Player Matchup

Neith
Neith
Eddy Shoree
Neith
Level 7
God Stats
0W - 2L
1,420 SR
Queue Stats
9W - 8L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
GingerRamPage26
Cthulhu
Level 49
God Stats
12W - 4L
1,852 SR
Queue Stats
238W - 213L
1,562 Elo+
Party 1
Ra
Ra
zizou-_-bsd
Ra
Level 120
God Stats
1W - 4L
1,343 SR
Queue Stats
237W - 177L
1,651 Elo+
Party 1
Team Averages
Level 59
1,538 SR
1,498 Elo+

VS

Team Averages
Level 42
1,509 SR
1,414 Elo+
Cthulhu
Cthulhu
BrocketMan1
Cthulhu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,270 Elo+
Solo
Scylla
Scylla
Neurile
Scylla
Level 24
God Stats
12W - 11L
1,374 SR
Queue Stats
98W - 81L
1,463 Elo+
Party 2
Fenrir
Fenrir
Saiyuro
Fenrir
Level 85
God Stats
40W - 23L
1,652 SR
Queue Stats
272W - 233L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
12,385
619
11,747
11,934
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 3
13,032
652
10,182
12,912
13,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 6 / 5
12,395
620
11,427
14,027
5,147
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrocketMan1
Cthulhu
15
3 / 2 / 5
13,208
660
10,852
16,664
15,110
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Neurile
Scylla
17
2 / 3 / 8
12,507
625
10,425
9,026
3,668
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Saiyuro
Fenrir
16
6 / 4 / 4
13,004
650
11,606
16,274
9,862
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
11
11
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrocketMan1
Cthulhu
3
2
5
2.75
L
4
4
2
1.25
L
3
1
3
4.5
W
Scylla
Neurile
Scylla
2
3
8
2
W
Fenrir
Saiyuro
Fenrir
6
4
4
2
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,356
Damage
32,883
38,873
Taken
41,964
23,491
Mitigated
28,640
11,443
Healing
10,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrocketMan1
Cthulhu
10,852
365
416
3,612
16,664
15,110
621
8,609
8,055
55,871
0
L
11,747
6,210
0
1,239
11,934
4,462
841
7,052
4,682
0
28,245
L
10,182
209
1,246
1,493
12,912
13,882
21
6,018
6,733
39,599
0
W
Scylla
Neurile
Scylla
10,425
1,131
0
2,157
9,026
3,668
996
5,398
3,628
73,608
0
W
Fenrir
Saiyuro
Fenrir
11,606
1,380
0
3,869
16,274
9,862
1,006
7,691
8,583
0
40,618
L
11,427
1,945
3,373
4,092
14,027
5,147
175
8,245
5,657
78,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,812
Gold Earned
38,719
212
Minions Killed
224
0
Camps Cleared
0
1,040,150
Distance Traveled
1,135,902
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,208
660
70
4
0
389,133
1
L
Neith
12,385
619
34
2
0
331,195
0
L
Cthulhu
13,032
652
35
2
0
363,106
7
W
Scylla
12,507
625
103
5
0
345,417
1
W
Fenrir
13,004
650
51
3
0
401,352
5
L
Ra
12,395
620
143
7
0
345,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role