Player Matchup

Zhong Kui
Zhong Kui
Bobby H11L
Zhong Kui
Level 65
God Stats
3W - 0L
1,567 SR
Queue Stats
46W - 44L
1,379 Elo+
Solo
Cthulhu
Cthulhu
TheNorseWind
Cthulhu
Level 86
God Stats
20W - 14L
1,615 SR
Queue Stats
351W - 314L
1,462 Elo+
Party 2
Nike
Nike
xESUxCrusader
Nike
Level 47
God Stats
14W - 7L
1,649 SR
Queue Stats
148W - 132L
1,490 Elo+
Party 2
Team Averages
Level 66
1,610 SR
1,444 Elo+

VS

Team Averages
Level 71
1,349 SR
1,472 Elo+
Arachne
Arachne
AlphaBetSoup101
Arachne
Level 75
God Stats
2W - 3L
1,305 SR
Queue Stats
138W - 103L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
Cooner_3
Kukulkan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
Teemoninja40
Jormungandr
Level 83
God Stats
0W - 3L
1,241 SR
Queue Stats
114W - 103L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bobby H11L
Zhong Kui
18
5 / 6 / 10
14,984
599
21,566
23,928
18,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
TheNorseWind
Cthulhu
20
10 / 4 / 6
16,939
678
20,094
27,233
23,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
1 / 3 / 14
14,295
572
14,197
20,699
17,759
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 2
14,995
600
15,118
24,819
9,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Cooner_3
Kukulkan
18
2 / 3 / 6
14,021
561
21,055
14,672
5,864
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Teemoninja40
Jormungandr
19
6 / 3 / 7
15,025
601
19,288
25,204
29,359
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
16
Kills
13
13
Deaths
16
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
10
2
0.6
W
Zhong Kui
Bobby H11L
Zhong Kui
5
6
10
1.67
L
Kukulkan
Cooner_3
Kukulkan
2
3
6
1.67
L
Jormungandr
Teemoninja40
Jormungandr
6
3
7
3.17
W
Cthulhu
TheNorseWind
Cthulhu
10
4
6
3.25
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,857
Damage
55,461
71,860
Taken
64,695
59,363
Mitigated
44,511
23,050
Healing
15,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,118
7,599
0
6,175
24,819
9,288
0
17,621
7,198
0
76,453
W
Zhong Kui
Bobby H11L
Zhong Kui
21,566
1,680
4
10,327
23,928
18,238
1,332
15,061
8,490
67,444
0
L
Kukulkan
Cooner_3
Kukulkan
21,055
2,939
426
2,812
14,672
5,864
648
10,232
4,440
97,420
0
L
Jormungandr
Teemoninja40
Jormungandr
19,288
1,792
771
5,052
25,204
29,359
108
13,995
11,209
62,724
0
W
Cthulhu
TheNorseWind
Cthulhu
20,094
970
1,924
4,620
27,233
23,366
265
13,856
12,868
89,477
0
W
14,197
2,516
1,120
5,055
20,699
17,759
1,657
10,321
9,789
0
52,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
44,041
278
Minions Killed
300
0
Camps Cleared
0
1,296,480
Distance Traveled
1,238,715
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,995
600
75
3
0
439,708
2
W
Zhong Kui
14,984
599
83
3
0
393,828
0
L
Kukulkan
14,021
561
157
6
0
382,744
1
L
Jormungandr
15,025
601
68
3
0
416,263
1
W
Cthulhu
16,939
678
126
5
0
455,522
5
W
Nike
14,295
572
69
3
0
447,130
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role