Player Matchup

Hachiman
Hachiman
Alvaromoliina
Hachiman
Level 80
God Stats
56W - 33L
1,611 SR
Queue Stats
314W - 333L
1,394 Elo+
Party 1
Bellona
Bellona
LifeeeGuard
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ra
Ra
MyNameIsHarun
Ra
Level 7
God Stats
3W - 6L
1,217 SR
Queue Stats
3W - 11L
924 Elo+
Solo
Loki
Loki
Peti456Rekt
Loki
Level 30
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 2L
1,014 Elo+
Party 3
Izanami
Izanami
Szkumino
Izanami
Level 25
God Stats
1W - 1L
1,384 SR
Queue Stats
11W - 12L
1,366 Elo+
Party 3
Team Averages
Level 29
1,395 SR
1,240 Elo+

VS

Team Averages
Level 20
1,375 SR
1,121 Elo+
Cu Chulainn
Cu Chulainn
Canartichoux
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ColinWyborn
Da Ji
Level 17
God Stats
4W - 3L
1,812 SR
Queue Stats
19W - 32L
1,446 Elo+
Solo
Nemesis
Nemesis
RespawnoLover
Nemesis
Level 17
God Stats
0W - 4L
1,042 SR
Queue Stats
2W - 39L
784 Elo+
Party 2
Olorun
Olorun
КвайГохаЖидай
Olorun
Level 18
God Stats
0W - 7L
1,019 SR
Queue Stats
2W - 33L
842 Elo+
Party 2
Guan Yu
Guan Yu
РыцарьДжедай
Guan Yu
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 55L
1,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Alvaromoliina
Hachiman
17
3 / 3 / 3
12,160
553
6,512
12,960
5,040
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
LifeeeGuard
Bellona
16
2 / 7 / 6
11,012
501
6,639
13,457
13,722
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 8 / 4
10,171
462
3,759
8,901
2,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 5
11,051
502
3,059
8,335
2,726
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Szkumino
Izanami
14
7 / 7 / 1
11,212
510
12,043
14,390
5,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Canartichoux
Cu Chulainn
17
18 / 6 / 5
12,305
559
26,683
26,138
27,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
8 / 2 / 6
11,328
515
9,883
16,111
6,717
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
5
0 / 9 / 4
6,622
301
609
6,939
1,772
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 1 / 0
5,977
272
0
892
212
1
0 / 0 / 0
5,800
264
0
0
0

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
16
Kills
26
27
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Alvaromoliina
Hachiman
3
3
3
1.5
L
Cu Chulainn
Canartichoux
Cu Chulainn
18
6
5
3.42
L
8
2
6
5.5
W
Bellona
LifeeeGuard
Bellona
2
7
6
0.71
W
2
8
4
0.5
W
2
2
5
2.25
L
Nemesis
0
9
4
0.22
W
Izanami
Szkumino
Izanami
7
7
1
1.07
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
37,175
58,043
Taken
50,080
29,867
Mitigated
35,779
13,084
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Alvaromoliina
Hachiman
6,512
4,757
0
5,060
12,960
5,040
5,387
498
12,362
0
76,750
L
Cu Chulainn
Canartichoux
Cu Chulainn
26,683
5,970
0
6,996
26,138
27,078
1,396
2,974
22,689
707
82,010
L
9,883
1,702
261
4,585
16,111
6,717
0
873
15,163
0
64,160
W
Bellona
LifeeeGuard
Bellona
6,639
1,635
0
921
13,457
13,722
647
171
12,886
8,182
39,430
W
3,759
500
205
633
8,901
2,430
698
0
8,751
32,370
0
W
3,059
1,466
0
3,203
8,335
2,726
0
0
8,286
0
52,534
L
Nemesis
609
243
0
0
6,939
1,772
0
763
6,126
0
1,570
W
Izanami
Szkumino
Izanami
12,043
7,687
414
2,648
14,390
5,949
2,174
704
13,536
0
42,868
L
0
0
0
0
892
212
0
0
892
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,606
Gold Earned
42,032
378
Minions Killed
208
0
Camps Cleared
0
1,708,737
Distance Traveled
904,882
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,160
553
110
5
0
346,284
1
L
Cu Chulainn
12,305
559
110
5
0
357,343
0
L
Da Ji
11,328
515
98
4
0
453,967
2
W
Bellona
11,012
501
78
4
0
374,855
0
W
Ra
10,171
462
55
3
0
380,079
0
W
Loki
11,051
502
68
3
0
263,100
0
L
Nemesis
6,622
301
0
0
0
91,998
0
W
Izanami
11,212
510
67
3
0
344,419
0
L
Olorun
5,977
272
0
0
0
0
0
L
Guan Yu
5,800
264
0
0
0
1,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role