Player Matchup

Sobek
Sobek
Alex-Devito
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,216 Elo+
Party 1
Chaac
Chaac
H8trs gunna H8
Chaac
Level 89
God Stats
3W - 2L
1,497 SR
Queue Stats
36W - 39L
1,328 Elo+
Solo
Discordia
Discordia
Haunted05
Discordia
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,216 Elo+
Party 1
Artemis
Artemis
Mr shakehand
Artemis
Level 89
God Stats
7W - 6L
1,560 SR
Queue Stats
523W - 530L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
Pazoose
Cthulhu
Level 104
God Stats
21W - 9L
1,625 SR
Queue Stats
502W - 513L
1,375 Elo+
Party 2
Team Averages
Level 64
1,536 SR
1,302 Elo+

VS

Team Averages
Level 105
1,526 SR
1,388 Elo+
Danzaburou
Danzaburou
Biaann
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,389 Elo+
Solo
Merlin
Merlin
F3AR KJ
Merlin
Level 123
God Stats
4W - 8L
1,284 SR
Queue Stats
426W - 450L
1,366 Elo+
Solo
Olorun
Olorun
JORIPLK
Olorun
Level 119
God Stats
10W - 12L
1,518 SR
Queue Stats
658W - 704L
1,379 Elo+
Solo
Rama
Rama
Sea me ArthurC
Rama
Level 111
God Stats
1W - 0L
1,688 SR
Queue Stats
72W - 83L
1,367 Elo+
Solo
Cabrakan
Cabrakan
jacrrispy
Cabrakan
Level 123
God Stats
2W - 0L
1,641 SR
Queue Stats
120W - 113L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 12
12,085
711
13,565
26,053
34,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
10 / 6 / 13
15,175
893
39,260
39,120
56,616
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Haunted05
Discordia
14
0 / 10 / 6
9,622
566
8,255
15,089
7,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Mr shakehand
Artemis
14
2 / 12 / 9
10,379
611
11,371
17,065
6,258
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Pazoose
Cthulhu
20
10 / 9 / 11
13,193
776
27,168
27,250
14,874
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biaann
Danzaburou
20
6 / 7 / 14
12,781
752
21,981
22,111
11,101
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
F3AR KJ
Merlin
20
9 / 7 / 15
13,329
784
22,874
17,644
9,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
JORIPLK
Olorun
20
7 / 6 / 20
13,325
784
16,301
23,437
13,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
17 / 6 / 18
14,957
880
35,778
29,727
16,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
jacrrispy
Cabrakan
20
6 / 4 / 26
12,262
721
9,521
21,052
32,716
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
138
29
Kills
45
45
Deaths
30
51
Assists
93
Player
Kills
Deaths
Assists
KDA
L
7
8
12
1.63
W
Danzaburou
Biaann
Danzaburou
6
7
14
1.86
W
Merlin
F3AR KJ
Merlin
9
7
15
2.36
L
10
6
13
2.75
L
Discordia
Haunted05
Discordia
0
10
6
0.3
W
Olorun
JORIPLK
Olorun
7
6
20
2.83
L
Artemis
Mr shakehand
Artemis
2
12
9
0.54
L
Cthulhu
Pazoose
Cthulhu
10
9
11
1.72
W
17
6
18
4.33
W
Cabrakan
jacrrispy
Cabrakan
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,619
Damage
106,455
124,577
Taken
113,971
120,347
Mitigated
82,770
41,578
Healing
58,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,565
850
1,002
3,736
26,053
34,798
0
10,815
15,238
27,960
0
W
Danzaburou
Biaann
Danzaburou
21,981
13,249
1,136
6,638
22,111
11,101
1,498
11,424
10,539
0
34,750
W
Merlin
F3AR KJ
Merlin
22,874
2,401
2,262
3,899
17,644
9,065
471
7,013
10,456
45,948
0
L
39,260
9,698
1,326
23,955
39,120
56,616
1,095
14,464
24,656
0
66,978
L
Discordia
Haunted05
Discordia
8,255
1,060
388
867
15,089
7,801
1,036
4,732
10,357
16,025
0
W
Olorun
JORIPLK
Olorun
16,301
10,110
11,748
12,381
23,437
13,521
1,374
10,949
12,316
38,078
0
L
Artemis
Mr shakehand
Artemis
11,371
5,089
1,860
1,229
17,065
6,258
675
9,278
7,787
0
19,048
L
Cthulhu
Pazoose
Cthulhu
27,168
339
3,337
3,878
27,250
14,874
0
9,407
17,843
45,526
0
W
35,778
30,520
990
12,791
29,727
16,367
2,145
10,544
18,983
0
66,249
W
Cabrakan
jacrrispy
Cabrakan
9,521
1,235
2,317
4,557
21,052
32,716
14
9,058
11,235
12,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,454
Gold Earned
66,654
174
Minions Killed
177
0
Camps Cleared
0
1,335,687
Distance Traveled
1,267,266
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,085
711
20
1
0
271,454
2
W
Danzaburou
12,781
752
34
2
0
254,596
0
W
Merlin
13,329
784
31
2
0
262,186
0
L
Chaac
15,175
893
58
3
0
298,194
0
L
Discordia
9,622
566
16
1
0
244,669
0
W
Olorun
13,325
784
48
3
0
240,723
0
L
Artemis
10,379
611
22
1
0
248,843
6
L
Cthulhu
13,193
776
58
3
0
272,527
3
W
Rama
14,957
880
60
4
0
242,657
0
W
Cabrakan
12,262
721
4
0
0
267,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role