Player Matchup

Achilles
Achilles
Gold V
Abligated
Achilles
Gold V
Level 83
God Stats
21W - 22L
1,560 SR
Queue Stats
143W - 154L
1,226 MMR
Party 2
Nemesis
Nemesis
Gold V
Runclip
Nemesis
Gold V
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 138L
1,216 MMR
Party 2
Ah Puch
Ah Puch
Silver I
Yung_ViKing_90
Ah Puch
Silver I
Level 82
God Stats
161W - 102L
1,634 SR
Queue Stats
338W - 341L
932 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,565 SR
1,124 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,666 SR
1,089 MMR
Cupid
Cupid
Silver IV
CyberHippo_DooD
Cupid
Silver IV
Level 85
God Stats
15W - 5L
1,696 SR
Queue Stats
31W - 21L
1,002 MMR
Party 1
Cthulhu
Cthulhu
Silver II
ProGamer_DooD
Cthulhu
Silver II
Level 83
God Stats
18W - 3L
1,704 SR
Queue Stats
45W - 29L
1,062 MMR
Party 1
Loki
Loki
Silver II
SuperSpooky_DooD
Loki
Silver II
Level 68
God Stats
37W - 19L
1,597 SR
Queue Stats
41W - 28L
1,204 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Abligated
Achilles
14
2 / 9 / 3
11,218
623
13,582
25,906
29,208
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Runclip
Nemesis
15
3 / 8 / 3
11,810
656
12,254
19,687
8,226
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 4
11,154
620
19,448
14,469
6,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ZeusSkadiPersephoneBacchusKumbhakarna

VS

Bans
ChaacHeraVulcanKukulkanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 8
13,085
727
11,492
15,662
5,208
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
17
7 / 2 / 16
14,150
786
19,965
33,226
18,138
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
10 / 2 / 9
13,710
762
18,531
14,106
4,611
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
7
Kills
25
25
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Abligated
Achilles
2
9
3
0.39
W
8
3
8
4
W
Cthulhu
7
2
16
7.5
L
Nemesis
Runclip
Nemesis
3
8
3
0.56
W
10
2
9
7.25
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,284
Damage
49,988
60,062
Taken
62,994
44,064
Mitigated
27,957
5,113
Healing
26,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Abligated
Achilles
13,582
5,811
0
1,810
25,906
29,208
450
6,215
19,691
0
32,401
W
11,492
8,303
2,102
7,746
15,662
5,208
3,607
5,805
9,857
0
39,163
W
Cthulhu
19,965
1,400
0
15,409
33,226
18,138
250
9,443
23,783
50,476
0
L
Nemesis
Runclip
Nemesis
12,254
5,071
0
1,279
19,687
8,226
0
9,322
10,365
0
53,608
W
18,531
8,179
0
1,439
14,106
4,611
308
4,260
9,846
0
83,553
L
19,448
824
0
2,024
14,469
6,630
90
4,526
9,943
63,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
40,945
182
Minions Killed
213
0
Camps Cleared
0
914,948
Distance Traveled
1,057,253
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,218
623
19
1
0
287,200
3
W
Cupid
13,085
727
75
4
0
317,834
0
W
Cthulhu
14,150
786
54
3
0
359,330
1
L
Nemesis
11,810
656
86
5
0
342,697
5
W
Loki
13,710
762
84
5
0
380,089
3
L
Ah Puch
11,154
620
77
4
0
285,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role