,255
6,844
0
4,391
28,388
10,752
0
9,916
18,472
0
40,591
W
Aphrodite
HelloitsmeRol4
Aphrodite
13,499
618
9,481
8,590
13,341
6,705
0
5,177
8,112
32,206
0
W
Hun Batz
Kyodyn
Hun Batz
18,723
10,862
0
0
17,528
7,984
0
4,497
12,881
0
29,071
L
Kukulkan
Lachxppa
Kukulkan
10,061
2,166
0
308
17,051
7,014
0
6,122
10,929
29,651
0
L
Cthulhu
LebaronJames
Cthulhu
14,241
2,075
470
1,328
27,745
18,099
0
9,734
17,762
21,090
0
L
Bellona
MHC0
Bellona
12,700
3,946
0
634
21,251
24,245
0
4,138
17,113
0
27,415
W
Xbalanque
Ottothoth
Xbalanque
30,897
23,418
0
2,714
13,886
5,999
0
4,715
8,971
0
59,594
W
Cthulhu
zambat121
Cthulhu
19,065
2,831
924
0
15,234
7,634
0
7,314
7,820
37,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,538
Gold Earned
60,245
202
Minions Killed
184
14
Camps Cleared
1
1,172,116
Distance Traveled
993,980
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,120
1,093
45
4
0
177,169
0
W
Nemesis
15,295
1,275
14
1
6
278,638
0
L
Nemesis
12,243
1,020
58
5
0
246,877
3
W
Aphrodite
13,853
1,154
51
4
0
235,596
0
W
Hun Batz
13,943
1,162
24
2
1
241,673
0
L
Kukulkan
11,199
933
35
3
0
162,688
1
L
Cthulhu
11,317
943
14
1
0
168,336
1
L
Bellona
12,366
1,031
32
3
1
238,910
0
W
Xbalanque
15,491
1,291
68
6
0
220,354
4
W
Cthulhu
12,956
1,080
45
4
7
195,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role