Player Matchup

Neith
Neith
Diegopiero97
Neith
Level 29
God Stats
20W - 22L
1,553 SR
Queue Stats
40W - 53L
1,236 Elo+
Solo
Mulan
Mulan
Polykleites
Mulan
Level 16
God Stats
5W - 8L
1,408 SR
Queue Stats
18W - 30L
1,246 Elo+
Party 2
Osiris
Osiris
Starlightdash
Osiris
Level 28
God Stats
10W - 13L
1,371 SR
Queue Stats
68W - 85L
1,286 Elo+
Party 2
Ymir
Ymir
nayeggress
Ymir
Level 27
God Stats
5W - 7L
1,431 SR
Queue Stats
81W - 83L
1,286 Elo+
Solo
Loki
Loki
samsam70
Loki
Level 15
God Stats
0W - 3L
1,161 SR
Queue Stats
8W - 11L
1,295 Elo+
Solo
Team Averages
Level 23
1,385 SR
1,270 Elo+

VS

Team Averages
Level 21
1,433 SR
1,351 Elo+
Ymir
Ymir
BananenDestroyer
Ymir
Level 16
God Stats
6W - 8L
1,302 SR
Queue Stats
28W - 33L
1,342 Elo+
Party 1
Kali
Kali
Domzeee
Kali
Level 27
God Stats
8W - 3L
1,752 SR
Queue Stats
56W - 59L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
Krobus
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
SaftigesKorn
Ullr
Level 28
God Stats
27W - 20L
1,340 SR
Queue Stats
90W - 84L
1,301 Elo+
Party 1
Nemesis
Nemesis
TRoSsS
Nemesis
Level 13
God Stats
2W - 1L
1,272 SR
Queue Stats
71W - 81L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
6,597
471
10,193
9,639
3,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 2 / 1
7,307
522
6,330
9,637
3,791
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 0
7,083
506
4,594
12,370
6,734
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 7 / 3
6,498
464
3,858
14,042
8,642
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
5
0 / 3 / 0
4,817
344
1,400
2,551
793
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 8
7,825
559
6,792
12,961
7,149
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
Domzeee
Kali
13
3 / 1 / 6
8,440
603
3,886
10,936
3,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Krobus
Danzaburou
13
9 / 3 / 3
8,386
599
15,937
8,626
2,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 0 / 2
8,167
583
5,942
6,883
2,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
TRoSsS
Nemesis
13
1 / 1 / 0
7,822
559
6,071
8,416
3,170
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
22
23
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
3
7
1
0.5
W
Kali
Domzeee
Kali
3
1
6
6
W
Danzaburou
Krobus
Danzaburou
9
3
3
3.5
L
3
2
1
1.75
W
4
0
2
5
L
3
4
0
0.75
W
Nemesis
TRoSsS
Nemesis
1
1
0
1
L
0
7
3
0.21
L
Loki
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
38,628
48,239
Taken
47,822
23,033
Mitigated
19,653
5,307
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,792
2,488
0
2,011
12,961
7,149
360
2,178
10,783
24,234
0
L
10,193
5,636
135
2,837
9,639
3,073
184
1,775
7,864
0
26,007
W
Kali
Domzeee
Kali
3,886
2,466
0
4,310
10,936
3,845
0
0
10,911
0
42,095
W
Danzaburou
Krobus
Danzaburou
15,937
8,845
0
2,268
8,626
2,990
913
1,680
6,946
0
41,958
L
6,330
1,115
0
591
9,637
3,791
0
0
9,637
0
27,900
W
5,942
3,117
0
1,305
6,883
2,499
730
0
6,758
0
48,706
L
4,594
1,399
0
1,079
12,370
6,734
0
501
11,744
0
33,884
W
Nemesis
TRoSsS
Nemesis
6,071
2,549
0
4,278
8,416
3,170
1,259
0
8,416
0
43,973
L
3,858
514
0
500
14,042
8,642
0
4,516
9,526
20,765
0
L
Loki
1,400
365
0
165
2,551
793
0
0
2,551
0
6,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
40,640
203
Minions Killed
352
0
Camps Cleared
0
978,777
Distance Traveled
1,259,428
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,825
559
43
3
0
237,903
0
L
Neith
6,597
471
38
3
0
188,589
0
W
Kali
8,440
603
76
5
0
285,284
1
W
Danzaburou
8,386
599
74
5
0
243,899
0
L
Mulan
7,307
522
53
4
0
271,871
0
W
Ullr
8,167
583
81
6
0
240,653
0
L
Osiris
7,083
506
58
4
0
253,899
1
W
Nemesis
7,822
559
78
6
0
251,689
6
L
Ymir
6,498
464
36
3
0
192,460
2
L
Loki
4,817
344
18
1
0
71,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role