Player Matchup

Sol
Sol
Berserk Newtype
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,684 Elo+
Solo
Fafnir
Fafnir
CorvineChain561
Fafnir
Level 25
God Stats
15W - 11L
1,656 SR
Queue Stats
116W - 93L
1,630 Elo+
Solo
Nemesis
Nemesis
Gearwin 2
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,526 Elo+
Solo
Jing Wei
Jing Wei
MightyRayDog27
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,490 Elo+
Solo
Neith
Neith
Phantom Menis17
Neith
Level 9
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 3L
1,522 Elo+
Solo
Team Averages
Level 14
1,574 SR
1,570 Elo+

VS

Team Averages
Level 13
1,569 SR
1,417 Elo+
Odin
Odin
ALLOFGARDEN88
Odin
Level 8
God Stats
3W - 0L
1,869 SR
Queue Stats
43W - 50L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flow_Machine
Ah Muzen Cab
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,357 Elo+
Solo
Ra
Ra
POCHOXD56
Ra
Level 8
God Stats
2W - 0L
1,672 SR
Queue Stats
11W - 11L
1,445 Elo+
Solo
Nemesis
Nemesis
StnerBuddy525
Nemesis
Level 5
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 3L
1,215 Elo+
Solo
Arachne
Arachne
Vecila
Arachne
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 68L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 3
10,588
963
7,901
17,888
13,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
6 / 4 / 2
12,530
1,139
15,450
21,106
24,475
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
Gearwin 2
Nemesis
17
2 / 8 / 5
11,034
1,003
12,438
20,474
6,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
15
0 / 17 / 2
9,298
845
4,591
20,697
5,975
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 2 / 3
10,189
926
6,522
7,703
2,637
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 17
12,440
1,131
14,567
11,622
12,182
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Flow_Machine
Ah Muzen Cab
20
17 / 1 / 7
13,824
1,257
28,604
11,775
5,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 6 / 15
11,556
1,051
10,447
10,547
4,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
17
4 / 4 / 11
10,854
987
10,969
9,066
4,235
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Vecila
Arachne
18
8 / 1 / 16
11,763
1,069
15,661
11,670
4,810
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
12
Kills
39
39
Deaths
12
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
0
17
13.5
L
2
8
3
0.44
L
6
4
2
1.75
W
Ah Muzen Cab
Flow_Machine
Ah Muzen Cab
17
1
7
20.5
L
Nemesis
Gearwin 2
Nemesis
2
8
5
0.56
L
Jing Wei
0
17
2
0.06
W
5
6
15
2.08
L
2
2
3
1.75
W
Nemesis
4
4
11
2.38
W
Arachne
Vecila
Arachne
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,902
Damage
80,248
87,868
Taken
54,680
53,160
Mitigated
30,861
10,879
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,567
6,542
0
0
11,622
12,182
0
3,597
8,025
0
32,465
L
7,901
2,944
386
2,658
17,888
13,380
0
836
17,052
32,030
0
L
15,450
3,154
0
3,489
21,106
24,475
0
3,628
17,343
25,568
0
W
Ah Muzen Cab
Flow_Machine
Ah Muzen Cab
28,604
13,357
0
5,096
11,775
5,202
0
5,123
6,652
0
68,025
L
Nemesis
Gearwin 2
Nemesis
12,438
7,428
0
3,219
20,474
6,693
0
2,035
18,439
0
19,046
L
Jing Wei
4,591
4,287
0
771
20,697
5,975
0
2,604
18,093
0
17,959
W
10,447
2,169
1,078
735
10,547
4,432
0
6,374
4,173
21,376
0
L
6,522
4,441
0
356
7,703
2,637
0
1,209
6,494
0
21,219
W
Nemesis
10,969
6,321
0
263
9,066
4,235
0
2,083
6,983
0
15,846
W
Arachne
Vecila
Arachne
15,661
11,176
1,004
4,396
11,670
4,810
0
6,174
5,496
0
24,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,639
Gold Earned
60,437
190
Minions Killed
194
1
Camps Cleared
7
918,272
Distance Traveled
1,056,682
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,440
1,131
35
3
0
233,327
0
L
Sol
10,588
963
83
8
0
156,470
0
L
Fafnir
12,530
1,139
34
3
1
213,783
2
W
Ah Muzen Cab
13,824
1,257
99
9
3
222,009
0
L
Nemesis
11,034
1,003
23
2
0
176,164
0
L
Jing Wei
9,298
845
25
2
0
203,598
1
W
Ra
11,556
1,051
27
2
1
176,297
0
L
Neith
10,189
926
25
2
0
168,257
2
W
Nemesis
10,854
987
14
1
0
183,851
0
W
Arachne
11,763
1,069
19
2
3
241,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role