Player Matchup

Medusa
Medusa
Scorpions65
Medusa
Level 132
God Stats
1W - 2L
1,487 SR
Queue Stats
35W - 28L
1,657 Elo+
Party 1
Athena
Athena
SpaceNova035
Athena
Level 100
God Stats
1W - 1L
1,602 SR
Queue Stats
15W - 12L
1,564 Elo+
Party 1
Hera
Hera
aragorne32
Hera
Level 77
God Stats
2W - 2L
1,619 SR
Queue Stats
5W - 6L
1,462 Elo+
Party 1
Team Averages
Level 103
1,569 SR
1,561 Elo+

VS

Team Averages
Level 43
1,386 SR
1,494 Elo+
Susano
Susano
GoldNeptune07
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,535 Elo+
Solo
Nox
Nox
KristinaHUSH
Nox
Level 46
God Stats
35W - 32L
1,402 SR
Queue Stats
233W - 260L
1,450 Elo+
Party 2
Set
Set
Namuhh
Set
Level 68
God Stats
14W - 17L
1,256 SR
Queue Stats
154W - 155L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 5 / 8
9,137
761
12,588
9,472
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
12
4 / 0 / 8
8,753
729
4,251
9,135
8,893
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 7
8,752
729
8,605
2,270
786
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,893
658
3,032
9,966
3,223
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 1 / 2
8,653
721
3,126
9,466
5,774
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
Namuhh
Set
11
2 / 5 / 3
8,315
693
5,110
10,186
3,509
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
5
5
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
2
1
2
3
L
Set
Namuhh
Set
2
5
3
0.7
W
Medusa
4
5
8
1.6
W
Athena
4
0
8
8
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
11,268
20,877
Taken
29,618
12,986
Mitigated
12,506
1,667
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,032
635
0
1,780
9,966
3,223
0
4,303
5,663
0
26,638
L
3,126
775
0
700
9,466
5,774
325
4,119
5,347
21,322
0
L
Set
Namuhh
Set
5,110
2,066
0
2,192
10,186
3,509
795
4,536
5,650
0
36,154
W
Medusa
12,588
5,181
0
758
9,472
3,307
2,175
1,376
8,096
0
54,359
W
Athena
4,251
1,205
0
905
9,135
8,893
249
1,699
7,436
14,330
0
W
8,605
1,228
0
4
2,270
786
546
108
2,162
20,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
24,861
127
Minions Killed
137
0
Camps Cleared
0
656,736
Distance Traveled
660,368
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,893
658
42
4
0
218,526
1
L
Nox
8,653
721
37
3
0
224,973
3
L
Set
8,315
693
58
5
0
216,869
8
W
Medusa
9,137
761
79
7
0
190,738
2
W
Athena
8,753
729
15
1
0
244,360
2
W
Hera
8,752
729
33
3
0
221,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role