Player Matchup

Janus
Janus
Faolain20
Janus
Level 16
God Stats
8W - 4L
1,743 SR
Queue Stats
57W - 51L
1,416 Elo+
Party 1
Bellona
Bellona
McBrutiDerGnom
Bellona
Level 9
God Stats
1W - 2L
1,474 SR
Queue Stats
69W - 68L
1,364 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McSebel
Ah Muzen Cab
Level 9
God Stats
1W - 1L
1,709 SR
Queue Stats
27W - 29L
1,302 Elo+
Party 1
Olorun
Olorun
kgsnebioella
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Party 1
Ymir
Ymir
onewickedcookie
Ymir
Level 7
God Stats
3W - 6L
1,385 SR
Queue Stats
38W - 42L
1,424 Elo+
Party 1
Team Averages
Level 9
1,562 SR
1,443 Elo+

VS

Team Averages
Level 21
1,524 SR
1,370 Elo+
Sol
Sol
DrippyJuice69
Sol
Level 27
God Stats
1W - 0L
1,751 SR
Queue Stats
109W - 96L
1,452 Elo+
Solo
Mulan
Mulan
NuggyBear13
Mulan
Level 28
God Stats
3W - 4L
1,238 SR
Queue Stats
23W - 29L
1,355 Elo+
Solo
Danzaburou
Danzaburou
ZGodZombi3
Danzaburou
Level 18
God Stats
1W - 0L
1,279 SR
Queue Stats
8W - 4L
1,521 Elo+
Solo
Nemesis
Nemesis
ZLS11
Nemesis
Level 27
God Stats
5W - 2L
1,850 SR
Queue Stats
95W - 102L
1,490 Elo+
Solo
Medusa
Medusa
edwardnygmagame
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,034 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Faolain20
Janus
11
0 / 9 / 1
7,932
378
9,190
15,330
3,977
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 9 / 1
7,716
367
5,230
21,231
20,560
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
McSebel
Ah Muzen Cab
15
1 / 6 / 1
8,433
402
4,894
12,885
4,683
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
12
1 / 13 / 1
8,161
389
4,905
15,986
5,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 8 / 1
7,839
373
3,140
16,583
18,234
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 13
12,441
592
17,222
14,520
5,990
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
16 / 0 / 8
12,295
585
14,960
13,042
13,271
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ZGodZombi3
Danzaburou
16
6 / 2 / 10
11,379
542
12,618
8,117
3,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
ZLS11
Nemesis
18
13 / 0 / 17
12,777
608
15,658
14,597
6,496
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 2 / 8
10,569
503
6,438
10,012
3,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
101
2
Kills
45
45
Deaths
4
5
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
L
Janus
Faolain20
Janus
0
9
1
0.06
L
0
9
1
0.06
L
Ah Muzen Cab
McSebel
Ah Muzen Cab
1
6
1
0.25
W
16
0
8
20
W
Danzaburou
ZGodZombi3
Danzaburou
6
2
10
5.5
W
Nemesis
ZLS11
Nemesis
13
0
17
21.5
W
3
2
8
3.5
L
Olorun
1
13
1
0.12
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,359
Damage
66,896
82,015
Taken
60,288
52,893
Mitigated
32,109
8,846
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,222
5,574
0
9,253
14,520
5,990
4,357
2,483
12,037
114,631
0
L
Janus
Faolain20
Janus
9,190
920
0
2,286
15,330
3,977
0
2,209
12,996
45,587
0
L
5,230
986
0
3,223
21,231
20,560
0
1,193
19,666
0
27,698
L
Ah Muzen Cab
McSebel
Ah Muzen Cab
4,894
1,414
0
2,522
12,885
4,683
482
6,266
6,569
0
54,468
W
14,960
2,413
0
5,815
13,042
13,271
1,932
3,674
9,068
0
53,465
W
Danzaburou
ZGodZombi3
Danzaburou
12,618
5,664
0
1,190
8,117
3,076
4,664
1,359
6,583
0
60,218
W
Nemesis
ZLS11
Nemesis
15,658
6,502
0
5,824
14,597
6,496
326
4,369
10,178
351
65,640
W
6,438
3,706
0
1,690
10,012
3,276
3,757
5,350
4,612
0
41,738
L
Olorun
4,905
3,742
160
655
15,986
5,439
1,243
2,320
13,591
34,178
0
L
3,140
491
0
0
16,583
18,234
66
5,544
10,989
24,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
59,461
323
Minions Killed
548
0
Camps Cleared
0
1,470,798
Distance Traveled
1,909,691
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,441
592
192
9
0
366,463
3
L
Janus
7,932
378
72
3
0
322,952
1
L
Bellona
7,716
367
43
2
0
313,256
0
L
Ah Muzen Cab
8,433
402
109
5
0
325,207
0
W
Mulan
12,295
585
83
4
0
391,864
0
W
Danzaburou
11,379
542
110
5
0
325,309
0
W
Nemesis
12,777
608
89
4
0
477,389
0
W
Medusa
10,569
503
74
4
0
348,666
0
L
Olorun
8,161
389
62
3
0
224,013
0
L
Ymir
7,839
373
37
2
0
285,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role