Player Matchup

Thor
Thor
Atokad3423
Thor
Level 3
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,121 Elo+
Party 1
Ravana
Ravana
Daddy-_-Trashcan
Ravana
Level 26
God Stats
9W - 5L
1,904 SR
Queue Stats
61W - 61L
1,301 Elo+
Solo
Hercules
Hercules
FSUHUD
Hercules
Level 26
God Stats
1W - 1L
1,293 SR
Queue Stats
83W - 94L
1,329 Elo+
Solo
Loki
Loki
Jayden Seal
Loki
Level 12
God Stats
1W - 10L
1,138 SR
Queue Stats
23W - 39L
1,037 Elo+
Solo
Kali
Kali
T0x1cGemini
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,216 Elo+
Party 1
Team Averages
Level 15
1,424 SR
1,201 Elo+

VS

Team Averages
Level 22
1,565 SR
1,359 Elo+
Ra
Ra
KingofVodkaCrans
Ra
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,308 Elo+
Solo
Neith
Neith
MrDecipher
Neith
Level 28
God Stats
5W - 5L
1,779 SR
Queue Stats
104W - 79L
1,563 Elo+
Solo
Da Ji
Da Ji
Mystic_MeatBallM
Da Ji
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 21L
1,449 Elo+
Solo
Merlin
Merlin
TriGeo93
Merlin
Level 27
God Stats
3W - 3L
1,435 SR
Queue Stats
40W - 67L
1,097 Elo+
Solo
Osiris
Osiris
alexdragon320
Osiris
Level 28
God Stats
21W - 16L
1,613 SR
Queue Stats
58W - 62L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 2
6,846
360
4,425
14,639
4,380
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
8 / 4 / 2
9,946
523
6,422
13,257
5,581
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
FSUHUD
Hercules
11
1 / 6 / 4
8,138
428
5,555
16,829
8,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
6 / 5 / 2
8,905
469
6,467
13,577
4,035
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 12 / 2
7,294
384
3,823
14,520
4,445
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 8
10,063
530
7,270
6,614
1,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
5 / 3 / 3
11,040
581
8,515
13,490
4,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 3 / 10
12,693
668
11,413
12,673
4,622
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
TriGeo93
Merlin
14
2 / 7 / 7
10,065
530
5,797
8,453
2,366
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
16 / 0 / 4
12,731
670
16,305
14,684
15,771
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
15
Kills
37
39
Deaths
19
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
L
8
4
2
2.25
L
Hercules
FSUHUD
Hercules
1
6
4
0.5
L
6
5
2
1.4
W
4
6
8
1.33
W
Neith
5
3
3
2.17
W
10
3
10
5
L
0
12
2
0.08
W
Merlin
TriGeo93
Merlin
2
7
7
0.79
W
16
0
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
49,300
72,822
Taken
55,914
27,233
Mitigated
28,868
8,463
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,425
1,599
0
0
14,639
4,380
0
3,180
11,245
0
20,103
L
6,422
1,486
0
2,268
13,257
5,581
0
2,048
11,184
0
53,442
L
Hercules
FSUHUD
Hercules
5,555
2,307
0
3,039
16,829
8,792
0
3,618
13,086
0
24,823
L
6,467
2,029
0
2,914
13,577
4,035
0
1,966
11,536
0
40,521
W
7,270
1,051
1,800
830
6,614
1,795
1,157
0
6,614
37,543
0
W
Neith
8,515
5,982
0
5,759
13,490
4,314
1,334
0
13,490
0
59,455
W
11,413
2,413
0
4,014
12,673
4,622
1,259
0
12,673
0
80,636
L
3,823
2,229
0
242
14,520
4,445
893
3,665
10,580
0
25,794
W
Merlin
TriGeo93
Merlin
5,797
637
0
0
8,453
2,366
3,076
0
8,453
41,906
0
W
16,305
5,477
0
8,669
14,684
15,771
2,617
0
14,684
7,778
63,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,129
Gold Earned
56,592
254
Minions Killed
444
0
Camps Cleared
0
1,587,366
Distance Traveled
1,614,383
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,846
360
28
1
0
350,585
0
L
Ravana
9,946
523
94
5
0
305,272
0
L
Hercules
8,138
428
42
2
0
298,068
1
L
Loki
8,905
469
48
3
0
311,148
0
W
Ra
10,063
530
64
3
0
294,686
0
W
Neith
11,040
581
65
3
0
298,608
3
W
Da Ji
12,693
668
107
6
0
383,249
1
L
Kali
7,294
384
42
2
0
322,293
0
W
Merlin
10,065
530
69
4
0
320,034
0
W
Osiris
12,731
670
139
7
0
317,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role