Player Matchup

Mercury
Mercury
AM I PRO Y3T
Mercury
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 86L
1,388 Elo+
Solo
Janus
Janus
JoJonase
Janus
Level 28
God Stats
4W - 4L
1,295 SR
Queue Stats
75W - 69L
1,448 Elo+
Solo
Bellona
Bellona
Xephhoss
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,220 Elo+
Solo
Neith
Neith
adambwm
Neith
Level 16
God Stats
3W - 2L
1,589 SR
Queue Stats
32W - 40L
1,364 Elo+
Solo
Fafnir
Fafnir
xoxin19
Fafnir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,433 Elo+
Solo
Team Averages
Level 14
1,477 SR
1,370 Elo+

VS

Team Averages
Level 25
1,685 SR
1,462 Elo+
Zeus
Zeus
Ratatoskana
Zeus
Level 17
God Stats
3W - 0L
1,747 SR
Queue Stats
69W - 29L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhoDaresWinsX10
Tsukuyomi
Level 21
God Stats
24W - 22L
1,463 SR
Queue Stats
59W - 75L
1,229 Elo+
Party 1
Arachne
Arachne
icey1083
Arachne
Level 15
God Stats
6W - 2L
1,895 SR
Queue Stats
46W - 46L
1,439 Elo+
Party 1
Medusa
Medusa
ja529ck
Medusa
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 46L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
jotunn13
Kuzenbo
Level 8
God Stats
4W - 1L
1,822 SR
Queue Stats
38W - 34L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AM I PRO Y3T
Mercury
2
0 / 1 / 0
3,637
331
326
1,198
124
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
JoJonase
Janus
12
3 / 2 / 0
6,702
609
2,395
5,755
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Xephhoss
Bellona
9
4 / 0 / 1
5,466
497
5,717
5,650
4,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
adambwm
Neith
8
1 / 0 / 2
4,974
452
4,366
3,040
781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
xoxin19
Fafnir
9
0 / 3 / 0
5,089
463
1,038
7,760
5,321
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,520
684
5,844
3,190
1,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
WhoDaresWinsX10
Tsukuyomi
10
1 / 0 / 1
6,710
610
1,388
4,491
1,207
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
icey1083
Arachne
9
0 / 2 / 1
5,548
504
1,395
5,563
1,572
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
ja529ck
Medusa
7
1 / 4 / 0
5,168
470
2,839
6,868
1,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
jotunn13
Kuzenbo
9
0 / 2 / 1
5,580
507
2,790
6,842
6,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
8
Kills
6
6
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
AM I PRO Y3T
Mercury
0
1
0
0
L
Janus
JoJonase
Janus
3
2
0
1.5
W
4
0
0
4
W
Tsukuyomi
WhoDaresWinsX10
Tsukuyomi
1
0
1
1.5
L
Bellona
Xephhoss
Bellona
4
0
1
4.5
L
Neith
adambwm
Neith
1
0
2
2
W
Arachne
icey1083
Arachne
0
2
1
0.25
W
Medusa
ja529ck
Medusa
1
4
0
0.25
W
Kuzenbo
jotunn13
Kuzenbo
0
2
1
0.25
L
Fafnir
xoxin19
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,842
Damage
14,256
23,403
Taken
26,954
12,377
Mitigated
11,676
4,915
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AM I PRO Y3T
Mercury
326
326
0
428
1,198
124
0
68
1,130
0
1,957
L
Janus
JoJonase
Janus
2,395
44
0
685
5,755
1,709
0
861
4,869
40,636
0
W
5,844
1,538
0
2,341
3,190
1,279
2,119
913
2,152
39,411
0
W
Tsukuyomi
WhoDaresWinsX10
Tsukuyomi
1,388
304
0
2,599
4,491
1,207
0
172
4,294
0
37,650
L
Bellona
Xephhoss
Bellona
5,717
2,395
0
635
5,650
4,442
0
1,643
4,007
0
21,906
L
Neith
adambwm
Neith
4,366
1,437
0
886
3,040
781
0
1,079
1,961
0
22,255
W
Arachne
icey1083
Arachne
1,395
893
0
1,395
5,563
1,572
672
1,537
4,026
0
17,291
W
Medusa
ja529ck
Medusa
2,839
1,205
0
880
6,868
1,586
31
369
6,374
0
19,860
W
Kuzenbo
jotunn13
Kuzenbo
2,790
1,243
0
750
6,842
6,032
0
317
6,350
14,600
0
L
Fafnir
xoxin19
Fafnir
1,038
525
0
2,281
7,760
5,321
0
4,658
2,802
18,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
30,526
213
Minions Killed
272
0
Camps Cleared
0
817,758
Distance Traveled
886,357
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,637
331
5
0
0
35,963
1
L
Janus
6,702
609
90
8
0
212,316
2
W
Zeus
7,520
684
89
8
0
139,715
4
W
Tsukuyomi
6,710
610
69
6
0
212,403
0
L
Bellona
5,466
497
45
4
0
207,624
2
L
Neith
4,974
452
38
3
0
181,563
2
W
Arachne
5,548
504
39
4
0
175,465
1
W
Medusa
5,168
470
53
5
0
184,433
0
W
Kuzenbo
5,580
507
22
2
0
174,341
3
L
Fafnir
5,089
463
35
3
0
180,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role