Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
FROZENGeist
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FatedSuffering
Hel
Level 28
God Stats
6W - 5L
1,314 SR
Queue Stats
89W - 75L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fumundacheese420
Ah Muzen Cab
Level 29
God Stats
2W - 3L
1,434 SR
Queue Stats
93W - 77L
1,431 Elo+
Solo
Ne Zha
Ne Zha
XxDoomSlayerxX9
Ne Zha
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,462 Elo+
Solo
Team Averages
Level 26
1,450 SR
1,462 Elo+

VS

Team Averages
Level 19
1,589 SR
1,334 Elo+
Bellona
Bellona
FlaminPandalope
Bellona
Level 7
God Stats
3W - 1L
1,786 SR
Queue Stats
5W - 4L
1,383 Elo+
Solo
Thanatos
Thanatos
Tupicador_x
Thanatos
Level 27
God Stats
14W - 19L
1,449 SR
Queue Stats
70W - 70L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
Wolfiee_16
Zhong Kui
Level 29
God Stats
7W - 4L
1,708 SR
Queue Stats
135W - 144L
1,393 Elo+
Solo
Neith
Neith
non_saprey
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,055 Elo+
Solo
Chernobog
Chernobog
schmutz-asakrief
Chernobog
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 164L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 0 / 2
3,480
696
284
2,310
910
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 1 / 0
3,204
641
687
2,467
520
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 0 / 2
3,731
746
1,272
1,596
425
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Fumundacheese420
Ah Muzen Cab
5
2 / 0 / 0
3,618
724
1,900
2,323
529
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 3 / 0
3,979
796
1,105
3,956
909
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,712
742
1,849
2,382
1,210
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Thanatos
Tupicador_x
Thanatos
6
1 / 0 / 0
3,762
752
869
3,772
844
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Zhong Kui
Wolfiee_16
Zhong Kui
6
0 / 1 / 1
3,201
640
2,070
2,473
1,537
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
1
0 / 1 / 0
2,574
515
297
555
132
Chernobog
3
0 / 2 / 1
2,948
590
781
2,313
286
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
3
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
W
0
1
0
0
W
0
0
2
1
L
2
0
0
2
W
Ah Muzen Cab
Fumundacheese420
Ah Muzen Cab
2
0
0
2
L
Thanatos
Tupicador_x
Thanatos
1
0
0
1
L
Zhong Kui
Wolfiee_16
Zhong Kui
0
1
1
0.5
W
2
3
0
0.67
L
Neith
0
1
0
0
L
Chernobog
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,248
Damage
5,866
12,652
Taken
11,495
3,293
Mitigated
4,009
3,627
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
284
0
12
296
2,310
910
184
467
1,843
4,609
0
W
687
290
0
0
2,467
520
0
0
2,317
0
7,187
W
1,272
387
329
705
1,596
425
32
766
830
13,406
0
L
1,849
384
0
730
2,382
1,210
0
0
2,382
0
8,698
W
Ah Muzen Cab
Fumundacheese420
Ah Muzen Cab
1,900
773
0
1,070
2,323
529
756
498
1,825
0
15,140
L
Thanatos
Tupicador_x
Thanatos
869
289
0
4,240
3,772
844
0
150
3,622
0
14,802
L
Zhong Kui
Wolfiee_16
Zhong Kui
2,070
334
0
1,266
2,473
1,537
0
998
1,475
10,221
0
W
1,105
345
0
1,215
3,956
909
0
339
3,592
0
11,755
L
Neith
297
216
0
0
555
132
0
250
305
0
479
L
Chernobog
781
306
0
834
2,313
286
0
158
2,155
0
5,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,012
Gold Earned
16,197
103
Minions Killed
92
0
Camps Cleared
0
482,578
Distance Traveled
356,321
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,480
696
11
2
0
92,669
2
W
Nike
3,204
641
14
3
0
117,863
2
W
Hel
3,731
746
30
6
0
92,064
1
L
Bellona
3,712
742
23
5
0
110,255
0
W
Ah Muzen Cab
3,618
724
23
5
0
74,581
1
L
Thanatos
3,762
752
39
8
0
88,450
0
L
Zhong Kui
3,201
640
19
4
0
73,995
1
W
Ne Zha
3,979
796
25
5
0
105,401
1
L
Neith
2,574
515
1
0
0
27,774
0
L
Chernobog
2,948
590
10
2
0
55,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role