Player Matchup

Danzaburou
Danzaburou
Fares-dx5
Danzaburou
Level 24
God Stats
1W - 7L
1,220 SR
Queue Stats
76W - 60L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
RI_j5
Baron Samedi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 47L
1,548 Elo+
Party 1
Ymir
Ymir
Skrtdrams
Ymir
Level 8
God Stats
1W - 1L
1,728 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo
Vulcan
Vulcan
Vidvorun
Vulcan
Level 12
God Stats
1W - 2L
1,401 SR
Queue Stats
12W - 7L
1,471 Elo+
Solo
Ra
Ra
faisal200256
Ra
Level 6
God Stats
0W - 1L
1,737 SR
Queue Stats
49W - 70L
1,244 Elo+
Party 1
Team Averages
Level 11
1,517 SR
1,439 Elo+

VS

Team Averages
Level 36
1,507 SR
1,540 Elo+
Neith
Neith
FistMe_Oniisama
Neith
Level 19
God Stats
3W - 0L
1,740 SR
Queue Stats
110W - 16L
1,862 Elo+
Party 2
Danzaburou
Danzaburou
Hupenboi
Danzaburou
Level 109
God Stats
2W - 1L
1,615 SR
Queue Stats
405W - 83L
1,803 Elo+
Party 2
Bellona
Bellona
ImStuckStepbrox
Bellona
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
119W - 17L
1,845 Elo+
Party 2
Chernobog
Chernobog
TeAm-DrAC0-Umaga
Chernobog
Level 5
God Stats
1W - 0L
1,294 SR
Queue Stats
1W - 3L
862 Elo+
Solo
Ymir
Ymir
benbach
Ymir
Level 29
God Stats
10W - 6L
1,388 SR
Queue Stats
124W - 130L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fares-dx5
Danzaburou
9
0 / 4 / 0
5,068
461
1,420
7,432
1,896
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
RI_j5
Baron Samedi
7
0 / 1 / 1
4,274
389
1,558
3,734
1,577
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ymir
7
1 / 3 / 1
4,700
427
2,085
7,811
3,347
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Vidvorun
Vulcan
9
2 / 3 / 1
5,678
516
3,827
4,348
1,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 5 / 0
4,472
407
3,139
5,143
1,473
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
6,751
614
2,419
5,312
1,556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Hupenboi
Danzaburou
14
3 / 0 / 1
7,736
703
5,378
4,212
1,283
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
9 / 0 / 1
8,038
731
7,444
8,401
5,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
6
0 / 3 / 1
4,745
431
759
3,940
1,278
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
benbach
Ymir
9
3 / 0 / 2
6,109
555
3,528
4,515
2,107
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
16
16
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fares-dx5
Danzaburou
0
4
0
0
W
1
2
4
1.5
W
Danzaburou
Hupenboi
Danzaburou
3
0
1
3.5
W
9
0
1
9.5
L
Baron Samedi
RI_j5
Baron Samedi
0
1
1
0.5
L
Ymir
1
3
1
0.5
W
Chernobog
0
3
1
0.17
L
Vulcan
Vidvorun
Vulcan
2
3
1
0.83
W
Ymir
benbach
Ymir
3
0
2
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,029
Damage
19,528
28,468
Taken
26,380
9,530
Mitigated
11,721
6,162
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fares-dx5
Danzaburou
1,420
507
0
2,448
7,432
1,896
0
0
7,432
0
25,704
W
2,419
754
0
2,578
5,312
1,556
42
2,241
3,071
0
41,216
W
Danzaburou
Hupenboi
Danzaburou
5,378
2,414
0
3,283
4,212
1,283
477
434
3,778
0
52,235
W
7,444
3,154
0
4,313
8,401
5,497
0
2,795
5,606
0
57,225
L
Baron Samedi
RI_j5
Baron Samedi
1,558
446
206
677
3,734
1,577
0
1,295
2,439
8,902
0
L
Ymir
2,085
281
123
1,296
7,811
3,347
0
0
7,811
16,315
0
W
Chernobog
759
691
0
620
3,940
1,278
288
1,866
2,074
0
8,577
L
Vulcan
Vidvorun
Vulcan
3,827
2,201
0
944
4,348
1,237
0
0
4,348
27,520
0
W
Ymir
benbach
Ymir
3,528
403
0
1,550
4,515
2,107
0
3,273
1,242
21,536
0
L
3,139
1,282
177
291
5,143
1,473
0
2,233
2,910
17,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
33,379
176
Minions Killed
338
0
Camps Cleared
0
863,537
Distance Traveled
984,000
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,068
461
55
5
0
173,861
4
W
Neith
6,751
614
72
7
0
183,649
1
W
Danzaburou
7,736
703
110
10
0
194,374
3
W
Bellona
8,038
731
108
10
0
233,719
3
L
Baron Samedi
4,274
389
23
2
0
162,519
0
L
Ymir
4,700
427
22
2
0
196,666
2
W
Chernobog
4,745
431
10
1
0
165,818
0
L
Vulcan
5,678
516
56
5
0
174,767
6
W
Ymir
6,109
555
38
3
0
206,440
0
L
Ra
4,472
407
20
2
0
155,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role