Player Matchup

Thor
Thor
BIoodOmen
Thor
Level 20
God Stats
1W - 1L
1,151 SR
Queue Stats
2W - 2L
1,195 Elo+
Solo
Bellona
Bellona
DIABLOXFARKAS
Bellona
Level 17
God Stats
2W - 5L
1,381 SR
Queue Stats
19W - 35L
1,009 Elo+
Solo
Sun Wukong
Sun Wukong
Groguyoda
Sun Wukong
Level 26
God Stats
11W - 6L
1,577 SR
Queue Stats
95W - 100L
1,316 Elo+
Solo
Arachne
Arachne
KingOfStitches
Arachne
Level 18
God Stats
53W - 34L
1,573 SR
Queue Stats
63W - 57L
1,346 Elo+
Solo
Medusa
Medusa
xSakuraMoonx
Medusa
Level 21
God Stats
2W - 4L
1,326 SR
Queue Stats
6W - 10L
938 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,161 Elo+

VS

Team Averages
Level 18
1,487 SR
1,163 Elo+
Loki
Loki
Dey Lavos
Loki
Level 12
God Stats
18W - 24L
1,310 SR
Queue Stats
18W - 25L
1,087 Elo+
Solo
Kukulkan
Kukulkan
FL StormTrooper
Kukulkan
Level 28
God Stats
4W - 4L
1,601 SR
Queue Stats
136W - 145L
1,309 Elo+
Solo
Danzaburou
Danzaburou
HazardousMan488
Danzaburou
Level 18
God Stats
18W - 13L
1,464 SR
Queue Stats
67W - 73L
1,188 Elo+
Solo
Rama
Rama
Megaladon0047
Rama
Level 6
God Stats
3W - 2L
1,737 SR
Queue Stats
48W - 50L
1,105 Elo+
Solo
Sol
Sol
zircon-hiixz
Sol
Level 27
God Stats
46W - 57L
1,323 SR
Queue Stats
151W - 205L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
2 / 4 / 24
12,349
1,029
9,453
14,303
5,873
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
19
2 / 3 / 18
12,184
1,015
7,911
13,949
10,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Groguyoda
Sun Wukong
20
11 / 1 / 15
14,274
1,190
19,484
9,859
4,847
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
20 / 2 / 13
15,307
1,276
26,418
18,443
8,172
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
19
9 / 5 / 13
12,796
1,066
17,172
14,440
4,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
8 / 5 / 4
12,939
1,078
12,745
15,909
5,908
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
19
5 / 6 / 7
13,142
1,095
25,035
18,175
7,737
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
HazardousMan488
Danzaburou
18
0 / 15 / 7
10,983
915
5,688
22,569
9,033
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 16 / 5
11,231
936
11,733
22,203
6,622
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 2 / 5
10,229
852
4,505
8,456
2,225
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
43
44
Kills
15
15
Deaths
44
83
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thor
2
4
24
3.5
W
Bellona
2
3
18
3.67
L
Loki
8
5
4
2
L
Kukulkan
5
6
7
1.42
W
Sun Wukong
Groguyoda
Sun Wukong
11
1
15
18.5
L
Danzaburou
HazardousMan488
Danzaburou
0
15
7
0.23
W
20
2
13
13.25
L
2
16
5
0.28
W
Medusa
9
5
13
3.1
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,438
Damage
59,706
70,994
Taken
87,312
33,894
Mitigated
31,525
9,937
Healing
2,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,453
2,878
0
0
14,303
5,873
0
4,865
9,438
0
23,573
W
Bellona
7,911
2,875
406
396
13,949
10,261
0
6,893
7,056
0
36,867
L
Loki
12,745
3,140
0
73
15,909
5,908
0
0
15,884
0
30,222
L
Kukulkan
25,035
3,912
292
1,515
18,175
7,737
0
0
18,175
61,065
0
W
Sun Wukong
Groguyoda
Sun Wukong
19,484
7,789
0
508
9,859
4,847
0
3,211
6,648
0
41,030
L
Danzaburou
HazardousMan488
Danzaburou
5,688
2,700
0
225
22,569
9,033
0
0
22,544
0
15,971
W
26,418
18,823
0
3,552
18,443
8,172
0
7,359
11,002
0
33,364
L
11,733
10,019
0
0
22,203
6,622
0
0
22,203
0
38,200
W
Medusa
17,172
8,734
0
5,075
14,440
4,741
0
7,212
7,228
0
34,950
L
4,505
1,166
0
870
8,456
2,225
0
0
8,456
14,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,910
Gold Earned
58,524
201
Minions Killed
220
6
Camps Cleared
3
1,105,193
Distance Traveled
868,516
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,349
1,029
23
2
1
187,056
0
W
Bellona
12,184
1,015
78
7
0
194,790
0
L
Loki
12,939
1,078
48
4
0
257,243
0
L
Kukulkan
13,142
1,095
91
8
0
159,399
0
W
Sun Wukong
14,274
1,190
45
4
4
268,154
3
L
Danzaburou
10,983
915
15
1
2
172,489
0
W
Arachne
15,307
1,276
14
1
1
282,094
0
L
Rama
11,231
936
47
4
0
133,585
2
W
Medusa
12,796
1,066
41
3
0
173,099
0
L
Sol
10,229
852
19
2
1
145,800
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role