Player Matchup

Sylvanus
Sylvanus
EmmyTRF
Sylvanus
Level 17
God Stats
0W - 4L
1,359 SR
Queue Stats
2W - 9L
1,260 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Insomni Acee
Tsukuyomi
Level 13
God Stats
3W - 4L
1,408 SR
Queue Stats
4W - 7L
1,329 Elo+
Party 2
Kali
Kali
SleepyRzrg
Kali
Level 27
God Stats
3W - 1L
1,867 SR
Queue Stats
74W - 100L
1,304 Elo+
Solo
Ymir
Ymir
Zlardy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Neith
Neith
chubbard123
Neith
Level 4
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 4
Team Averages
Level 13
1,484 SR
1,308 Elo+

VS

Team Averages
Level 17
1,432 SR
1,222 Elo+
King Arthur
King Arthur
AynixLoL
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,077 Elo+
Party 3
Merlin
Merlin
BlightedRat
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,077 Elo+
Party 3
Yemoja
Yemoja
CocoNebulon
Yemoja
Level 27
God Stats
19W - 20L
1,380 SR
Queue Stats
113W - 107L
1,328 Elo+
Party 1
Medusa
Medusa
natethegreat438
Medusa
Level 28
God Stats
8W - 11L
1,278 SR
Queue Stats
104W - 96L
1,327 Elo+
Party 1
Serqet
Serqet
purepeachypun
Serqet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EmmyTRF
Sylvanus
6
1 / 0 / 1
3,777
630
1,465
2,442
976
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Insomni Acee
Tsukuyomi
4
1 / 4 / 1
3,345
558
1,447
4,385
1,041
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
2,878
480
90
1,041
218
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Zlardy
Ymir
3
1 / 2 / 0
3,133
522
491
1,692
593
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 3 / 0
2,785
464
359
1,577
201
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AynixLoL
King Arthur
6
1 / 2 / 1
3,726
621
1,710
3,392
1,886
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
7
1 / 1 / 1
4,277
713
1,525
1,630
393
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
7
0 / 0 / 5
4,466
744
383
2,303
925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
5 / 0 / 0
4,701
784
1,982
2,639
626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 0
3,758
626
522
3,273
676
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
7
9
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AynixLoL
King Arthur
1
2
1
0.75
W
Merlin
1
1
1
1.5
W
Yemoja
0
0
5
2.5
L
Sylvanus
EmmyTRF
Sylvanus
1
0
1
1.5
L
Tsukuyomi
Insomni Acee
Tsukuyomi
1
4
1
0.38
L
0
0
0
0
L
Ymir
Zlardy
Ymir
1
2
0
0.5
L
0
3
0
0
W
5
0
0
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,852
Damage
6,122
11,137
Taken
13,237
3,029
Mitigated
4,506
2,520
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AynixLoL
King Arthur
1,710
487
0
1,200
3,392
1,886
115
1,015
2,377
0
6,600
W
Merlin
1,525
619
0
0
1,630
393
378
395
1,235
7,977
0
W
Yemoja
383
176
832
470
2,303
925
1,517
336
1,967
8,737
0
L
Sylvanus
EmmyTRF
Sylvanus
1,465
1,114
540
1,072
2,442
976
0
607
1,710
8,725
0
L
Tsukuyomi
Insomni Acee
Tsukuyomi
1,447
350
0
449
4,385
1,041
23
340
3,945
0
6,662
L
90
90
0
459
1,041
218
0
240
801
0
2,068
L
Ymir
Zlardy
Ymir
491
348
0
0
1,692
593
0
590
1,102
1,624
0
L
359
194
0
0
1,577
201
0
131
1,446
0
3,766
W
1,982
1,169
0
1,012
2,639
626
2,423
0
2,639
0
18,864
W
522
49
0
832
3,273
676
0
210
3,063
0
12,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,918
Gold Earned
20,928
36
Minions Killed
114
0
Camps Cleared
0
334,855
Distance Traveled
463,241
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,726
621
12
2
0
115,514
0
W
Merlin
4,277
713
22
4
0
92,019
0
W
Yemoja
4,466
744
19
3
0
78,289
1
L
Sylvanus
3,777
630
14
2
0
96,447
2
L
Tsukuyomi
3,345
558
10
2
0
102,381
1
L
Kali
2,878
480
6
1
0
23,859
0
L
Ymir
3,133
522
1
0
0
62,190
0
L
Neith
2,785
464
5
1
0
49,978
0
W
Medusa
4,701
784
38
6
0
61,936
0
W
Serqet
3,758
626
23
4
0
115,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role