Player Matchup

Danzaburou
Danzaburou
AwesomeAydenRex
Danzaburou
Level 6
God Stats
0W - 6L
1,217 SR
Queue Stats
1W - 16L
1,039 Elo+
Party 1
Ratatoskr
Ratatoskr
Charmanuel 3
Ratatoskr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,234 Elo+
Solo
Arachne
Arachne
Wolfe233
Arachne
Level 12
God Stats
1W - 2L
1,766 SR
Queue Stats
20W - 26L
1,292 Elo+
Solo
Kukulkan
Kukulkan
dosefam
Kukulkan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
871 Elo+
Solo
Yemoja
Yemoja
lake2011
Yemoja
Level 7
God Stats
1W - 3L
1,330 SR
Queue Stats
5W - 19L
1,151 Elo+
Party 1
Team Averages
Level 8
1,463 SR
1,118 Elo+

VS

Team Averages
Level 14
1,444 SR
1,238 Elo+
Cthulhu
Cthulhu
D4rkV373ran482
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,116 Elo+
Party 2
Ra
Ra
MR-KURLYTONS
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,182 Elo+
Party 2
Neith
Neith
NerdyNC312
Neith
Level 24
God Stats
16W - 17L
1,336 SR
Queue Stats
30W - 40L
1,169 Elo+
Solo
Nu Wa
Nu Wa
lil_autism69_tou
Nu Wa
Level 16
God Stats
20W - 27L
1,383 SR
Queue Stats
23W - 30L
1,224 Elo+
Party 3
Pele
Pele
merciful_mrmoose
Pele
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AwesomeAydenRex
Danzaburou
17
0 / 2 / 6
12,064
804
1,990
11,417
3,278
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Ratatoskr
Charmanuel 3
Ratatoskr
20
8 / 10 / 13
15,026
1,002
31,053
35,519
24,467
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
Wolfe233
Arachne
20
18 / 5 / 4
17,115
1,141
20,556
25,513
10,490
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
dosefam
Kukulkan
20
2 / 5 / 15
14,482
965
12,971
18,736
7,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
lake2011
Yemoja
17
0 / 6 / 4
11,585
772
1,165
16,026
5,552
Team 1 Tickets

0

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 13
14,744
983
14,136
21,189
18,819
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 8 / 11
15,527
1,035
22,547
13,662
4,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
6 / 4 / 7
14,223
948
16,254
12,209
3,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 1 / 13
14,923
995
32,138
8,509
1,917
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
2 / 10 / 8
13,041
869
11,486
18,976
10,409
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
79
28
Kills
27
28
Deaths
29
42
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AwesomeAydenRex
Danzaburou
0
2
6
1.5
L
Ratatoskr
Charmanuel 3
Ratatoskr
8
10
13
1.45
W
5
6
13
1.92
W
7
8
11
1.56
W
Neith
6
4
7
2.38
L
Arachne
Wolfe233
Arachne
18
5
4
4
L
Kukulkan
dosefam
Kukulkan
2
5
15
1.9
L
Yemoja
lake2011
Yemoja
0
6
4
0.33
W
7
1
13
13.5
W
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,735
Damage
96,561
107,211
Taken
74,545
51,283
Mitigated
39,407
9,256
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AwesomeAydenRex
Danzaburou
1,990
457
0
154
11,417
3,278
0
7,664
3,728
0
20,626
L
Ratatoskr
Charmanuel 3
Ratatoskr
31,053
11,397
0
2,772
35,519
24,467
0
19,668
15,651
0
61,360
W
14,136
1,764
1,140
1,412
21,189
18,819
0
4,322
16,867
27,529
0
W
22,547
2,672
237
105
13,662
4,430
0
4,218
9,444
56,691
0
W
Neith
16,254
12,013
0
532
12,209
3,832
0
2,184
10,025
0
53,150
L
Arachne
Wolfe233
Arachne
20,556
13,394
0
4,240
25,513
10,490
0
15,211
10,152
0
43,656
L
Kukulkan
dosefam
Kukulkan
12,971
1,662
0
0
18,736
7,496
0
11,522
7,039
37,008
0
L
Yemoja
lake2011
Yemoja
1,165
290
1,360
730
16,026
5,552
0
14,056
1,820
9,297
0
W
32,138
3,706
182
273
8,509
1,917
0
1,186
7,323
40,935
0
W
11,486
4,127
0
1,042
18,976
10,409
0
2,226
16,750
0
26,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,272
Gold Earned
72,458
227
Minions Killed
247
4
Camps Cleared
0
1,264,798
Distance Traveled
1,172,826
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,064
804
44
3
2
252,858
0
L
Ratatoskr
15,026
1,002
58
4
0
291,457
1
W
Cthulhu
14,744
983
22
1
0
240,651
0
W
Ra
15,527
1,035
98
7
0
238,411
0
W
Neith
14,223
948
86
6
0
234,102
0
L
Arachne
17,115
1,141
49
3
2
254,370
0
L
Kukulkan
14,482
965
64
4
0
262,153
0
L
Yemoja
11,585
772
12
1
0
203,960
0
W
Nu Wa
14,923
995
18
1
0
242,188
0
W
Pele
13,041
869
23
2
0
217,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role