Player Matchup

Cupid
Cupid
JuProductionz
Cupid
Level 5
God Stats
35W - 34L
1,822 SR
Queue Stats
40W - 43L
1,419 Elo+
Party 2
Cerberus
Cerberus
ellison9012
Cerberus
Level 60
God Stats
3W - 1L
1,195 SR
Queue Stats
111W - 108L
1,408 Elo+
Party 2
Kali
Kali
raxsta_
Kali
Level 62
God Stats
17W - 11L
1,589 SR
Queue Stats
139W - 125L
1,409 Elo+
Party 2
Team Averages
Level 42
1,535 SR
1,412 Elo+

VS

Team Averages
Level 24
1,653 SR
1,315 Elo+
Thor
Thor
AVHunter
Thor
Level 17
God Stats
0W - 1L
1,705 SR
Queue Stats
6W - 7L
1,268 Elo+
Solo
Ra
Ra
HypeRLuu
Ra
Level 36
God Stats
13W - 21L
1,545 SR
Queue Stats
55W - 79L
1,309 Elo+
Party 1
Chaac
Chaac
THROATGOAT7794
Chaac
Level 20
God Stats
0W - 1L
1,710 SR
Queue Stats
11W - 15L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
10,364
610
5,469
9,895
4,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ellison9012
Cerberus
16
4 / 0 / 12
11,632
684
12,943
15,780
18,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
raxsta_
Kali
17
15 / 3 / 4
13,719
807
16,858
20,446
10,530
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 8 / 5
9,433
555
8,180
14,076
4,942
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 8 / 4
10,481
617
8,991
11,660
5,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 4 / 0
10,849
638
9,892
18,718
22,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
7
7
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
0
8
5
0.31
L
2
8
4
0.5
W
1
4
9
1.38
L
5
4
0
1.25
W
Cerberus
ellison9012
Cerberus
4
0
12
10
W
Kali
raxsta_
Kali
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,270
Damage
27,063
46,121
Taken
44,454
33,689
Mitigated
33,285
18,261
Healing
11,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,180
3,740
0
625
14,076
4,942
0
4,298
9,778
0
26,225
L
8,991
601
1,917
2,280
11,660
5,872
0
4,131
7,529
48,080
0
W
5,469
3,800
934
2,219
9,895
4,696
1,468
1,789
7,931
0
27,226
L
9,892
1,419
0
6,926
18,718
22,471
105
4,554
14,164
0
32,748
W
Cerberus
ellison9012
Cerberus
12,943
1,100
0
5,156
15,780
18,463
0
3,783
11,647
60,443
0
W
Kali
raxsta_
Kali
16,858
11,420
0
9,952
20,446
10,530
328
3,611
16,660
0
62,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
30,763
213
Minions Killed
153
0
Camps Cleared
0
875,925
Distance Traveled
841,743
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,433
555
33
2
0
272,267
2
L
Ra
10,481
617
86
5
0
257,492
2
W
Cupid
10,364
610
48
3
0
238,256
0
L
Chaac
10,849
638
34
2
0
311,984
2
W
Cerberus
11,632
684
99
6
0
309,732
1
W
Kali
13,719
807
66
4
0
327,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role