Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
JackNeon
Hera
Level 40
God Stats
4W - 9L
1,359 SR
Queue Stats
68W - 89L
1,131 Elo+
Party 1
Da Ji
Da Ji
Maikar01
Da Ji
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 95L
1,146 Elo+
Party 1
Team Averages
Level 68
1,453 SR
1,259 Elo+

VS

Team Averages
Level 76
1,408 SR
1,314 Elo+
Jing Wei
Jing Wei
Captain Sydious
Jing Wei
Level 48
God Stats
2W - 5L
1,266 SR
Queue Stats
4W - 7L
1,174 Elo+
Solo
Danzaburou
Danzaburou
IcarusMelting
Danzaburou
Level 109
God Stats
7W - 2L
1,658 SR
Queue Stats
131W - 107L
1,525 Elo+
Solo
Nox
Nox
SleepR ND
Nox
Level 70
God Stats
4W - 4L
1,300 SR
Queue Stats
36W - 55L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 6 / 1
5,844
584
3,607
11,655
7,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
10
1 / 6 / 0
6,411
641
3,743
6,506
2,032
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Maikar01
Da Ji
9
0 / 5 / 2
6,407
641
1,866
8,360
2,670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 1 / 10
7,445
745
4,786
6,158
2,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
IcarusMelting
Danzaburou
12
12 / 1 / 4
9,011
901
11,201
7,606
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
3 / 0 / 13
7,574
757
4,416
2,804
1,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
1
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
1
0.08
W
Jing Wei
2
1
10
7
W
Danzaburou
IcarusMelting
Danzaburou
12
1
4
14
L
Hera
1
6
0
0.17
L
Da Ji
Maikar01
Da Ji
0
5
2
0.2
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,216
Damage
20,403
26,521
Taken
16,568
12,414
Mitigated
6,003
4,820
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,607
609
170
2,454
11,655
7,712
162
2,021
9,634
0
12,047
W
Jing Wei
4,786
3,171
0
1,706
6,158
2,195
1,018
1,273
4,885
0
23,329
W
Danzaburou
IcarusMelting
Danzaburou
11,201
4,669
0
1,648
7,606
2,804
1,183
1,272
6,334
0
37,091
L
Hera
3,743
537
364
837
6,506
2,032
0
1,515
4,991
20,453
0
L
Da Ji
Maikar01
Da Ji
1,866
421
429
566
8,360
2,670
0
895
7,465
0
11,371
W
4,416
170
540
686
2,804
1,004
58
1,226
1,578
13,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,662
Gold Earned
24,030
76
Minions Killed
119
0
Camps Cleared
0
474,231
Distance Traveled
481,864
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,844
584
20
2
0
156,047
2
W
Jing Wei
7,445
745
45
5
0
165,135
0
W
Danzaburou
9,011
901
42
4
0
166,582
0
L
Hera
6,411
641
37
4
0
148,317
0
L
Da Ji
6,407
641
19
2
0
169,867
0
W
Nox
7,574
757
32
3
0
150,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role