Player Matchup

Geb
Geb
A Gucci Llama
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
986 Elo+
Party 1
Janus
Janus
Killua Kakashi
Janus
Level 23
God Stats
5W - 8L
1,341 SR
Queue Stats
10W - 19L
1,148 Elo+
Party 1
Pele
Pele
Merkzee rT
Pele
Level 29
God Stats
0W - 1L
1,542 SR
Queue Stats
21W - 31L
1,213 Elo+
Party 1
Team Averages
Level 20
1,461 SR
1,116 Elo+

VS

Team Averages
Level 26
1,488 SR
1,255 Elo+
Cthulhu
Cthulhu
Mlg-Mammoth
Cthulhu
Level 23
God Stats
16W - 14L
1,472 SR
Queue Stats
63W - 85L
1,281 Elo+
Solo
Jormungandr
Jormungandr
Ramuelson97
Jormungandr
Level 26
God Stats
2W - 0L
1,679 SR
Queue Stats
4W - 6L
1,200 Elo+
Solo
Cupid
Cupid
onedayinmiami
Cupid
Level 29
God Stats
16W - 19L
1,314 SR
Queue Stats
35W - 34L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 5
11,372
494
12,284
24,409
26,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
6 / 6 / 3
13,586
591
19,516
22,536
8,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 9 / 2
12,998
565
17,584
19,585
7,887
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mlg-Mammoth
Cthulhu
18
6 / 1 / 13
15,849
689
14,041
21,805
28,010
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jormungandr
Ramuelson97
Jormungandr
19
8 / 3 / 9
16,018
696
23,592
28,794
33,101
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 6 / 4
14,148
615
11,877
14,175
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
10
Kills
19
19
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
L
6
6
3
1.25
L
4
9
2
0.56
W
Cthulhu
Mlg-Mammoth
Cthulhu
6
1
13
12.5
W
Jormungandr
Ramuelson97
Jormungandr
8
3
9
4.17
W
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,384
Damage
49,510
66,530
Taken
64,774
43,437
Mitigated
66,128
8,810
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,284
2,339
0
1,533
24,409
26,551
592
13,479
10,930
31,525
0
L
19,516
3,873
0
6,221
22,536
8,999
325
12,298
10,238
79,512
0
L
17,584
5,619
0
1,056
19,585
7,887
0
12,430
7,155
0
63,227
W
Cthulhu
Mlg-Mammoth
Cthulhu
14,041
3,111
1,317
3,726
21,805
28,010
1,055
10,333
11,107
49,408
0
W
Jormungandr
Ramuelson97
Jormungandr
23,592
3,486
1,955
6,672
28,794
33,101
833
12,264
16,052
68,640
0
W
11,877
6,619
159
1,252
14,175
5,017
1,048
8,375
5,675
0
43,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
46,015
157
Minions Killed
184
0
Camps Cleared
0
1,198,975
Distance Traveled
1,169,650
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,372
494
11
0
0
458,177
2
L
Janus
13,586
591
83
4
0
354,982
2
L
Pele
12,998
565
63
3
0
385,816
1
W
Cthulhu
15,849
689
39
2
0
435,231
3
W
Jormungandr
16,018
696
79
3
0
386,824
0
W
Cupid
14,148
615
66
3
0
347,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role