Player Matchup

Nox
Nox
In21
Nox
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,334 Elo+
Solo
Ao Kuang
Ao Kuang
IvanFyeodorovich
Ao Kuang
Level 98
God Stats
0W - 2L
1,259 SR
Queue Stats
88W - 77L
1,431 Elo+
Party 1
Discordia
Discordia
MulyoHulyo
Discordia
Level 125
God Stats
1W - 2L
1,473 SR
Queue Stats
129W - 141L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Themultifaker95
Hou Yi
Level 104
God Stats
2W - 3L
1,439 SR
Queue Stats
167W - 163L
1,459 Elo+
Party 1
Bastet
Bastet
iXs_BaBuSH_Fr
Bastet
Level 129
God Stats
2W - 1L
1,814 SR
Queue Stats
719W - 746L
1,445 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,423 Elo+

VS

Team Averages
Level 94
1,454 SR
1,482 Elo+
Rama
Rama
AkeAle
Rama
Level 102
God Stats
2W - 1L
1,716 SR
Queue Stats
28W - 26L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
Calavera4004
Tsukuyomi
Level 68
God Stats
1W - 0L
1,214 SR
Queue Stats
41W - 34L
1,493 Elo+
Party 2
Ah Puch
Ah Puch
FatallQ
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Shrek Handa
Izanami
Level 83
God Stats
4W - 6L
1,342 SR
Queue Stats
132W - 153L
1,393 Elo+
Solo
Agni
Agni
anakin2000
Agni
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
In21
Nox
20
6 / 6 / 8
11,770
785
5,623
11,499
4,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 6
11,706
780
9,913
19,527
7,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
MulyoHulyo
Discordia
17
1 / 5 / 10
10,179
679
20,320
10,376
3,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 6 / 5
9,506
634
7,957
14,663
5,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 8 / 7
10,056
670
9,252
17,493
11,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AkeAle
Rama
20
9 / 4 / 14
12,161
811
8,805
11,774
5,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Calavera4004
Tsukuyomi
19
8 / 5 / 15
12,190
813
13,171
12,406
5,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
FatallQ
Ah Puch
20
9 / 3 / 12
12,444
830
21,722
15,058
7,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Shrek Handa
Izanami
17
0 / 3 / 18
10,308
687
8,120
10,054
3,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 5 / 15
11,542
769
11,063
11,418
4,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
20
Kills
30
30
Deaths
20
36
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Rama
AkeAle
Rama
9
4
14
4
W
Tsukuyomi
Calavera4004
Tsukuyomi
8
5
15
3.1
W
Ah Puch
FatallQ
Ah Puch
9
3
12
5
L
Nox
In21
Nox
6
6
8
1.67
L
9
5
6
2.4
L
Discordia
MulyoHulyo
Discordia
1
5
10
1.2
W
Izanami
Shrek Handa
Izanami
0
3
18
3
L
1
6
5
0.58
W
4
5
15
2.3
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,065
Damage
62,881
73,558
Taken
60,710
33,420
Mitigated
26,518
26,268
Healing
23,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
AkeAle
Rama
8,805
6,510
3,149
3,387
11,774
5,144
2,809
7,484
4,265
0
18,825
W
Tsukuyomi
Calavera4004
Tsukuyomi
13,171
4,186
1,826
1,101
12,406
5,347
1,113
6,653
5,728
0
25,911
W
Ah Puch
FatallQ
Ah Puch
21,722
1,246
1,822
4,973
15,058
7,617
176
8,248
6,710
38,978
0
L
Nox
In21
Nox
5,623
224
2,252
666
11,499
4,795
644
6,916
4,583
23,852
0
L
9,913
2,975
699
9,499
19,527
7,986
0
6,454
13,073
15,897
0
L
Discordia
MulyoHulyo
Discordia
20,320
404
738
1,634
10,376
3,880
571
5,671
4,705
44,020
0
W
Izanami
Shrek Handa
Izanami
8,120
5,543
1,498
1,921
10,054
3,982
504
6,083
3,921
0
28,792
L
7,957
1,898
2,087
3,289
14,663
5,320
228
7,488
7,175
0
23,060
W
11,063
387
1,304
2,436
11,418
4,428
998
7,388
3,930
25,789
0
L
9,252
1,202
1,645
3,759
17,493
11,439
414
6,256
11,237
0
10,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
58,645
162
Minions Killed
162
0
Camps Cleared
0
1,251,152
Distance Traveled
1,343,977
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,161
811
33
2
0
235,482
0
W
Tsukuyomi
12,190
813
22
1
0
290,249
1
W
Ah Puch
12,444
830
31
2
0
267,616
5
L
Nox
11,770
785
52
3
0
226,384
1
L
Ao Kuang
11,706
780
15
1
0
285,588
1
L
Discordia
10,179
679
52
3
0
238,986
2
W
Izanami
10,308
687
48
3
0
253,131
5
L
Hou Yi
9,506
634
39
3
0
242,168
1
W
Agni
11,542
769
28
2
0
297,499
0
L
Bastet
10,056
670
4
0
0
258,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role