Player Matchup

Nemesis
Nemesis
Fatman23197582
Nemesis
Level 29
God Stats
0W - 1L
1,372 SR
Queue Stats
105W - 149L
1,075 Elo+
Solo
Merlin
Merlin
Giantdre7
Merlin
Level 29
God Stats
4W - 3L
1,799 SR
Queue Stats
67W - 80L
1,152 Elo+
Party 1
Jormungandr
Jormungandr
Jrsainz2200
Jormungandr
Level 18
God Stats
1W - 1L
1,673 SR
Queue Stats
27W - 41L
1,136 Elo+
Solo
Chernobog
Chernobog
StinkRoland7
Chernobog
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,042 Elo+
Solo
Hera
Hera
thruglife
Hera
Level 33
God Stats
14W - 21L
1,368 SR
Queue Stats
64W - 81L
1,113 Elo+
Party 1
Team Averages
Level 24
1,542 SR
1,104 Elo+

VS

Team Averages
Level 24
1,419 SR
1,118 Elo+
Ra
Ra
ClayFireKing667
Ra
Level 22
God Stats
6W - 17L
1,163 SR
Queue Stats
18W - 41L
938 Elo+
Party 2
Bellona
Bellona
Eldonquecristal
Bellona
Level 26
God Stats
29W - 48L
1,360 SR
Queue Stats
147W - 217L
1,241 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Knight_of_KEY
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
886 Elo+
Party 2
Hera
Hera
Leonixorion
Hera
Level 28
God Stats
5W - 4L
1,599 SR
Queue Stats
95W - 82L
1,299 Elo+
Solo
Medusa
Medusa
wonderMike94
Medusa
Level 27
God Stats
38W - 34L
1,473 SR
Queue Stats
79W - 97L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,914
394
1,219
8,539
2,690
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Giantdre7
Merlin
15
15 / 0 / 2
9,573
638
17,374
4,929
1,732
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Jrsainz2200
Jormungandr
8
0 / 8 / 3
5,968
398
2,791
11,218
7,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
StinkRoland7
Chernobog
4
0 / 6 / 3
4,919
328
374
3,881
937
Hera
11
4 / 3 / 7
7,184
479
5,420
5,693
4,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 8 / 3
6,945
463
3,450
8,292
2,917
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 2
8,471
565
3,227
8,377
4,263
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Knight_of_KEY
Ah Muzen Cab
10
3 / 2 / 5
6,926
462
4,486
7,308
2,288
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 4 / 4
7,656
510
4,161
6,609
1,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
11
6 / 5 / 2
7,640
509
5,967
10,660
3,125
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
19
Kills
20
23
Deaths
20
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
8
3
0.69
W
4
1
2
5
L
0
6
0
0
L
Merlin
Giantdre7
Merlin
15
0
2
16
L
Jormungandr
Jrsainz2200
Jormungandr
0
8
3
0.19
W
Ah Muzen Cab
Knight_of_KEY
Ah Muzen Cab
3
2
5
2.75
W
3
4
4
1.25
L
Chernobog
StinkRoland7
Chernobog
0
6
3
0.25
L
Hera
4
3
7
2.5
W
Medusa
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
21,291
34,260
Taken
41,246
17,957
Mitigated
14,241
2,604
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,450
817
1,065
1,350
8,292
2,917
800
5,603
2,589
21,606
0
W
3,227
994
0
2,656
8,377
4,263
36
3,135
5,192
0
41,250
L
1,219
390
0
1,701
8,539
2,690
238
1,762
6,777
0
17,752
L
Merlin
Giantdre7
Merlin
17,374
749
0
566
4,929
1,732
350
1,175
3,754
51,573
0
L
Jormungandr
Jrsainz2200
Jormungandr
2,791
994
0
294
11,218
7,750
140
1,841
9,377
21,089
0
W
Ah Muzen Cab
Knight_of_KEY
Ah Muzen Cab
4,486
2,355
0
684
7,308
2,288
614
5,953
1,205
0
17,301
W
4,161
1,511
0
477
6,609
1,648
1,161
3,817
2,742
30,729
0
L
Chernobog
StinkRoland7
Chernobog
374
321
0
0
3,881
937
7
1,565
2,316
0
1,602
L
Hera
5,420
1,124
0
43
5,693
4,848
290
1,268
4,425
14,865
0
W
Medusa
5,967
3,186
0
2,379
10,660
3,125
4,190
6,727
3,933
0
32,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
37,638
179
Minions Killed
262
0
Camps Cleared
0
946,436
Distance Traveled
1,113,368
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,945
463
35
2
0
216,990
0
W
Bellona
8,471
565
86
6
0
300,237
0
L
Nemesis
5,914
394
28
2
0
156,943
2
L
Merlin
9,573
638
92
6
0
276,100
0
L
Jormungandr
5,968
398
41
3
0
201,887
0
W
Ah Muzen Cab
6,926
462
32
2
0
210,298
0
W
Hera
7,656
510
56
4
0
188,872
0
L
Chernobog
4,919
328
5
0
0
109,045
0
L
Hera
7,184
479
13
1
0
202,461
0
W
Medusa
7,640
509
53
4
0
196,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role