Player Matchup

Danzaburou
Danzaburou
AshitakaNago
Danzaburou
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 49L
1,533 Elo+
Party 1
Persephone
Persephone
FlameSama
Persephone
Level 128
God Stats
2W - 2L
1,607 SR
Queue Stats
96W - 87L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MisguidedGamer
Kumbhakarna
Level 123
God Stats
2W - 0L
1,889 SR
Queue Stats
21W - 17L
1,477 Elo+
Party 1
Team Averages
Level 132
1,665 SR
1,506 Elo+

VS

Team Averages
Level 50
1,515 SR
1,411 Elo+
Ymir
Ymir
ManmadeChart513
Ymir
Level 32
God Stats
10W - 10L
1,511 SR
Queue Stats
25W - 36L
1,381 Elo+
Solo
Merlin
Merlin
PedroDeLeon3
Merlin
Level 67
God Stats
22W - 27L
1,574 SR
Queue Stats
579W - 579L
1,434 Elo+
Solo
Fenrir
Fenrir
PlayfulJester66
Fenrir
Level 51
God Stats
11W - 16L
1,459 SR
Queue Stats
13W - 18L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AshitakaNago
Danzaburou
17
10 / 6 / 4
14,514
726
17,662
19,443
7,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
FlameSama
Persephone
18
7 / 3 / 6
13,826
691
19,289
15,399
5,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
MisguidedGamer
Kumbhakarna
16
1 / 3 / 13
12,448
622
6,823
20,143
21,419
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
13,123
656
10,108
22,848
26,737
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
17
4 / 3 / 8
13,232
662
24,642
11,897
4,520
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 9 / 2
13,031
652
7,585
21,277
8,882
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
18
Kills
12
12
Deaths
18
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AshitakaNago
Danzaburou
10
6
4
2
W
Persephone
FlameSama
Persephone
7
3
6
3.33
L
2
6
8
1
W
Kumbhakarna
MisguidedGamer
Kumbhakarna
1
3
13
2.5
L
Merlin
4
3
8
2.67
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,774
Damage
42,335
54,985
Taken
56,022
34,511
Mitigated
40,139
20,027
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AshitakaNago
Danzaburou
17,662
9,255
0
8,398
19,443
7,387
1,189
12,526
6,917
0
72,218
W
Persephone
FlameSama
Persephone
19,289
2,573
160
6,065
15,399
5,705
1,486
9,497
5,902
66,835
0
L
10,108
913
673
1,512
22,848
26,737
0
12,213
10,635
33,137
0
W
Kumbhakarna
MisguidedGamer
Kumbhakarna
6,823
1,065
0
5,404
20,143
21,419
309
12,928
7,215
19,168
0
L
Merlin
24,642
810
0
0
11,897
4,520
598
6,381
5,516
83,241
0
L
7,585
2,053
845
4,890
21,277
8,882
700
7,586
13,691
0
36,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
39,386
185
Minions Killed
184
0
Camps Cleared
0
947,298
Distance Traveled
966,729
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,514
726
85
4
0
295,400
4
W
Persephone
13,826
691
87
4
0
318,703
2
L
Ymir
13,123
656
22
1
0
312,352
6
W
Kumbhakarna
12,448
622
13
1
0
333,195
19
L
Merlin
13,232
662
124
6
0
323,694
1
L
Fenrir
13,031
652
38
2
0
330,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role